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宗教

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若希望查看各单独宗教信息,请参阅宗教与教派
Religion interface

The religion that a nation follows and how tolerant it is of other faiths is an important aspect of gameplay in EUIV. Religion will affect diplomatic actions and nations of mutually accepted religions have a better chance of reaching agreements with one another. Religion is also connected to unrest and provinces of non-tolerated religions are more rebellious. The player has some control over religion by having the option to change the state religion, religious decisions that may impact internal and external religious relations, and sending missionaries to convert heathen or heretic provinces to the state religion.

宗教地图

1444年各省份宗教。

Religious unity.png宗教统一

Religious unity is the percentage of a country's development provided by provinces that follow the state religion or a positively tolerated heretic or heathen religion, excluding any assigned to trade companies.

  • Provinces of the state religion always contribute 100% unity regardless of tolerance.
  • Provinces of a heretic or heathen religion contribute a percentage determined by how tolerated they are.

The effects of tolerance on religious unity per province are as follows:

容忍 贡献
负容忍 +0%
0容忍 +25%
1容忍 +50%
2容忍 +75%
3容忍 +100%

For example, suppose a Catholic country has a 10 development Catholic province, a 4 development Protestant province, and a 16 development Sunni province. If heretic tolerance is +1 and heathen tolerance is -2, the country's religious unity will be (100%*10 + 50%*4 + 0%*16)/(10 + 4 + 16) = 40%

Ideas and policies which increase religious unity:

Religious unity.png 传统 理念 效果/野心 政策
+50%
  • Bengali idea 1: Bengali Hindu-Sufi Syncretism
  • Gujarati idea 1: Garba!
  • Indian Sultanate idea 1: Tolerate the Idol Worshipers
  • Jaunpuri idea 3: Sants and Sufis
+35%
  • Mughal idea 1: An Indian Padishah
+33%
  • South Indian traditions
+30%
  • Sami traditions
+25%
  • Bosnian traditions
  • Granadan traditions
  • Papal traditions
  • Punjabi traditions
  • Humanist idea 1: Tolerance
  • Bahmani idea 2: Legacy of Gisu Daraz
  • Hessian idea 3: Welcome the Reformers
  • Kazani idea 1: Steppe Tolerance
  • Malvi idea 2: Malvi Art & Architecture
  • Permian idea 6: Komi Tolerance
  • Zaporozhian idea 6: Steppe Tolerance
+20%
  • American traditions
  • Ayutthayan traditions
  • Javan idea 1: Candi Shrines
  • Karamanid idea 6: Home of the Whirling Dervishes
  • Taungu idea 3: Nat Worship
  • West African idea 4: Ancestors and Crescent
  • Defensive-Religious: Edict of Expulsion
  • Humanist-Aristocratic: Enlightened Aristocracy
  • Religious-Diplomatic: Policy of Calculated Delay
  • Religious-Offensive: The Anti-Heresy Act
+15%
  • Smolenskian idea 1: Smolenskian Resolve
+10%
  • Ansbach idea 4: Franconian Reformers
  • Central Indian idea 2: Tribal Religion
  • Pueblo idea 6: Clown Societies
  • Exploration-Religious: Colonial Restrictions

Religious unity directly affects the following:

  • for each percentage point of religious unity:[1]
Monthly fervor increase.png +0.01 Monthly fervor
Max absolutism +5 Maximum absolutism
  • for each percentage point of religious unity below 100%:[2]
Stability cost modifier.png +1.0% Stability cost modifier
National unrest.png +0.03 National unrest
Church power modifier.png −1.0% Church power
Devotion.png −0.01 Yearly devotion
Yearly corruption.png +0.001 Yearly Corruption

容忍

Countries have three tolerance values. These tolerance values are national, but have provincial effects depending on the province's religion, relative to the state religion.

Each point of positive tolerance gives:[3]

Local unrest.png −1 本地叛乱

Each point of negative tolerance gives:[4]

Local unrest.png +1.25 本地叛乱
Local tax modifier.png −10% 本地税收修正
Local goods produced modifier −10% 本地贸易货物生产修正

Additionally, positive tolerance of heretics and heathens allows those provinces to contribute to Religious unity.png religious unity (see above).

Note that Hungary and the United States have national ideas which remove all penalties for having negative tolerance.

