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 成就的名称来自古代的王国[https://en.wikipedia.org/wiki/Kingdom_of_Iberia 高加索伊比利亚]和[https://en.wikipedia.org/wiki/Caucasian_Albania 高加索阿尔巴尼亚](大致相当于现代格鲁吉亚和阿塞拜疆)。
 
 成就的名称来自古代的王国[https://en.wikipedia.org/wiki/Kingdom_of_Iberia 高加索伊比利亚]和[https://en.wikipedia.org/wiki/Caucasian_Albania 高加索阿尔巴尼亚](大致相当于现代格鲁吉亚和阿塞拜疆)。
  
== 策略 ==
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==策略==
 
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阿尔巴尼亚的开局处于十分危险的境地。[[奥斯曼]]和[[威尼斯]]都在阿尔巴尼亚的唯一[[省份]]拥有有[[核心]],而且这个省份的[[发展度]]很低。它的首都也是全世界唯一的[[省份]]拥有[[文化#阿尔巴尼亚]]。(许多[[巴尔干区域]]都属于[[文化组#南斯拉夫]])而且,[[科技组#东欧]]也提高了它的难度。另一方面,阿尔巴尼亚开局拥有斯堪德培,是一个 6/5/6 的神君,同时也是个 5/5/5 的神将。周围有一些比较弱鸡的邻国。这算是它的一点点优势。
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拉古萨或许可能是扩张的第一个不错的目标。然而它被奥斯曼[[保障独立]],因此可能不太能行。傍上一个中等以上规模的[[盟友]]是第一要务。鉴于阿尔巴尼亚弱小的军队和海军,[[匈牙利]]可能会是个不错的盟友。至少它能够保护阿尔巴尼亚免于威尼斯的威胁,而且说不定还能在进攻战里帮助阿尔巴尼亚。[[贸易理念]]是第一个理念的不错选择。之后可以点出[[经济理念组]]和[[质量理念组]]。(译者:此处不敢苟同。理念的话,我还是想开数量。)
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Albania starts in a very dangerous position, with the Ottomans and [[Venice]] each having a [[core]] on Albania's only [[province]] which also has low [[development]]. The [[capital]] is also the only province in the world with [[Cultures#Albanian|Albanian culture]] (although most of the [[European_regions#Western Balkans|Balkans]] are also members of the South Slavic culture group). Being a member of the [[Technology|Eastern Tech group]] also poses a challenge. On the other hand, Albania starts with Skanderbeg who is a [[Ruler|6/5/6]] in court and [[Military leader|5/5/5]] on the battlefield, and a number of weak neighbors, which is nice.
 
Albania starts in a very dangerous position, with the Ottomans and [[Venice]] each having a [[core]] on Albania's only [[province]] which also has low [[development]]. The [[capital]] is also the only province in the world with [[Cultures#Albanian|Albanian culture]] (although most of the [[European_regions#Western Balkans|Balkans]] are also members of the South Slavic culture group). Being a member of the [[Technology|Eastern Tech group]] also poses a challenge. On the other hand, Albania starts with Skanderbeg who is a [[Ruler|6/5/6]] in court and [[Military leader|5/5/5]] on the battlefield, and a number of weak neighbors, which is nice.
  
 
[[Ragusa]] may look like a good target for a first conquest, but as [[Diplomacy#Proclaim guarantee|their independence is guaranteed]] by the Ottomans this may not be the best move. Securing an [[alliance]] with a middle power is the first priority, and with Albania's small army and navy [[Hungary]] will have to do at this point, as they will protect from Venice at the least, and maybe even help on the offence. [[idea groups#Trade|Trade Ideas]] is a good choice for the first [[idea groups|idea group]], followed by [[idea groups#Economic|Economic]] and then [[idea groups#Quantity|Quantity Ideas]].
 
[[Ragusa]] may look like a good target for a first conquest, but as [[Diplomacy#Proclaim guarantee|their independence is guaranteed]] by the Ottomans this may not be the best move. Securing an [[alliance]] with a middle power is the first priority, and with Albania's small army and navy [[Hungary]] will have to do at this point, as they will protect from Venice at the least, and maybe even help on the offence. [[idea groups#Trade|Trade Ideas]] is a good choice for the first [[idea groups|idea group]], followed by [[idea groups#Economic|Economic]] and then [[idea groups#Quantity|Quantity Ideas]].
  
===塞尔维亚 ===
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===塞尔维亚===
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在和匈牙利改善关系的同时,阿尔巴尼亚可以在[[塞尔维亚]]的泽塔和科索沃伪造宣称。用商船在拉古萨贸易节点进行巡逻。其他船只则在港口里封存来节省开支。当宣称造好之后,和匈牙利的改善关系关系基本上也足够结上盟了。(可以进行[[王室联姻]])当和匈牙利慢慢攒人情的时候,也可以和[[波斯尼亚]]提高一下关系,但不需要结盟。然后就等着背刺塞尔维亚。
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当塞尔维亚进攻时,把军队造到[[部队上限]],把船全放在奥特兰托海峡,封锁泽塔的港口。-阿尔巴尼亚应该能战胜塞尔维亚的海军。对塞尔维亚使用强迫和平。塞尔维亚将拒绝阿尔巴尼亚对他们要求和平,但这将给阿尔巴尼亚一个免费的机会去与塞尔维亚作战,而不向他们宣战。拥有神将的阿尔巴尼亚无所畏惧,(斯堪德培使跨河惩罚不复存在)因此可以风骚走位。建议先围下[[要塞]],同时尽可能多的占领其他省份。当堡垒快要围下来的时候,可以把时间放慢,一围下来就能请求和平了。把泽塔割走,其他省份能割就割。(也很建议割走科索沃,因为有大金矿)如果拉古萨进攻了塞尔维亚,玩家可以将塞尔维亚附庸,这样就带入了塞尔维亚的防御战争,与拉古萨作战。可以先在发展度最低的省份造核,这使得塞尔维亚成为可接受文化。接受文化之后,其他同文化省份的造核点数就会更便宜。
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While improving relations with Hungary, Albania can fabricate claims on the [[Serbia|Serbian]] provinces of Zeta and Kosovo. The use of the merchant fleet to patrol the Ragusa [[trade nodes|trade node]] and [[Navy|mothballing]] all other ships will save precious ducats. When these claims are fabricated, relations with Hungary should also be high enough to secure an alliance (after a [[Diplomacy#Royal marriage|royal marriage]]). With the Hungarian [[Diplomatic feedback#Favors|favors]] starting to pile up, relations with [[Bosnia]] can be improved (but not an alliance). Now Albania waits for Serbia to strike.  
 
