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# Inti events

This is a list of events for countries following Inti religion. They are extracted from /Europa Universalis IV/events/inti.txt.

## Province events

### The Young Men and Women of [Root.GetName]

The priests of [Root.GetName] are concerned about too many of the young men and women in the area remaining unmarried. It seems events have conspired to make it hard to make good social and economical matches here and the families in the area are reluctant agree to any proposed match. It is not unheard of for a [Root.Owner.Monarch.GetTitle] to step in and forcibly arrange marriages in times such as these. Perhaps it is time for [Root.Owner.Monarch.GetName] to step in?

 触发条件 Province owner follows Inti religion. Has El Dorado dlc active. Is not a capital. Does not have the “Arranged Marriages” province modifier. 平均发生时间 260 months (scaled to number of owner's provinces) Send a priest to arrange suitable matches. Owner gains 5 authority. Add “Arranged Marriages” province modifier for the duration of 5 years giving: +3 local unrest. Set province flag "inti_marriages_arranged". It is not for us to meddle in these things. Add “Uncooperative Families” province modifier for the duration of 5 years giving: -1 local unrest, -25% local manpower modifier.

### Growth of [Root.GetName]

The state policy to arrange marriages in [Root.GetName] has paid off. Not only has the worrying trend receded, the population has in fact sharply increased as a result of our meddling.
While the increase of the workforce benefits the province in general however the feelings of resentment from the families forced to make suboptimal matches remain.

 触发条件 Has El Dorado dlc active. Province owner follows Inti religion. Does not have an “Arranged Marriages” province modifier. Has an "inti_marriages_arranged" province flag for more then 20 years. 平均发生时间 60 months 立即生效 Set an "inti_mitmaq_sent_from_here" province flag. Ok. Add 1 base tax. Add 2 local unrest. Clear an "inti_marriages_arranged" province flag.

### Priests Inciting Unrest in [Root.GetName]

The priests of a minor Huaca god in [Root.GetName] have been trying to inflame opinions against our rule by saying that we are slowly attempting to increase the authority of Inti and marginalize that of all the Huaca Gods. Luckily most of our subjects know better than to listen to these wild accusations but one of [Root.GetName]'s tribes supports the priests and have now demanded that we give them guarantees for the safety of their Gods and their people.

 触发条件 Has El Dorado dlc active. Province owner: follows Inti religion, has not passed all religion reforms. Is not under siege. Is not a capital. Has at least 2 base tax. Does not have "inti_mitmaq_sent_from_here" province flag. 平均发生时间 260 months (scaled to number of owner's provinces) 立即生效 Set an "inti_mitmaq_sent_from_here" province flag. The time has come for these people to move on, as Mitmaq. Owner gains 5 authority. One of the following will be randomly chosen: 75% chance for: lose 1 base tax, add 1 base tax in a random cored province of the same owner, whcih does not have an "inti_mitmaq_sent_from_here" province flag, 25% chance for: spawn separatist rebels size 2. Give guarantees to the local priests. Owner loses 5 authority. Remove an "inti_mitmaq_sent_from_here" province flag. These priests are only fit for the Sankacancha pit. Owner gains 10 authority. Remove an "inti_mitmaq_sent_from_here" province flag. Spawn separatist rebels size 3.

### Great Temple of [Root.GetName]

Word has reached us that a local chief in [Root.GetName] has begun to construct an ambitious new temple for the main Huaca God of his tribe. As is often the case this Huaca also happens to be a mummified ancestor of his own lineage. While the chief seems content to acknowledge our authority it is hard to shake the notion that he is attempting to build a bigger power base for himself in [Root.GetName].
The priests of Inti in [Root.Capital.GetCapitalName] strongly advocate that we remove the Huaca to put this chief in his place.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Owner follows Inti religion and has not passed all reforms. Is not under siege. Is not a capital. Province with option to spawn rebels Does not have the “Major Huaca Temple” province modifier. 平均发生时间 280 months (scaled to number of owner's provinces) Order the chief to turn over his Huaca. Owner gains 5 authority. Spawn separatist rebels size 2. Allow the temple to be built. Owner loses 5 authority. Add “Major Huaca Temple” province modifier for the duration of 5 years giving: +0,1% local autonomy monthly increase, +25% local tax modifier.

### Construction of a Temple

The people of the province of [Root.GetName] are divided and worship various local Huaca Gods. It has therefore been decided that a great temple of Inti should be constructed here as a natural centre for the spiritual and administrative life of the region.
The leader of the construction has presented [Root.Owner.Monarch.GetName] with two different plans for the temple. The first plan is to construct the temple at a Tincuy, the sacred confluence of two streams, while the other plan calls for making use of an old Huaca shrine as the base of the new temple.