Tolerance own.png正统信仰容忍

This refers to the state religion. For example, if the state religion is Catholic, Catholic provinces will use this tolerance value. The base value of tolerance of the true faith is +3, and there is no maximum value.

Ideas and policies that affect tolerance of the true faith:

Tolerance own.png 传统 理念 效果/野心 政策
+3
  • Byzantine traditions
+2
  • Ladakh traditions
  • Lan Xang traditions
  • Laotian traditions
  • Leonese traditions
  • Québécois traditions
  • Romanian traditions
  • Sukhothai traditions
  • Tapuian traditions
  • Tirhuti traditions
  • Amago idea 6: Kizuki
  • Antemoro idea 5: Religious Control
  • Bremish idea 2: Memories of Verden
  • Cham idea 1: Memory of the My Son Temples
  • Danish idea 7: Religious Freedom is Atheism
  • Dithmarscher idea 2: Kirchspiele
  • French ducal idea 4: Religious Conviction
  • Fulani Jihad idea 5: Islamic Scholarship
  • Garhwali idea 6: Protecting the Land of the Gods
  • Greek idea 1: Greek Orthodox Faith
  • Hejazi idea 1: Custodian of the Two Holy Cities
  • Interlacustrine idea 4: Holy Lineages
  • Lan Na idea 4: The White Elephant
  • Lorraine idea 6: Trois-Évêchés
  • Manipur idea 4: Mayek
  • Medri Bahri idea 2: Christian Legacy
  • Miao idea 1: Sacrificing to the Spirits
  • Mossi idea 6: Honoring the Masks
  • Münster idea 1: Great Procession
  • Najdi idea 7: Enforce Tawhid
  • Northumbrian idea 3: Cradle of British Christianity
  • Ogasawara idea 7: Zenko-ji
  • Orleanaise idea 5: The Cathedral of Orleans
  • Papal idea 1: Ecclesiastical Primacy
  • Pegu idea 3: Dhammazedi
  • Pueblo idea 6: Clown Societies
  • Sami idea 5: Defend the Noaidi Traditions
  • Songhai idea 6: Sharia
  • Transylvanian idea 6: Unitarian Zeal
  • Tumbuka idea 4: Office of the Mulwa
  • Württemberger idea 5: Grosse Kirchenordnung
  • Yarkandi idea 4: Empower the Khojas
  • Yi idea 5: Promote the Bimoism
+1
  • Thomondian traditions
  • Religious idea 4: Devoutness
  • Croatian idea 4: Antemurale Christianitatis
  • Hatakeyama idea 3: Mount Koya
  • Kanem Bornuan idea 4: House of Kanem
  • Khmer idea 2: Theravada Buddhism
  • Kievan idea 5: Center Of Orthodox Church
  • Montenegrin idea 2: Metropolitanate of Montenegro
  • Ruthenian idea 7: Birth of Russian Orthodoxy
  • Swahili idea 3: Great Mosque of Kilwa
  • Teutonic idea 7: One State, One Religion
  • Theodorian idea 7: Cave Monasteries
  • Vindhyan idea 3: A Sacred Land
  • Welsh idea 7: Welsh Church

Tolerance heretic.png异端容忍

This refers to different religions within the same religious group. For example, if the state religion is Catholic, the religion group is Christian, and provinces that are Protestant, Reformed, Coptic, or Orthodox will use this tolerance value. The base value of tolerance of heretics is –2. The possible maximum value is +3.

Ideas and policies that affect tolerance of heretics:

Tolerance heretic.png 传统 理念 效果/野心 政策
+4
  • Athenian traditions
  • Bosnian traditions
  • Cypriot traditions
  • Naxian traditions
+3
  • Dali traditions
  • Lithuanian traditions
  • Humanist idea 3: Ecumenism
  • Bohemian idea 1: Compacta of Prague
  • Dutch idea 5: Embrace Humanism
  • Saxon idea 4: Wittenberg University
  • Transylvanian idea 5: Patent of Toleration
  • Polish ambition
+2
  • Baden idea 4: Cuius Regio, Eius Religio
  • Burgundian idea 6: Allow Freedom of Worship
  • Canadian idea 5: The Quebec Act
  • French idea 7: Liberté, Égalité, Fraternité
  • Kurdish idea 2: Li Gora Gawirî Kurd Misilman e
  • Pomeranian idea 4: Religious Freedom
  • Ruthenian idea 2: Foreign Influences
  • Swiss idea 5: Swiss Tolerance
  • Thüringian idea 3: Protector of Reformers
  • Utsunomiya idea 7: Mount Nikko
  • Religious-Plutocratic: The Tolerance Act
+1
  • Albanian idea 6: Albanian Tolerance
  • Arawak idea 4: Tribal Tolerance
  • Circassian idea 7: Religious Flexibility
  • Garhwali idea 7: Crossroads of Faith
  • Kikuchi idea 5: Religious Coexistence
  • Ouchi idea 6: Welcome the Westerners
  • Prussian idea 7: Religious Toleration
  • Sligonian idea 7: Pragmatism Over All
  • Tibetan idea 4: The Way of Virtue
  • Vijayanagar idea 4: Tolerance

异端转化事件

Tolerance of heretics of ≥ 2 will allow provinces to randomly convert to those heretic religions. The median time to happen is 5000 months, lowered by Innovative Ideas and having a neighboring province with the new religion while increased by having the Theocracy government type. Provinces with the "Religious Zeal" modifier will not receive these events at all.

A province is more likely to convert via event to a particular religion if a neighboring province has that religion. Adjacency is not required for most conversions. However, the following conversions only occur if a neighboring province has the new religion:

  • Orthodox ↔ other Christian
  • Buddhist, Shinto → Confucian

In addition, only Japanese-culture provinces can convert to Shinto.

Tolerance heathen.png异教容忍

This refers to religions of other religious groups. For example, if the state religion group is Christian, provinces that are of Muslim, Eastern, or Pagan religious groups will use this tolerance value. The base value of tolerance of heathens is -3. The possible maximum value is +3.

Ideas and policies that affect Tolerance of heathens:

Tolerance heathen.png 传统 理念 效果/野心 政策
+3
  • Bahmani traditions
  • Bengali traditions
  • Gujarati traditions
  • Indian Sultanate traditions
  • Jaunpuri traditions
  • Malvi traditions
  • Ottoman traditions
  • Semien traditions
  • Humanist idea 7: Humanist Tolerance
  • Granada idea 1: People of the Book
  • Mughal idea 1: An Indian Padishah
  • Siddi idea 1: Goma
+2
  • Javan traditions
  • Kaffan traditions
  • Kazani traditions
  • Malian traditions
  • Pagarruyung traditions
  • Permian traditions
  • Punjabi traditions
  • Arakanese idea 2: Rohingya Immigrants
  • Carib idea 6: Religious Syncretism
  • French idea 7: Liberté, Égalité, Fraternité
  • Golden Horde idea 7: Religious Pragmatism
  • Guarani idea 4: Jesuit Conversions
  • Ito idea 6: Sympathy for new Faiths
  • Kutai idea 2: Muslim Trading Communities
  • Laotian idea 3: Satsana Phi
  • Malayan sultanate idea 2: Sufi Legacy
  • Omani idea 3: Association With Unbelievers
  • Sadiyan idea 2: Crossroad of Religions
+1
  • Jerusalem traditions
  • Albanian idea 6: Albanian Tolerance
  • Circassian idea 7: Religious Flexibility
  • Garhwali idea 7: Crossroads of Faith
  • Kikuchi idea 5: Religious Coexistence
  • Ouchi idea 6: Welcome the Westerners
  • Sligonian idea 7: Pragmatism Over All
  • Tibetan idea 4: The Way of Virtue
  • Vijayanagar idea 4: Tolerance
  • Humanist-Exploration: Native Assimilation Act

Become Defender of the Faith.png 信仰守护者

Each Christian or Muslim denomination can have one Defender of the Faith. It costs 500Gold Icon.pngducats for a country to claim the title. Countries with female rulers or regencies cannot claim the title. Being Defender of the Faith gives the following modifiers:

Land morale.png +5% 陆军士气
Naval morale.png +5% 海军士气
Technology cost.png +5% 科技花费
War exhaustion.png −0.025 月度厌战度
Papal influence.png +1 年度教宗影响
Prestige.png +1 年度威望
Missionaries.png +1 传教士
Devotion.png +0.5 年度神权度

Countries automatically call the Defender of the Faith of their religion to arms if attacked by a nation of another religion. Since patch 1.8, it seems the Defender of the Faith gets a call to arms only for countries on the same continent or sharing their border. The Defender of the Faith doesn't get a call to arms if the country attacked is a co-belligerent (e.g., if France is the Catholic Defender of the Faith and Venice (Catholic) is allied with Serbia (Orthodox), then if Ottomans (Sunni) attack Serbia and make Venice co-belligerent, France doesn't get a call to arms).