While improving relations with Hungary, Albania can fabricate claims on the [[Serbia|Serbian]] provinces of Zeta and Kosovo. The use of the merchant fleet to patrol the Ragusa [[trade nodes|trade node]] and [[Navy|mothballing]] all other ships will save precious ducats. When these claims are fabricated, relations with Hungary should also be high enough to secure an alliance (after a [[Diplomacy#Royal marriage|royal marriage]]). With the Hungarian [[Diplomatic feedback#Favors|favors]] starting to pile up, relations with [[Bosnia]] can be improved (but not an alliance). Now Albania waits for Serbia to strike.  
  
 
When Serbia attacks, Albania can recruit to the [[force limit]] and station its entire fleet in the Straits of Otranto in order to blockade Zeta - Albania should be able to take on the Serbian ships. Serbia will decline Albania [[Diplomacy#Enforce_peace|enforcing peace]] on them, but that will give Albania a free chance to fight Serbia without actually declaring war on them. Albania, with its supreme general, will have no fear of terrain penalties and can safely move in for the attack (Skanderbeg makes any [[river crossing]] irrelevant). It is advised to go for the [[Land warfare#Forts|forts]], but at the same time to occupy as many other provinces as possible. It is good to slow down time as the [[Land warfare#Siege|siege]] is about to end - when it does, Albania can [[Warfare#Peace terms|peace out]], taking Zeta and any other possible province (Kosovo is a good second target as it has a [[Trade goods#Gold|gold mine]]). If Ragusa attacks Serbia - the player can [[vassal|vassalize]] the latter to get dragged into a war against Ragusa. It is best to [[core]] the province with the lowest development first as that will lead to Serbian becoming an accepted culture, making the other Serbian provinces much cheaper to core.
 
When Serbia attacks, Albania can recruit to the [[force limit]] and station its entire fleet in the Straits of Otranto in order to blockade Zeta - Albania should be able to take on the Serbian ships. Serbia will decline Albania [[Diplomacy#Enforce_peace|enforcing peace]] on them, but that will give Albania a free chance to fight Serbia without actually declaring war on them. Albania, with its supreme general, will have no fear of terrain penalties and can safely move in for the attack (Skanderbeg makes any [[river crossing]] irrelevant). It is advised to go for the [[Land warfare#Forts|forts]], but at the same time to occupy as many other provinces as possible. It is good to slow down time as the [[Land warfare#Siege|siege]] is about to end - when it does, Albania can [[Warfare#Peace terms|peace out]], taking Zeta and any other possible province (Kosovo is a good second target as it has a [[Trade goods#Gold|gold mine]]). If Ragusa attacks Serbia - the player can [[vassal|vassalize]] the latter to get dragged into a war against Ragusa. It is best to [[core]] the province with the lowest development first as that will lead to Serbian becoming an accepted culture, making the other Serbian provinces much cheaper to core.
  
===波斯尼亚 ===
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===波斯尼亚===
 
With claims fabricated on Bosnian provinces the player can move to the next target. The Serbian [[Rebellion|rebels]] can be easily dealt with if Skanderbeg is still alive by simply stationing the army in one of the provinces and waiting for them to spawn. If he isn't alive and the player's other generals are weak, [[Rebellion#Rebel faction progress|harsh treatment]] can be used to reduce the progress of the rebellion or the force limit can be exceeded to defeat any rebels that have already spawned. Once the claims are ready, the player can attack Bosnia. [[Alliance#Call to arms|Calling]] in Hungary is likely not an option yet (that would require 10-20 years of alliance). If Ragusa didn't attack in the first war, they might do it now. If they do, Albania can vassalize Serbia and kill Ragusa. If Ragusa doesn't strike, it is better to wait for them to ally someone and then conquer them. Taking out the rest of Serbia (if any is left) will be tricky - Albania will have to wait for the Ottoman [[Diplomacy#Send warning|warning]] to end and hope they don't renew it within a month.
 
With claims fabricated on Bosnian provinces the player can move to the next target. The Serbian [[Rebellion|rebels]] can be easily dealt with if Skanderbeg is still alive by simply stationing the army in one of the provinces and waiting for them to spawn. If he isn't alive and the player's other generals are weak, [[Rebellion#Rebel faction progress|harsh treatment]] can be used to reduce the progress of the rebellion or the force limit can be exceeded to defeat any rebels that have already spawned. Once the claims are ready, the player can attack Bosnia. [[Alliance#Call to arms|Calling]] in Hungary is likely not an option yet (that would require 10-20 years of alliance). If Ragusa didn't attack in the first war, they might do it now. If they do, Albania can vassalize Serbia and kill Ragusa. If Ragusa doesn't strike, it is better to wait for them to ally someone and then conquer them. Taking out the rest of Serbia (if any is left) will be tricky - Albania will have to wait for the Ottoman [[Diplomacy#Send warning|warning]] to end and hope they don't renew it within a month.
  
