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1.6.X 版本

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Dlc top curly.png
主题
Golden Century.png 黄金世纪
1.281.28.11.28.21.28.3
Dharma.png 达摩
1.271.27.11.27.2
1.261.26.1
Rule Britannia.png 统治吧,不列颠尼亚
1.251.25.1
Cradle of Civilization.png 文明的摇篮
1.241.24.1
1.231.23.1
Third Rome.png 第三罗马
1.221.22.11.22.2
Mandate of Heaven.png 天命
1.211.21.1
1.201.20.1
Rights of Man.png 人权
1.191.19.2
1.181.18.21.18.31.18.4
Mare Nostrum.png 我们的海
1.171.17.1
1.161.16.21.16.3
The Cossacks.png 哥萨克
1.151.15.1
1.141.14.11.14.21.14.31.14.4
Common Sense.png 常识
1.131.13.11.13.2
1.121.12.11.12.2
El Dorado.png 黄金国
1.111.11.11.11.21.11.31.11.4
1.101.10.1
Art of War.png 孙子兵法
1.91.9.11.9.2
1.81.8.1
Res Publica.png 公共事务
1.71.7.3
Wealth of Nations.png 国富论
1.61.6.11.6.2
Conquest of Paradise.png 天堂征服
1.51.5.1
1.41.4.1
EU4 icon.png 基础版本
1.31.3.11.3.2
1.21.2.11.2.2
1.11.1.11.1.21.1.3

Patch 1.6.X are all patches beginning with 1.6. There have been two 1.6.X patches.

1.6

主条目:Patch 1.6

1.6.1

Patch 1.6.1[1] was released on the 2014-05-30. It fixed some of the issues introduced in patch 1.6.

Changelog:

  • Harsh Treatment now lasts 15 years instead of 10 years.
  • Minimum Revolt Risk from nationalism is now 20% of the Revolt Risk given.
  • Revolt risk increase on revolt size scaled back to 20% of previous value.
  • Fixed the problem where some users got access to WoN without having bought it.
  • Budgetview no longer thinks you get more from vassals than you do.
  • Fixed a glitch that made it impossible to convert to Sikh religion.
  • It's now possible to finish integrating a union partner.
  • AE when force vassalising multiple vassals in the same war is no longer exponential.
  • Enforcing Unions now give 50% of former AE.
  • Border distance now decreases AE about 25% per step.
  • Agressive Expansion now decays 100% faster.

1.6.2

Patch 1.6.2[2] was released on 2014-07-04.

Checksum: e98d

Patchnotes:

  • Restored AE Decay to intended levels.
  • Westernisation threshold is now 8 levels for all techgroups.
  • CTD Crashes when observing macrobuildinterface buildings and CountryIdeasView, while no country is selected.
  • Fixed a bug where the AI would continously move between two adjacent provinces while supporting a siege.
  • Fixed a bug where the AI would prioritize blockading straits it had no strategic reason to blockade.
  • Overlords of colonies and Protectorates can no longer transfer trade power.
  • Fixed an issue where AI would start and abandon sieges due to faulty attach logic.
  • AI: Will now help its vassals and war allies fight rebels, if there are no higher priority targets.
  • Fixed a bug where you could not cancel transfer trade power relations unless you had Wealth of Nations.
  • Fixed a bug where the AI would appear to accept joining a war but then dishonor when called from declare war screen.
  • Fixed a bug where you would get AE for declaring war while at negative stability, even if you had a CB.
  • Fixed a bug where the AI would disband mercenaries to replace them with regular troops when there was no financial need to do so.
  • Fixed a bug where the AI would refuse to make peace despite being offered all of its demands.
  • Culture triggers should no longer cause a CTD from incorrect culture
  • Launcher no longer borderless (and can therefor be moved)
  • Now disabled ingame load for ironman
  • 'Pacta Conventa' and 'The Royal Struggle' modifiers will now be properly removed when the Struggle for Royal Power ends.
  • Removed unused code from DirectorySettings - Made debug memory info in CEU4Application::LoadDatabases available to modders
  • Removed old DirectorySettings stuff from files
  • Removed a lot of old DirectorySettings crap from main.cpp and eu4application.cpp * Debugging broken mods
  • CalculateChecksum now uses same code as checksum builder
  • Removed GetModFromCommandLine from main.cpp - Removed GetDebugFromCommandLine from main.cpp - Added g_bDebug which is now set like any other command line argument
  • Culture triggers should no longer cause a CTD from incorrect culture
  • Fixed tooltipcrash in subjectview
  • Fixed bug with checksums calculated badly when mods where used

References