Catholic countries that hold the Defender of the Faith title cannot be excommunicated by the Papacy, regardless of relations.

The Defender of the Faith loses the title, but no prestige, if they refuse or lose the war.

If Defender of the Faith refuses call to war, it gets a 5-years truce with the country that was calling. Therefore, if your ally is Defender of the Faith and you have a common enemy of the "defended" religion, this ally will not be able to join you in an offensive war against this enemy, as AI wouldn't break a truce.

All other countries of the same religion get a +10 “信仰守护者” relations boost with the Defender of the Faith.

成就

Defender of the Faith的图标
Defender of the Faith
Become Defender of the Faith.

转教

省份转教

The most common way to convert provinces is the use of missionaries, but there are also several other methods.

Missionaries.png 传教士

Missionaries are envoys that can convert a province to a nation's official religion. Missionaries slowly convert provinces over time: each month, the effective missionary strength in that province is added as ongoing progress, and when it reaches 100% the province is converted. If strength is insufficient, the province will never convert (although the missionary will not lose progress). An active missionary in a province will increase the unrest there by +6%.[5]

Each country has 1Missionaries.png missionary by default. More can be obtained through the following:

Missionaries.png Conditions
+1
  • Become Defender of the Faith.png Defender of the faith.
  • Coptic.png Coptic holding Alexandria
  • Hinduism Hindu holding Varanasi
  • Inti.png Inti (reformed) holding Lima
  • Mahayana.png Mahayana holding Luoyang
  • Mayan.png Mayan (reformed) holding Sotuta
  • Nahuatl.png Nahuatl (reformed) holding Cholula
  • Orthodoxy Orthodox holding Alexandria, Antioch, Constantinople, Jerusalem and Rome (as long as all provinces are Orthodox)
  • Sikhism Sikh holding Doaba (as long as the province is Sikh)
  • Theravada.png Theravada holding Kandi
  • Vajrayana.png Vajrayana holding Lhasa
  • Cult Buddhadharma.png Buddhist holding Bodh Gaya
  • Cult Christianity.png Christian holding Mecca
  • Cult Islam.png Muslim holding Mecca and Medina
  • Cult Christianity.png Christian (non-Catholic) or Cult Islam.png Muslim holding Rome
  • Cult Christianity.png Christian, Jewish.png Jewish or Cult Islam.png Muslim holding Jerusalem
  • Parliament.png Propagation of State Religion as active issue.

Ideas and policies:

Missionaries.png 传统 理念 效果/野心 政策
+1
  • Divine traditions
  • Spanish traditions
  • Religious idea 1: Missionary Schools
  • Ajuuraan idea 3: Gareen Imams
  • Circassian idea 4: Franciscan Missionaries
  • Ethiopian idea 5: The Ark of the Covenant
  • Fulani Jihad idea 1: Wandering Scholars
  • Jerusalem idea 4: Land of the Heathen
  • Münster idea 3: Founding of Monasteries
  • Najdi idea 2: Hanbali School
  • Otomo idea 5: Christian Converts
  • Teutonic idea 6: Promote Prussian Bishops
  • Bremish ambition
  • Najdi ambition
  • Northumbrian ambition

Decisions and events:

Missionaries.png Event modifier Trigger Duration
+2 Counter-Reformation Decision: “Embrace the Counter-Reformation until one of the four “The Counter-Reformation Ends” events.
+1 Melchior Klesl Austrian event: “Melchior Klesl
Option: ‘Such devotion! We have need of this man on the privy council.’
until ruler changes.
传教维护费

The player can adjust the missionary maintenance cost by a slider on the economy interface between zero and full funding. Reducing the funding reduces missionary strength linearly, up to −2% missionary strength without funding. At full funding the costs of an active missionary are 5Gold Icon.png per year[6]. These cost are increased by 0.5% for every year[7] since 1444, just as advisor cost[8].