===威尼斯 ===
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===威尼斯===
 
Now Albania can fabricate claims on Dalmatia and Corfu, and while doing so improve relations with [[Austria]] in the hopes of gaining an alliance. If Austria is allied to Venice, Albania can resort to allying [[Poland]] instead and either wait for Austria or Venice to be dragged into a bloody war, or attack [[The Knights]] without a [[casus belli]]. If Albania gets lucky, Venice will be attacked by the Ottomans or the [[Mamluks]], making them much easier to defeat.
 
Now Albania can fabricate claims on Dalmatia and Corfu, and while doing so improve relations with [[Austria]] in the hopes of gaining an alliance. If Austria is allied to Venice, Albania can resort to allying [[Poland]] instead and either wait for Austria or Venice to be dragged into a bloody war, or attack [[The Knights]] without a [[casus belli]]. If Albania gets lucky, Venice will be attacked by the Ottomans or the [[Mamluks]], making them much easier to defeat.
  
 
Mothballing the whole navy is recommended, as it will be useless against Venice's much larger one (unless it got destroyed by the [[Muslims]]). It is best to attack Venice and drag them into the mountains before proceeding to besiege their forts. With their navy around it is impossible to siege Venezia, so getting the [[Casus belli#War goals|war goal]] quickly is crucial. Waiting for the ticking [[Warfare#Warscore|warscore]] to climb to 25 and for Venice to get [[war exhaustion]] is a good idea in this case. Dalmatia and Istria are members of the South Slavic (Croatian) culture group and so are important to take from Venice in the peace deal as they will be easier to core. These provinces are also adjacent to the [[Holy Roman Empire]], which may allow Albania to join the HRE in the future. Corfu is a good province to go after next, optionally followed by Crete, Negroponte, and Naxos, depending on how much warscore the player has and how much [[Relations#Aggressive expansion|aggressive expansion]] the player is willing to take on.
 
Mothballing the whole navy is recommended, as it will be useless against Venice's much larger one (unless it got destroyed by the [[Muslims]]). It is best to attack Venice and drag them into the mountains before proceeding to besiege their forts. With their navy around it is impossible to siege Venezia, so getting the [[Casus belli#War goals|war goal]] quickly is crucial. Waiting for the ticking [[Warfare#Warscore|warscore]] to climb to 25 and for Venice to get [[war exhaustion]] is a good idea in this case. Dalmatia and Istria are members of the South Slavic (Croatian) culture group and so are important to take from Venice in the peace deal as they will be easier to core. These provinces are also adjacent to the [[Holy Roman Empire]], which may allow Albania to join the HRE in the future. Corfu is a good province to go after next, optionally followed by Crete, Negroponte, and Naxos, depending on how much warscore the player has and how much [[Relations#Aggressive expansion|aggressive expansion]] the player is willing to take on.
  
== 接下来要做什么 ==
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==接下来要做什么==
 
Having secured a foothold in Yugoslavia, the player is now ready to move on to the more challenging task of the achievement itself. With the Ottomans being one of the strongest countries in the world, the main option is to focus first on the conquest of Iberia, the road to which runs through [[Naples]].  
 
Having secured a foothold in Yugoslavia, the player is now ready to move on to the more challenging task of the achievement itself. With the Ottomans being one of the strongest countries in the world, the main option is to focus first on the conquest of Iberia, the road to which runs through [[Naples]].  
  
=== 意大利 ===
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===意大利===
 
The difficulty of taking Naples can vary greatly; Naples may have been released from their [[personal union]] under [[Aragon]] and left alone with no allies or they may be in a new union under [[Castile]] who has strong allies. Hungary and Austria tend to [[Diplomacy#Select rival|rival]] the senior partner of Naples, and Albania's (hopefully already) long-term alliances with them should make it easier to deal with the Italians. [[France]] may be another option (if they're not already allied with the Spanish), and with Albania's new size and military power securing an alliance with them should no longer be a problem - sometimes it is even possible to ally [[Tunis]]. It is very important to have a strong navy, because Aragon always does. Whoever rules the Mediterranean wins, and it is possible to trap one of Aragon's armies in [[European_regions#Sicily|Sicily]] with a stronger navy than theirs. If the French are involved in the war let them deal with Aragon, but promising them land is a bad idea when declaring war. The player needs all of Iberia for the achievement, which, in addition to the obvious Spanish and Portuguese provinces, includes Rousillon, The Canarias, Madeira, The Azores, and The Baleares.
 
The difficulty of taking Naples can vary greatly; Naples may have been released from their [[personal union]] under [[Aragon]] and left alone with no allies or they may be in a new union under [[Castile]] who has strong allies. Hungary and Austria tend to [[Diplomacy#Select rival|rival]] the senior partner of Naples, and Albania's (hopefully already) long-term alliances with them should make it easier to deal with the Italians. [[France]] may be another option (if they're not already allied with the Spanish), and with Albania's new size and military power securing an alliance with them should no longer be a problem - sometimes it is even possible to ally [[Tunis]]. It is very important to have a strong navy, because Aragon always does. Whoever rules the Mediterranean wins, and it is possible to trap one of Aragon's armies in [[European_regions#Sicily|Sicily]] with a stronger navy than theirs. If the French are involved in the war let them deal with Aragon, but promising them land is a bad idea when declaring war. The player needs all of Iberia for the achievement, which, in addition to the obvious Spanish and Portuguese provinces, includes Rousillon, The Canarias, Madeira, The Azores, and The Baleares.
  
 
Fabricating a claim on Calabria will give Albania access to Sicily, so it's best to do that first and only then claim the rest of the Neapolitan provinces. Calabria is also advised to be the goal in the first war. The player shouldn't take unclaimed Italian provinces - they're rich and will give too much [[Relations#Aggressive expansion|aggressive expansion]] and will cost too much to [[coring cost|core]]. Albania is better peacing out as soon as possible and beginning preparations for a second run at Naples by claiming the Sicilian provinces. When Albania attacks again Palermo should be considered as the goal, as it has a sea border with Sardinia. It is also a good idea to try taking The Baleares without a claim - the province has only 9 development and a sea border with every single province on the east coast of Spain.
 
