欢迎访问欧陆风云4百科!新版本已发布,这里是当前的工作,欢迎您参与编写!

2018年1月服务器费用及域名费用已由站长支付,若您想帮助我们可以点这里!欢迎所有对百科感兴趣的同学加入QQ群:602439518

本页面所适用的版本可能已经过时,最后更新于1.19

North America super-region

来自欧陆风云4百科
(重定向自新大陆
跳转至: 导航搜索
The regional divisions of the North American super-region.
North America super-region
California region
Canada region
Cascadia region
Great Lakes region
Great Plains region
Hudson Bay region
Mississippi region
Northeast region
Southeast region

North America super-region in 1444 is a rather homogeneous area in terms of government form, religion and technology group. While of the land is mostly uncolonized the player will be able to find here many nations which consist mostly of OPM migratory tribes and sport unique mechanics available only to natives on the American continent. Due to the big technology gap between the native nations here and outside forces the majority of them get conquered early on in the game, unless a single power managed to unify enough of the minor nations under one banner before trying to oppose the invading forces. The provinces in this area belong to colonial regions which if colonized by an outside nation (not from the continent) will form a Subject colony icon.png colonial nation once enough of them have been settled in a single colonial region. The new nation will be a subject of its mother nation until it will declare and win an independence war.

The break-down of the North America super-region is as follows:

Government types

  • All nations in these parts are governed by Government tribal.png Native Councils.

Religions

  • All nations in these parts follow the 图腾崇拜 Totemist religion.

Technology groups

  • All nations in these parts belong to the 北美洲科技组 North American technology group.

Culture groups

  • Central Algonquian in the central and northern parts.
  • Na-Déné, Penutian and Sonoran in the western part.
  • Plains Algonquian and Siouan in the central part.
  • Caddoan and Muskogean in the southern part.
  • Eastern Algonquian and Iroquoian in the eastern part.

Formable / Reformable nations

Some of these nations don't exist at the 1444 campaign start. They can appear if another nation chooses to form them.

Revolter nations

These nations don't exist and also lack cores at the 1444 campaign start. They can still appear if Separatist rebels.png Separatist rebels manage to take control of their cultural provinces.

  • to be added


区域内国家


注: The data in the tables derive from first availability; meaning, if a nation is picked in other time points it may have a different government, religion, capital and in some cases even other national ideas. To view the default (game-file) values of a nation see Country descriptions list. 可用性顺序为:[1]1444年开局, [2]1444年可释放的国家, [3] first sighting in later dates. Also worth noting, [4] If a specific region isn't mentioned that's due to it not being any nation's home region (containing a nation's capital), [5] some names may seem different due to localisation being turned off (for consistency reasons).

California region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Apache.png Apache Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Na-Déné (Eastern Apache) Apache (879)
Navajo.png Navajo Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Na-Déné (Navajo) Navajo (878)
Pima.png Pima Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Sonoran (Piman) Pima (877)
Pueblo.png Pueblo Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Pueblo Sonoran (Pueblo) Pueblo (880)

Canada region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系

Notes: This region holds provinces necessary for forming Quebec的国旗 魁北克.

State Government Religion Tech group National ideas Culture group Capital Notes
Huron.png Huron Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Huron Iroquoian (Huron) Huron (988)
Mikmaq.png Mikmaq Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Mikmaq) Kespukwitk (2568)
Ojibwe.png Ojibwe Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Anishinabe) Nipigon (2015)
Ottawa.png Ottawa Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Anishinabe) Odawa (2587)

Cascadia region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
西北太平洋的理念
注释:

支奴干海达萨利什


Traditions.png 传统:

+10% 陆军士气
−10% 陆军损耗

Discipline.png 鲸鱼大狩猎

+5% 训练度

Trade range.png 独木舟

+20% 贸易距离

Diplomatic reputation.png 图腾柱

+1 外交声望

Trade power.png 冬节盛宴

+10% 国内贸易力量

Land leader maneuver.png 乌鸦的传承

+1 陆军将领机动

Goods produced modifier.png 鲑鱼迁徙

+10% 商品生产

Stability cost modifier.png 贵族阶级

−10% 稳定花费

Idea bonus.png 野心:

+1 年度威望
State Government Religion Tech group National ideas Culture group Capital Notes
Chinook.png Chinook Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Pacific Northwest Penutian (Chinook) Chinook (873)
Haida.png Haida Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Pacific Northwest Na-Déné (Haida) Haida (2022)
Salish.png Salish Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Pacific Northwest Penutian (Salish) Salish (874)
Shoshone.png Shoshone Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Sonoran (Shoshone) Bannock (2020)

Great Lakes region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Cheyenne.png Cheyenne Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Plains Algonquian (Cheyenne) Makoua (910)
Fox.png Fox Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Siouan (Chiwere) Michigan (945)
Illiniwek.png Illiniwek Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Illini) Illinois (915)
Miami.png Miami Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Illini) Miami (943)
Potawatomi.png Potawatomi Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Anishinabe) Potawatomi (944)
Shawnee.png Shawnee Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Shawnee Central Algonquian (Shawnee) Chillicothe (2525)
Sioux.png Sioux Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Siouan (Dakota) Mdewakanton (2517)

Great Plains region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Comanche.png Comanche Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Sonoran (Shoshone) Apsáalooke (2006)
Kiowa.png Kiowa Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Sonoran (Kiowa) Haaninin (2502)
Pawnee.png Pawnee Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Caddoan (Pawnee) Pawnee (901)
Wichita.png Wichita Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Caddoan (Wichita) Waco (886)

Hudson Bay region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系

Notes: This region holds provinces necessary for forming Quebec的国旗 魁北克.

State Government Religion Tech group National ideas Culture group Capital Notes
Arapaho.png Arapaho Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Plains Algonquian (Arapaho) Itscheabine (2511)
Assiniboine.png Assiniboine Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Siouan (Nakota) Bungi (2016)
Blackfoot.png Blackfoot Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Plains Algonquian (Blackfoot) Niitsitapi (2004)
Cree.png Cree Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Central Algonquian (Cree) Kesagami (2589)

Mississippi region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Caddo.png Caddo Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Caddoan (Caddo) Caddo (894)
Cherokee.png Cherokee Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Cherokee Iroquoian (Cherokee) Cheraw (936)
Chickasaw.png Chickasaw Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Chickasaw Muskogean (Chickasaw) Chickasaw (919)
Choctaw.png Choctaw Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Muskogean (Choctaw) Choctaw (920)
Creek.png Creek Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Creek Muskogean (Creek) Tuskegee (925)
Osage.png Osage Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Siouan (Osage) Pahatsi (899)

Northeast America region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Abenaki.png Abenaki Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Abenaki) Penobscott (971)
Iroquois.png Iroquois Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea bonus.png Iroquois Iroquoian (Iroquois) Onondaga (960)
Lenape.png Lenape Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Delaware) Lenape (956)
Mahican.png Mahican Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Mahican) Pocumtuk (969)
Pequot.png Pequot Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Pequot) Connecticut (2010)
Susquehannock.png Susquehannock Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Iroquoian (Susquehannock) Susquehanna (955)

Southeast America region

土著的理念
注释:

土著议会为政体的国家,支奴干海达萨利什及以洛克诺和图皮南巴为主流文化的国家除外。


Traditions.png 传统:

+15% 人力回复速度
+100% 陆战获得的威望

Morale of armies.png 战功记录

+10% 陆军士气

Idea cost.png 讲故事的传统

−10% 理念花费

Production efficiency.png 部落母亲

+10% 生产效率

Stability cost modifier.png 采用部落图腾

−10% 稳定花费

National unrest.png 小型战争

−2 国家叛乱度

National manpower modifier.png 战争与和平领袖

+20% 国家人力

Global settler increase.png 大型的冬季狩猎

+25 全球殖民增长

Idea bonus.png 野心:

+1 外交关系
State Government Religion Tech group National ideas Culture group Capital Notes
Powhatan.png Powhatan Government tribal.png Native Council 图腾崇拜 Totemist 北美洲科技组 North American Idea unlock Native Eastern Algonquian (Powhatan) Powhatan (952)

注: The data in the tables derive from first availability; meaning, if a nation is picked in other time points it may have a different government, religion, capital and in some cases even other national ideas. To view the default (game-file) values of a nation see Country descriptions list. 可用性顺序为:[1]1444年开局, [2]1444年可释放的国家, [3] first sighting in later dates. Also worth noting, [4] If a specific region isn't mentioned that's due to it not being any nation's home region (containing a nation's capital), [5] some names may seem different due to localisation being turned off (for consistency reasons).