Global missionary strength.png传教力量

满维护下的基础传教力量为2%,无维护时递减至0%。传教力量的正面修正包括:

  • 顾问: +2% 审讯官顾问
  • 稳定: +0.5% 每一点稳定
  • 虔诚: +3% 穆斯林国家满虔诚(正比于虔诚值)
  • 牧首权威: +2% 东正教国家满牧首权威(正比于牧首权威值)
  • 科普特祝福: +1.5% 科普特派国家拥有Send Monks to Establish Monasteries祝福 (需DLC Rights of Man.png 人权)
  • 建筑: +3% 大教堂
  • 决议: 一系列国家决议可增加或降低传教力量
  • 事件: 某些事件可影响传教力量
  • 省份当前宗教: +2% 于原始宗教组省份
  • 神圣罗马帝国: +1%神圣罗马帝国官方宗教
  • 阶层: +2% 教士阶层忠诚大于60%时教士阶层封地
  • 通过宗教界面转教将给予十年"宗教狂热"修正, 对异端传教力量+10% ,对异教无效
  • 一些理念也会影响传教力量:
Global missionary strength.png 传统 理念 效果/野心 政策
+3.0%
  • Religious idea 3: Divine Supremacy
  • Byzantine idea 7: Restore the Ecumenical Patriarch
+2.0%
  • Bremish traditions
  • Jerusalem traditions
  • Najdi traditions
  • Armenian idea 1: Apostolic Church
  • Austrian idea 5: Edict of Restitution
  • Colonial idea 3: Religious Outposts
  • Divine idea 4: Let No Man Tolerate the Witch
  • Javan idea 3: Dharmasastra
  • Kanem Bornuan idea 4: House of Kanem
  • Moldavian idea 5: Metropolis of Moldavia
  • Nubian idea 5: Nubian Religious Unity
  • Pagarruyung idea 1: Tantric Legacy
  • Palatinate idea 5: Heidelberg Catechism
  • Savoyard idea 4: Crush the Vaudois
  • Spanish idea 2: Spanish Inquisition
  • Sumatran idea 2: Porch of Mecca
  • Teutonic idea 4: Assume Religious Authority
  • Tsutsui ambition
+1.0%
  • Ajuuraan traditions
  • Lan Xang traditions
  • Tibetan traditions
  • Air idea 7: Ineslemen Teachings
  • Arabian idea 4: Spreading the Prophet's Word
  • Athenian idea 6: Preserve Archbishop of Athens
  • Breton idea 4: Breton Catholicism
  • Fulani Jihad idea 3: Fulani Jihads
  • German idea 5: Cuius Regio, Eius Religio
  • Hejazi idea 6: Hajj
  • Khivan idea 4: Djuma Mosque
  • Kievan idea 5: Center Of Orthodox Church
  • Novgorod idea 2: City of Churches
  • Québécois idea 7: Jesuit Missions
  • Sukhothai idea 4: Wat Si Sawai
  • Sami ambition
  • Religious-Aristocratic: The Witchcraft Act
  • Religious-Diplomatic: Policy of Calculated Delay
  • Religious-Espionage: Enforce Religious Law
  • Religious-Trade: Religiously Sponsored Guilds

此外,也有一些理念只影响对异端的传教力量,对异教无效。

Global heretic missionary strength.png 传统 理念 效果/野心 政策
+3%
  • Bavarian idea 4: Establish the Geistlicher Rat
  • Religious-Offensive: The Anti-Heresy Act
+2%
  • Religious idea 6: Inquisition
  • Bulgarian idea 2: Root Out the Heresies
  • Finnish ambition
  • Münster ambition
+1%
  • Kievan traditions
  • Welsh idea 7: Welsh Church

而负面修正包括:

  • 省份当前宗教: -2% 于科普特、穆斯林和神道教省份。
  • 省份当前宗教: -1% 于东正教、锡克教省份。
  • 文化: -2% 于文化未接受的省份。
  • 贸易公司 所属省份 -100%
  • 省份发展度: 没一点省份发展度 -0.1%
  • 宗教中心: 于罗马、麦加、锡克教发源地及所有新教、改革宗的改革中心 -5%
  • 新近转教的省份 -100%,表现为持续30年的"宗教狂热"修正。

Center of reformation.png改革中心

The first three nations to convert to Protestant and the first three to convert to Reformed, in Europe, have a random province designated as a Center of Reformation. These centers of reformation will automatically convert nearby provinces to their religion, unless they are conquered and converted to a different faith. Provinces converted by a center of reformation get the -100% religious zeal modifier to missionary strength in that province for 30 years. Missionaries can't work in the same province that is being converted by a center of reformation. Each center of reformation can only convert one province at a time.