Fabricating a claim on Calabria will give Albania access to Sicily, so it's best to do that first and only then claim the rest of the Neapolitan provinces. Calabria is also advised to be the goal in the first war. The player shouldn't take unclaimed Italian provinces - they're rich and will give too much [[Relations#Aggressive expansion|aggressive expansion]] and will cost too much to [[coring cost|core]]. Albania is better peacing out as soon as possible and beginning preparations for a second run at Naples by claiming the Sicilian provinces. When Albania attacks again Palermo should be considered as the goal, as it has a sea border with Sardinia. It is also a good idea to try taking The Baleares without a claim - the province has only 9 development and a sea border with every single province on the east coast of Spain.
  
===阿拉贡 ===
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===阿拉贡===
 
Once Albania has the Baleares, everything is much easier - the whole of Aragon is ripe for the taking. The player still needs to maintain naval supremacy, but that shouldn't be much of a problem after the conquest of several Neapolitan provinces. Claiming all possible provinces is probably the best option; it doesn't really matter which provinces are acquired first since the player needs them all for the achievement. As before, no land should be given to the French if they're called in. The player should consider selecting all of Iberia as provinces of vital interest, and if France has any of these provinces it is best to take them first. Like Naples, the Spanish lands have high development and fast conquest will anger not only Aragon but also Castile, [[Portugal]], and France. It is advised to take [[Idea groups#Diplomatic_2|diplomatic]] / [[Idea groups#Influence|influence ideas]] for reduced aggressive expansion, faster [[relations]] improvement, increased [[Diplomacy#Diplomatic reputation|diplomatic reputation]], and reduced [[Warfare#Unjustified demands|unjustified demands]]. When Valencia and Tarragona are conquered it is advisable to move the [[Province#Main trading port|main trading port]] there and collect from the Genoa end trade node while sending all trade there.
 
Once Albania has the Baleares, everything is much easier - the whole of Aragon is ripe for the taking. The player still needs to maintain naval supremacy, but that shouldn't be much of a problem after the conquest of several Neapolitan provinces. Claiming all possible provinces is probably the best option; it doesn't really matter which provinces are acquired first since the player needs them all for the achievement. As before, no land should be given to the French if they're called in. The player should consider selecting all of Iberia as provinces of vital interest, and if France has any of these provinces it is best to take them first. Like Naples, the Spanish lands have high development and fast conquest will anger not only Aragon but also Castile, [[Portugal]], and France. It is advised to take [[Idea groups#Diplomatic_2|diplomatic]] / [[Idea groups#Influence|influence ideas]] for reduced aggressive expansion, faster [[relations]] improvement, increased [[Diplomacy#Diplomatic reputation|diplomatic reputation]], and reduced [[Warfare#Unjustified demands|unjustified demands]]. When Valencia and Tarragona are conquered it is advisable to move the [[Province#Main trading port|main trading port]] there and collect from the Genoa end trade node while sending all trade there.
  
===卡斯蒂利亚 ===
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===卡斯蒂利亚===
 
After an initial hold of Spain is achieved, the strong Albanian armies should be able to slice through Castile like butter. France is still a useful ally, especially if Castile is allied to [[Burgundy]] (if they're still alive) or to Austria (if they somehow broke their alliance with Albania). The Castilian [[Colonial nation|colonies]] shouldn't be much of a trouble either, and the Spanish might move their capital out of Europe if it's conquered. That is not Albanian business, as destroying Spain is not the goal - they just need to be driven off the peninsula. As before, wars should be ended as soon as the warscore allows taking all provinces the player has claims on. Albania should demand The Canarias in the first war as there will be no spare warscore in future wars. It will take about 4-5 wars to finish off Castile, although it is not necessary to do so - when Castile is small enough they can be vassalized and then fed the rest of the Iberian Peninsula to save on [[Monarch power|administrative points]].
 
After an initial hold of Spain is achieved, the strong Albanian armies should be able to slice through Castile like butter. France is still a useful ally, especially if Castile is allied to [[Burgundy]] (if they're still alive) or to Austria (if they somehow broke their alliance with Albania). The Castilian [[Colonial nation|colonies]] shouldn't be much of a trouble either, and the Spanish might move their capital out of Europe if it's conquered. That is not Albanian business, as destroying Spain is not the goal - they just need to be driven off the peninsula. As before, wars should be ended as soon as the warscore allows taking all provinces the player has claims on. Albania should demand The Canarias in the first war as there will be no spare warscore in future wars. It will take about 4-5 wars to finish off Castile, although it is not necessary to do so - when Castile is small enough they can be vassalized and then fed the rest of the Iberian Peninsula to save on [[Monarch power|administrative points]].
  
===葡萄牙 ===
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===葡萄牙===
 
Taking on the Portuguese will be a lot easier if they're not allied to [[England]]. If they are, Albania will again need French help. If no such help is forthcoming it is best to keep an eye out for English transport navies dropping off armies in Iberia. If this happens, a sufficiently strong army will need to be moved to the province they're landing on. That army will need a commander with good [[Military leader#Maneuver|maneuver]] to prevent any English leader from cancelling out the landing penalty. Albania will need a couple of wars against Portugal to finish them off, so taking the islands of Madeira and The Azores in one of them is in the player's best interests. Improving relations with France and anyone else these conquests might have hurt is a matter not to be forgotten. If the rebels cause too much trouble, the player should consider releasing a couple of vassals, for example [[Galicia]], [[Leon]], [[Granada]]), and make them [[March|marches]] if their liberty desire is too high.
 