 触发条件 Has El Dorado dlc active. Province owner: follows Inti religion, has not passed all religion reforms, is not in a regency. Is not a colony. Is not under siege. Is not a capital. Does not have a temple build. Has at least 1 free building slot. 平均发生时间 260 months (scaled to number of owner's provinces) A new temple needs a new location, the Tincuy it is. Owner gains 5 authority. Owner loses 60 ducats. Province gains a temple. Let's make use of the old shrine. Owner loses 5 authority. Owner loses 30 ducats. Province gains a temple.

## Single country events

### \$RANDOM_OLD_MONARCH\$'s Panaca

With the funeral of \$RANDOM_OLD_MONARCH\$ his transition through mummification begins. Once the funeral rites have been observed the relatives and servants of \$RANDOM_OLD_MONARCH\$ will form a Panaca lineage lead by the deceased ruler and tasked with preserving his memory and handling his affairs. His property and authority will remain what it was during his life and the mummy will continue to be the head of his lineage from now on.
Panacas of former rulers often remain the most influential groups in high society and it is rare for a new ruler to rise without their support. Not all rulers are fit for mummification however, there are some we would rather forget.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Current ruler is of the same dynasty as the previous ruler. 只触发于 a change of ruling monarch.[1] \$RANDOM_OLD_MONARCH\$'s Panaca is born. The Mummy takes its place as the head of a new Panaca, taking its property with it. Gain 10 authority. Lose 50% of yearly income. This is no longer a ruler, it is a powerful Huaca, a god. The Mummy will become a minor good to be worshipped by all instead. Lose 10 authority. Gain 10 prestige. \$RANDOM_OLD_MONARCH\$, who? None but his own relatives shall be allowed to remember him. His property will be seized and in a few generations few will remember he ever existed. Gain 50% of yearly income. Lose 1 stability. With 40% probability: spawn pretender rebels size 1 in random owned province.

### Chief conspiring against [Root.Monarch.GetName]

Our religious inspector has uncovered a conspiracy where one of the minor chiefs of the realm has been conspiring against the health of [Root.Monarch.GetName] through a golden Huaca god.
While it is doubtful if there was ever any real risk for [Root.Monarch.GetName] the inspector is proposing that we make an example of this chief, and proclaim him the worst kind of traitor as well as forcibly removing the Huaca that was involved.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Owns a province which: is not a capital, does not have “Loyal Chief” province modifier, is not under siege. 平均发生时间 260 months Removing the Huaca is enough. Gain 5 authority. In a random owned province satisfying trigger conditions: with 50% chance spawn separatist rebels size 3. This chief will face the Sankacancha pit. The chief is executed and a loyal servant is appointed to rule the area until the situation stabilizes. Gain 5 authority. In a random owned province satisfying trigger conditions: add “Loyal Chief” province modifier for the duration of 5 years, giving: -0,1% local autonomy monthly decrease, -2 local unrest. spawn separatist rebels size 2. Reprimand the Chief but let him live. Lose 5 authority.

### Veneration of Local Huaca

A ruler is expected to travel around his kingdom, inspecting each and every part of his realm and partaking in the religious as well as worldly ceremonies of his chiefs. As [Root.Monarch.GetName] approaches the huge temple of a local Huaca god, a mummy of dynasty long gone, the royal priests urge caution. This is an unusually popular Huaca and if we are seen to honor the Huacas of our subjects too clearly we would be giving them too much power and authority.
On the other hand this Huaca is said to be very powerful and its popularity along with the favors it might provide are very enticing.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Does not have a truce. Owns a province which changed owner less then 1 year ago. 平均发生时间 260 months Honor the Huaca. Lose 5 authority. One of the following will be picked randomly: 55% chance for: gain 10 prestige, 15% chance for: gain 35 administrative monarch points, 15% chance for: gain 35 diplomatic monarch points, 15% chance for: gain 35 military monarch points. Avoid visiting the Temple. Lose 5 prestige. Force the chief to send the Huaca to [Root.Capital.GetCapitalName]. Gain 5 authority. Spawn separatist rebels size 2 in a random owned province satisfying trigger conditions.