国家转教

There are several different ways a country may change religion.

通过决议

Catholic, Protestant and Reformed Christians can convert among each other through the Religions tab once the Reformation starts. Hindu and Sikhs may similarly interconvert once Sikhism is unlocked.

Conversion is also possible through decision: with the Sword and Crescent DLC, Sunni and Shiite (but not Ibadi) Muslims may convert to the other denomination if both their capital and the majority of their provinces follow the other denomination. Japanese daimyos - but not Japan itself - may convert to Catholicism by decision if the majority of their territories are Catholic; this can happen following certain events in the 16th century.

Countries of other religions cannot convert peacefully, but can change religion due to warfare or rebels.

通过事件

Totemist and Animist pagans get events to convert to Catholic, Protesant or Reformed Christianity if they have neighbors of the appropriate denomination and a sufficient positive opinion with that neighbor. Kongo and Ming have special event chains to convert to Catholicism. Some nations for example Sweden has unique events where it is possible to change religion.

武力转教

A nation can force a heretic (but not a heathen) country to change their state religion as part of a peace deal. Without an appropriate casus belli such as "Cleansing of Heresy" or "Religious Conformance" (unique to the Holy Roman Emperor against HRE members), this will have the same war score cost as annexing the nation. When a country is converted this way, only the state religion and the capital province's religion change.

强制转教

Once the religion of the Holy Roman Empire has been locked, the emperor can request a prince to change their state religion depending on their opinion of the Emperor. Similarly to when forcing a religion of an enemy country, the prince has its capital converted while the rest of the provinces remained unaffected.

With the Common Sense DLC, suzerains may force their subject nations to change religions if they follow a different faith. If heretic, this gives +50 liberty desire, and if heathen +100 liberty desire, both gradually ticking down.

叛军转教

Nations can support religious zealots in enemy countries. These rebels convert a province's religion to the one they represent when occupation is achieved.

Supporting religious zealots is only possible if the desired religion is present in the target nation and is the likely rebel type in a province with unrest above 0. If there are no such provinces in the target nation, one way to achieve it is to sell the target a province of the correct religion.

Generally the nation will be able to overpower the rebels if left to its own devices, so it is critical to support them militarily. This can be done by declaring war against the target nation using the "Support Rebels" casus belli.

A nation that is broken by religious rebels, or that accepts their demands, will convert to the rebels' religion provided that the rebels' religion is the plurality religion. For most countries, giving in to religious rebels is the only way to change religious group.

However, even rebel conversion won't convert you to a Pagan religion group faith unless you already belong to that religion group.

战略

  • Base missionary strength is very small compared to modifiers, both positive and negative. This means that conversion will usually either be very fast or impossible. Religious ideas is often essential for any serious conversion work.
  • Provinces that do not have the state religion generally suffer from low tolerance and also lower the nation's Religious Unity. Therefore, nations with large amounts of wrong religion provinces will have to choose between two main ways of dealing with them- high tolerance or conversion. They are represented by the Humanist and Religious idea groups respectively.

Footnotes

  1. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Religious unity).
  2. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Inverse religious unity).
  3. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static_modifiers#Tolerance).
  4. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static modifiers#Intolerance).
  5. See in /Europa Universalis IV/common/static_modifiers/00_static_modifiers.txt (Static_modifiers#Active missionary).
  6. See in /Europa Universalis IV/common/defines.lua: MISSIONARY_MAINTENANCE_FACTOR = 5,
  7. See in /Europa Universalis IV/common/defines.lua: ADVISOR_COST_INCREASE_PER_YEAR = 0.005, -- yearly increase in price in percent,
  8. See patch 1.12.


省份机制
管理 首都核心文化宗教叛乱自治度省份列表
经济 发展度税收生产建筑人力水手