Taking on the Portuguese will be a lot easier if they're not allied to [[England]]. If they are, Albania will again need French help. If no such help is forthcoming it is best to keep an eye out for English transport navies dropping off armies in Iberia. If this happens, a sufficiently strong army will need to be moved to the province they're landing on. That army will need a commander with good [[Military leader#Maneuver|maneuver]] to prevent any English leader from cancelling out the landing penalty. Albania will need a couple of wars against Portugal to finish them off, so taking the islands of Madeira and The Azores in one of them is in the player's best interests. Improving relations with France and anyone else these conquests might have hurt is a matter not to be forgotten. If the rebels cause too much trouble, the player should consider releasing a couple of vassals, for example [[Galicia]], [[Leon]], [[Granada]]), and make them [[March|marches]] if their liberty desire is too high.
  
===Choose your Caucasus ===
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===Choose your Caucasus===
 
With the Italian and Iberian additions to the Albanian realm, it's time to turn to the Caucasus. Albania's position in the east Balkans leaves three main options for Caucasian conquest.
 
With the Italian and Iberian additions to the Albanian realm, it's time to turn to the Caucasus. Albania's position in the east Balkans leaves three main options for Caucasian conquest.
  
===Turkish feast ===
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===Turkish feast===
 
This is the option for players who are keen on destroying the Ottomans. This is the preferred option if the Ottomans still control Bulgaria, Greece, and Anatolia. It's also the way to go if the Ottomans control southern Hungary.
 
This is the option for players who are keen on destroying the Ottomans. This is the preferred option if the Ottomans still control Bulgaria, Greece, and Anatolia. It's also the way to go if the Ottomans control southern Hungary.
  
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With Anatolia secured, the conquest of the Caucasus is a piece of cake. There are only two superpowers who might get in the way of this: [[Persia]] and [[Russia]]. If Persia is in control of some of the provinces, it's usually not a big deal. It might get messy if Persia has some strong allies in the east that are willing to come to their defense, e.g. [[Ming]] or [[Hindustan]]. If so then help of other superpowers will be advisable (or an attack on a small ally of Persia). If Russia has interests in the Caucasus, the conquest might get into some trouble as the Russians tend to grow to enormous sizes yet still manage to have some allies. The Russians are not to be trifled with, so strong allies are recommended here too - ideally Poland/Lithuania or the [[Commonwealth]] if it exists.
 
With Anatolia secured, the conquest of the Caucasus is a piece of cake. There are only two superpowers who might get in the way of this: [[Persia]] and [[Russia]]. If Persia is in control of some of the provinces, it's usually not a big deal. It might get messy if Persia has some strong allies in the east that are willing to come to their defense, e.g. [[Ming]] or [[Hindustan]]. If so then help of other superpowers will be advisable (or an attack on a small ally of Persia). If Russia has interests in the Caucasus, the conquest might get into some trouble as the Russians tend to grow to enormous sizes yet still manage to have some allies. The Russians are not to be trifled with, so strong allies are recommended here too - ideally Poland/Lithuania or the [[Commonwealth]] if it exists.
  
===The renegade ===
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===The renegade===
 
The option for those players who aren't afraid of stabbing some old friends in the back on the way to the goal. This is a viable option if the Ottomans do not control any Hungarian, Polish, or [[Moldavia|Moldovan]] provinces.
 
The option for those players who aren't afraid of stabbing some old friends in the back on the way to the goal. This is a viable option if the Ottomans do not control any Hungarian, Polish, or [[Moldavia|Moldovan]] provinces.
  
第71行: 第79行:
 
Once Albania has a border with Moldavia, the player can fabricate claims on their provinces. In the event that Poland has maintained their personal union with Lithuania allying Russia or [[Sweden]] is recommended, although the French can still help here. The target province is Bessarabia, but if Lithuania is fighting too, then the player should also take Yedisan and Ingil from them. Fighting Lithuania is not easy as they have wide borders and it takes a lot of troops to block them, so having an alliance with Russia and leaving this job to them makes things easier. Poland alone is also much easier to advance through in a wall formation, blocking any enemy stacks in the way. After conquering Bessarabia it is possible to claim Theodoro and Crimea (maybe also Yedishkul). The problem is that [[Crimea]] usually allies the Ottomans as they have the historical friend modifier. In the event of a Crimean-Ottoman alliance, the player should follow the strategy outlined in the [[Albania_or_Iberia#Turkish feast|Turkish feast]] option. If not then Crimea alone is weak and often has [[Rebellion#Rebel factions|pretender rebels]] who make them even weaker. Taking Mantrega (or the closest province to it if Crimea doesn't own it) and all provinces on the way is advised. Once Mantrega is in Albanian hands, conquering the Caucasus shouldn't be too hard.
 
Once Albania has a border with Moldavia, the player can fabricate claims on their provinces. In the event that Poland has maintained their personal union with Lithuania allying Russia or [[Sweden]] is recommended, although the French can still help here. The target province is Bessarabia, but if Lithuania is fighting too, then the player should also take Yedisan and Ingil from them. Fighting Lithuania is not easy as they have wide borders and it takes a lot of troops to block them, so having an alliance with Russia and leaving this job to them makes things easier. Poland alone is also much easier to advance through in a wall formation, blocking any enemy stacks in the way. After conquering Bessarabia it is possible to claim Theodoro and Crimea (maybe also Yedishkul). The problem is that [[Crimea]] usually allies the Ottomans as they have the historical friend modifier. In the event of a Crimean-Ottoman alliance, the player should follow the strategy outlined in the [[Albania_or_Iberia#Turkish feast|Turkish feast]] option. If not then Crimea alone is weak and often has [[Rebellion#Rebel factions|pretender rebels]] who make them even weaker. Taking Mantrega (or the closest province to it if Crimea doesn't own it) and all provinces on the way is advised. Once Mantrega is in Albanian hands, conquering the Caucasus shouldn't be too hard.
  
===Pain & Gain ===
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===Pain & Gain===
 
The option for those players who seek the fastest way to the achievement. A good option if no superpower controls any of the Caucasian provinces or is allied to/guaranteeing any of the Caucasian minors ([[Qara Qoyunlu]] excluded).
 
The option for those players who seek the fastest way to the achievement. A good option if no superpower controls any of the Caucasian provinces or is allied to/guaranteeing any of the Caucasian minors ([[Qara Qoyunlu]] excluded).
  

2019年7月13日 (六) 12:43的版本

Albania or Iberia
阿尔巴尼亚抑或伊比利亚
Albania or Iberia.png
成就图标
条件
玩家的国家:
达成

Albania or Iberia map.png

阿尔巴尼亚抑或伊比利亚(Albania or Iberia)是一项成就,其需要玩家开局作为  阿尔巴尼亚并且拥有或者(非朝贡)附属国拥有 伊比利亚高加索两者。这个成就非常困难,由于阿尔巴尼亚的弱小开局地位和很强的邻居们。

成就的名称来自古代的王国高加索伊比利亚高加索阿尔巴尼亚(大致相当于现代格鲁吉亚和阿塞拜疆)。

策略

阿尔巴尼亚的开局处于十分危险的境地。奥斯曼威尼斯都在阿尔巴尼亚的唯一省份拥有有核心,而且这个省份的发展度很低。它的首都也是全世界唯一的省份拥有文化#阿尔巴尼亚。(许多巴尔干区域都属于文化组#南斯拉夫)而且,科技组#东欧也提高了它的难度。另一方面,阿尔巴尼亚开局拥有斯堪德培,是一个 6/5/6 的神君,同时也是个 5/5/5 的神将。周围有一些比较弱鸡的邻国。这算是它的一点点优势。

拉古萨或许可能是扩张的第一个不错的目标。然而它被奥斯曼保障独立,因此可能不太能行。傍上一个中等以上规模的盟友是第一要务。鉴于阿尔巴尼亚弱小的军队和海军,匈牙利可能会是个不错的盟友。至少它能够保护阿尔巴尼亚免于威尼斯的威胁,而且说不定还能在进攻战里帮助阿尔巴尼亚。贸易理念是第一个理念的不错选择。之后可以点出经济理念组质量理念组。(译者:此处不敢苟同。理念的话,我还是想开数量。)

Albania starts in a very dangerous position, with the Ottomans and Venice each having a core on Albania's only province which also has low development. The capital is also the only province in the world with Albanian culture (although most of the Balkans are also members of the South Slavic culture group). Being a member of the Eastern Tech group also poses a challenge. On the other hand, Albania starts with Skanderbeg who is a 6/5/6 in court and 5/5/5 on the battlefield, and a number of weak neighbors, which is nice.

Ragusa may look like a good target for a first conquest, but as their independence is guaranteed by the Ottomans this may not be the best move. Securing an alliance with a middle power is the first priority, and with Albania's small army and navy Hungary will have to do at this point, as they will protect from Venice at the least, and maybe even help on the offence. Trade Ideas is a good choice for the first idea group, followed by Economic and then Quantity Ideas.

塞尔维亚

在和匈牙利改善关系的同时,阿尔巴尼亚可以在塞尔维亚的泽塔和科索沃伪造宣称。用商船在拉古萨贸易节点进行巡逻。其他船只则在港口里封存来节省开支。当宣称造好之后,和匈牙利的改善关系关系基本上也足够结上盟了。(可以进行王室联姻)当和匈牙利慢慢攒人情的时候,也可以和波斯尼亚提高一下关系,但不需要结盟。然后就等着背刺塞尔维亚。

当塞尔维亚进攻时,把军队造到部队上限,把船全放在奥特兰托海峡,封锁泽塔的港口。-阿尔巴尼亚应该能战胜塞尔维亚的海军。对塞尔维亚使用强迫和平。塞尔维亚将拒绝阿尔巴尼亚对他们要求和平,但这将给阿尔巴尼亚一个免费的机会去与塞尔维亚作战,而不向他们宣战。拥有神将的阿尔巴尼亚无所畏惧,(斯堪德培使跨河惩罚不复存在)因此可以风骚走位。建议先围下要塞,同时尽可能多的占领其他省份。当堡垒快要围下来的时候,可以把时间放慢,一围下来就能请求和平了。把泽塔割走,其他省份能割就割。(也很建议割走科索沃,因为有大金矿)如果拉古萨进攻了塞尔维亚,玩家可以将塞尔维亚附庸,这样就带入了塞尔维亚的防御战争,与拉古萨作战。可以先在发展度最低的省份造核,这使得塞尔维亚成为可接受文化。接受文化之后,其他同文化省份的造核点数就会更便宜。

While improving relations with Hungary, Albania can fabricate claims on the Serbian provinces of Zeta and Kosovo. The use of the merchant fleet to patrol the Ragusa trade node and mothballing all other ships will save precious ducats. When these claims are fabricated, relations with Hungary should also be high enough to secure an alliance (after a royal marriage). With the Hungarian favors starting to pile up, relations with Bosnia can be improved (but not an alliance). Now Albania waits for Serbia to strike.

When Serbia attacks, Albania can recruit to the force limit and station its entire fleet in the Straits of Otranto in order to blockade Zeta - Albania should be able to take on the Serbian ships. Serbia will decline Albania enforcing peace on them, but that will give Albania a free chance to fight Serbia without actually declaring war on them. Albania, with its supreme general, will have no fear of terrain penalties and can safely move in for the attack (Skanderbeg makes any river crossing irrelevant). It is advised to go for the forts, but at the same time to occupy as many other provinces as possible. It is good to slow down time as the siege is about to end - when it does, Albania can peace out, taking Zeta and any other possible province (Kosovo is a good second target as it has a gold mine). If Ragusa attacks Serbia - the player can vassalize the latter to get dragged into a war against Ragusa. It is best to core the province with the lowest development first as that will lead to Serbian becoming an accepted culture, making the other Serbian provinces much cheaper to core.

波斯尼亚

With claims fabricated on Bosnian provinces the player can move to the next target. The Serbian rebels can be easily dealt with if Skanderbeg is still alive by simply stationing the army in one of the provinces and waiting for them to spawn. If he isn't alive and the player's other generals are weak, harsh treatment can be used to reduce the progress of the rebellion or the force limit can be exceeded to defeat any rebels that have already spawned. Once the claims are ready, the player can attack Bosnia. Calling in Hungary is likely not an option yet (that would require 10-20 years of alliance). If Ragusa didn't attack in the first war, they might do it now. If they do, Albania can vassalize Serbia and kill Ragusa. If Ragusa doesn't strike, it is better to wait for them to ally someone and then conquer them. Taking out the rest of Serbia (if any is left) will be tricky - Albania will have to wait for the Ottoman warning to end and hope they don't renew it within a month.

威尼斯

Now Albania can fabricate claims on Dalmatia and Corfu, and while doing so improve relations with Austria in the hopes of gaining an alliance. If Austria is allied to Venice, Albania can resort to allying Poland instead and either wait for Austria or Venice to be dragged into a bloody war, or attack The Knights without a casus belli. If Albania gets lucky, Venice will be attacked by the Ottomans or the Mamluks, making them much easier to defeat.

Mothballing the whole navy is recommended, as it will be useless against Venice's much larger one (unless it got destroyed by the Muslims). It is best to attack Venice and drag them into the mountains before proceeding to besiege their forts. With their navy around it is impossible to siege Venezia, so getting the war goal quickly is crucial. Waiting for the ticking warscore to climb to 25 and for Venice to get war exhaustion is a good idea in this case. Dalmatia and Istria are members of the South Slavic (Croatian) culture group and so are important to take from Venice in the peace deal as they will be easier to core. These provinces are also adjacent to the Holy Roman Empire, which may allow Albania to join the HRE in the future. Corfu is a good province to go after next, optionally followed by Crete, Negroponte, and Naxos, depending on how much warscore the player has and how much aggressive expansion the player is willing to take on.

接下来要做什么

Having secured a foothold in Yugoslavia, the player is now ready to move on to the more challenging task of the achievement itself. With the Ottomans being one of the strongest countries in the world, the main option is to focus first on the conquest of Iberia, the road to which runs through Naples.

意大利

The difficulty of taking Naples can vary greatly; Naples may have been released from their personal union under Aragon and left alone with no allies or they may be in a new union under Castile who has strong allies. Hungary and Austria tend to rival the senior partner of Naples, and Albania's (hopefully already) long-term alliances with them should make it easier to deal with the Italians. France may be another option (if they're not already allied with the Spanish), and with Albania's new size and military power securing an alliance with them should no longer be a problem - sometimes it is even possible to ally Tunis. It is very important to have a strong navy, because Aragon always does. Whoever rules the Mediterranean wins, and it is possible to trap one of Aragon's armies in Sicily with a stronger navy than theirs. If the French are involved in the war let them deal with Aragon, but promising them land is a bad idea when declaring war. The player needs all of Iberia for the achievement, which, in addition to the obvious Spanish and Portuguese provinces, includes Rousillon, The Canarias, Madeira, The Azores, and The Baleares.

Fabricating a claim on Calabria will give Albania access to Sicily, so it's best to do that first and only then claim the rest of the Neapolitan provinces. Calabria is also advised to be the goal in the first war. The player shouldn't take unclaimed Italian provinces - they're rich and will give too much aggressive expansion and will cost too much to core. Albania is better peacing out as soon as possible and beginning preparations for a second run at Naples by claiming the Sicilian provinces. When Albania attacks again Palermo should be considered as the goal, as it has a sea border with Sardinia. It is also a good idea to try taking The Baleares without a claim - the province has only 9 development and a sea border with every single province on the east coast of Spain.

阿拉贡

Once Albania has the Baleares, everything is much easier - the whole of Aragon is ripe for the taking. The player still needs to maintain naval supremacy, but that shouldn't be much of a problem after the conquest of several Neapolitan provinces. Claiming all possible provinces is probably the best option; it doesn't really matter which provinces are acquired first since the player needs them all for the achievement. As before, no land should be given to the French if they're called in. The player should consider selecting all of Iberia as provinces of vital interest, and if France has any of these provinces it is best to take them first. Like Naples, the Spanish lands have high development and fast conquest will anger not only Aragon but also Castile, Portugal, and France. It is advised to take diplomatic / influence ideas for reduced aggressive expansion, faster relations improvement, increased diplomatic reputation, and reduced unjustified demands. When Valencia and Tarragona are conquered it is advisable to move the main trading port there and collect from the Genoa end trade node while sending all trade there.

卡斯蒂利亚

After an initial hold of Spain is achieved, the strong Albanian armies should be able to slice through Castile like butter. France is still a useful ally, especially if Castile is allied to Burgundy (if they're still alive) or to Austria (if they somehow broke their alliance with Albania). The Castilian colonies shouldn't be much of a trouble either, and the Spanish might move their capital out of Europe if it's conquered. That is not Albanian business, as destroying Spain is not the goal - they just need to be driven off the peninsula. As before, wars should be ended as soon as the warscore allows taking all provinces the player has claims on. Albania should demand The Canarias in the first war as there will be no spare warscore in future wars. It will take about 4-5 wars to finish off Castile, although it is not necessary to do so - when Castile is small enough they can be vassalized and then fed the rest of the Iberian Peninsula to save on administrative points.

葡萄牙

Taking on the Portuguese will be a lot easier if they're not allied to England. If they are, Albania will again need French help. If no such help is forthcoming it is best to keep an eye out for English transport navies dropping off armies in Iberia. If this happens, a sufficiently strong army will need to be moved to the province they're landing on. That army will need a commander with good maneuver to prevent any English leader from cancelling out the landing penalty. Albania will need a couple of wars against Portugal to finish them off, so taking the islands of Madeira and The Azores in one of them is in the player's best interests. Improving relations with France and anyone else these conquests might have hurt is a matter not to be forgotten. If the rebels cause too much trouble, the player should consider releasing a couple of vassals, for example Galicia, Leon, Granada), and make them marches if their liberty desire is too high.

Choose your Caucasus

With the Italian and Iberian additions to the Albanian realm, it's time to turn to the Caucasus. Albania's position in the east Balkans leaves three main options for Caucasian conquest.

Turkish feast

This is the option for players who are keen on destroying the Ottomans. This is the preferred option if the Ottomans still control Bulgaria, Greece, and Anatolia. It's also the way to go if the Ottomans control southern Hungary.

At this point Albania has become a superpower itself and as such is a worthy opponent for the Ottomans (and a valid rival). The usual allies of the Turks are Tunis and Crimea, and their relevance depends on Albania's allies. If the player allied Tunis before, then their alliance with the Ottomans might not hold. If that alliance remains, the player should consider seeking French help. Austria is also a valuable ally in any conflict with the Ottomans. If Albania is still allied to Poland with Lithuania, Crimea will likely rest in peace, but if not, Crimea can become a real pain - especially if they've grown over the years.

The Ottomans generally have a fairly manageable navy, so Albania may safely destroy the Ottoman fleet, block the Bosphorus, and siege all of Greece and Bulgaria. Claiming the Ottoman provinces is still recommended for reduced coring cost and local autonomy after conquest. The Ottoman army on the other hand is powerful and should be taken seriously. The Turks have a lot of manpower (if they haven't fought anyone strong lately) and will not go down easily.

Integrating Bulgaria and Greece should be pretty easy as the Ottomans don't tend to convert these provinces (even less likely if the Dhimmi estate controls the area). Bulgaria will be even easier to integrate as it has the same culture group as Albania. The Greek culture will probably become accepted eventually, but if not then waiting for Administrative technology Administrative technology level 20 is advisable, as Greece will gain cores on the whole region and can be released as a March and fed Greek culture provinces. Destruction of the Ottoman Empire should not be the goal, as the player only needs control of Anatolia to attack the Caucasus.

With Anatolia secured, the conquest of the Caucasus is a piece of cake. There are only two superpowers who might get in the way of this: Persia and Russia. If Persia is in control of some of the provinces, it's usually not a big deal. It might get messy if Persia has some strong allies in the east that are willing to come to their defense, e.g. Ming or Hindustan. If so then help of other superpowers will be advisable (or an attack on a small ally of Persia). If Russia has interests in the Caucasus, the conquest might get into some trouble as the Russians tend to grow to enormous sizes yet still manage to have some allies. The Russians are not to be trifled with, so strong allies are recommended here too - ideally Poland/Lithuania or the Commonwealth if it exists.

The renegade

The option for those players who aren't afraid of stabbing some old friends in the back on the way to the goal. This is a viable option if the Ottomans do not control any Hungarian, Polish, or Moldovan provinces.

Along the way Albania has made many friends and enemies, and after the conquest of Iberia and southern Italy should have an ally in at least one of Tunis, France, Austria, Hungary, Poland, or Russia. With this many options, it's feasible to stab one of them in the back and take some of their land. If Albania is still allied to Hungary, this alliance will have to be abandoned for a greater cause. This option guides the player to the conquest of the Caucasus through the northern Black Sea. For that, claims will have to be fabricated on a couple of Hungarian provinces. If Hungary is still allied to Austria, Albania will need a strong ally, e.g. France, to take care of them. Not much needs to be taken from the Hungarians, but Austrian participation will make things a bit harder. Albania just needs to get to Moldavia and that means taking all provinces on the way, even if the player has no claims on them. If Wallachia still exists, then taking Temes from Hungary is enough - with this province the player can easily fabricate claims on and conquer Wallachia. If the player wishes to extend the Albanian realm further, taking the Croatian provinces from Hungary is a good option as Croatian is in the same culture group as Albanian and may even already be an accepted culture in Albania at this point in the campaign.

Once Albania has a border with Moldavia, the player can fabricate claims on their provinces. In the event that Poland has maintained their personal union with Lithuania allying Russia or Sweden is recommended, although the French can still help here. The target province is Bessarabia, but if Lithuania is fighting too, then the player should also take Yedisan and Ingil from them. Fighting Lithuania is not easy as they have wide borders and it takes a lot of troops to block them, so having an alliance with Russia and leaving this job to them makes things easier. Poland alone is also much easier to advance through in a wall formation, blocking any enemy stacks in the way. After conquering Bessarabia it is possible to claim Theodoro and Crimea (maybe also Yedishkul). The problem is that Crimea usually allies the Ottomans as they have the historical friend modifier. In the event of a Crimean-Ottoman alliance, the player should follow the strategy outlined in the Turkish feast option. If not then Crimea alone is weak and often has pretender rebels who make them even weaker. Taking Mantrega (or the closest province to it if Crimea doesn't own it) and all provinces on the way is advised. Once Mantrega is in Albanian hands, conquering the Caucasus shouldn't be too hard.

Pain & Gain

The option for those players who seek the fastest way to the achievement. A good option if no superpower controls any of the Caucasian provinces or is allied to/guaranteeing any of the Caucasian minors (Qara Qoyunlu excluded).

If the Caucasian minors hold all of the Caucasian provinces (and are independent) then there's really no need to mess with anybody else. The simple approach of attacking one of them with no casus belli can save unnecessary bloodshed. If Albania reached Diplomatic technology Diplomatic technology level 23, then this is even easier as it is possible to declare using the Imperialism casus belli. Regardless of the method used, declaring a war and conquering at least one province from a Caucasian minor is very easy. After that, proper claims may be fabricated on neighboring provinces and the whole area can easily be conquered. The player should keep in mind that the Caucasian provinces will be more expensive to core as the Caucasian traditions give +50% 敌方造核花费 core creation cost, so Administrative focus is advised.