### Shrine of Viracocha

After having created the world and given each ethnic group their language and clothes, Viracocha travelled from lake Titicaca through the Andes disguised as an old man. As he wasn't recognized as a deity he was badly treated and in order to demonstrate his identity he eventually burned the earth and forced the people to recognize his power.
Today the route from lake Titicaca is dotted with the shrines of the great god and Kacha, where he forced the people to recognize him, would be an ideal location for a temple to the great creator.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Owns a province of Ayaviri (2829). 平均发生时间 260 months We must build such a temple. Lose 45% of yearly income. Add “Shrine of Viracocha” province modifier for rest of campaign in Ayaviri (2829), giving: +0.5 tolerance of the true faith. Let's focus our resources on other things. Gain 5 prestige.

### Aucachic Confessors

After a recent war guilt lies like a heavy blanket over our people. It is time to give them the opportunity to purify themselves from, the sins they have had to commit in times of war. Our priests have signaled that this would be an opportune time to hold a festival of purification and fasting so that anyone could confess to the Aucachics and be cleansed in the streams of [Root.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Has at least 2 war exhaustion. Does not have a "inti_aucachics" ruler flag. 平均发生时间 260 months Sounds like a good idea. Decrease war exhaustion by 2. Set the "inti_aucachics" ruler flag. Let's not. Gain 5 prestige. Set the "inti_aucachics" ruler flag.

### Reciprocity

Nothing comes for free in this world. While any of the many chiefs in our realm would immediately profess to be our loyal servant if asked we can be sure that loyalty comes with a price. Unless we regularly hold great feasts for the chiefs of our realm and see to it that they are rewarded with gifts for their many services to us, we might well find they lack the motivation to do even the simplest of tasks for us.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Is not at war. Has less then 50 authority. 平均发生时间 260 months Let us hold a lavish feast. Gain 5 authority. Lose 40% of yearly income. Lose 25 administrative monarch points. We cannot afford more than a moderate feast. Lose 10% of yearly income. Lose 25 administrative monarch points. I can see no need for such extravagance. Lose 5 authority.

### Festival of Water

Without rivers and streams life in the Andes would be much harder and the spirits that animate the running water are certainly worthy of our appreciation. The time has come for the festival of Purapucyo. The strong streams of the Andes are ready to receive our gifts.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Has less then 1 stability. 平均发生时间 360 months A sacrifice of Chicha Beer to drink. Lose 5% of yearly income. Gain 5 prestige. A sacrifice of fine Cloth to keep them warm. Lose 75 administrative monarch points. Gain 1 stability. A sacrifice of fine Cloth to keep them warm. Lose 75 diplomatic monarch points. Gain 1 stability.

### Mitmaq Wanting to Go Home

With the conquest of new lands we have come across groups of people that have been forcibly moved as Mitmaq from one region to another by their former overlords. As Mitmaq are not allowed to change the way they speak, the clothes they wear and have to take all their property with them, these people have never stopped to yearn for their original homes.
As it happens their area of origin is also under our control and a delegation from the Mitmaq has therefore been sent before [Root.Monarch.GetName] claiming that their Huacas have told them to return, begging us to lift their obligations.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Has at least 5 cities. Owns a province which: switched owner less then 5 years ago. does not have "inti_mitmaq_gone_home" province flag, is not under siege, is not a colony, has at least 2 base tax. 平均发生时间 260 months 立即生效 Random owned province, which switched owner less then 5 years ago, has at least 2 base tax and does not have "inti_mitmaq_gone_home" province flag: receive "inti_mitmaq_wants_to_go" province flag. Allow the Mitmaq to Return. In a random owned, non-capital province that does not have "inti_mitmaq_wants_to_go" province flag: add 1 base tax. In a province with "inti_mitmaq_wants_to_go" province flag: remove 1 base tax, set "inti_mitmaq_gone_home" province flag, remove "inti_mitmaq_wants_to_go" province flag. They are needed where they are. In a province with "inti_mitmaq_wants_to_go" province flag: add 5 local unrest, remove "inti_mitmaq_wants_to_go" province flag.

## A Suitable Wife for Heir

### A Suitable Wife for [Root.Heir.GetName]

The priests of Inti have made it clear that [Root.Heir.GetName] must take his sister as his primary wife to please the gods. Many of his ancestors and even the god of the sun himself have married this way within the family and kept the bloodline pure. The boy's mother however refuses to hear of this and will not give her consent.
The proper way to solve this schism would be to ask our ancestor, the mummy that is the head of our Panaca lineage for guidance.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Has a male heir at least 10 years old. Does not have a ruler flag "inti_heir_matched". 平均发生时间 260 months Consult our ancestor. Set a ruler flag "inti_heir_matched". One of the following events is triggered: 65% chance for: Mallqui Approves, 35% chance for: Mallqui Disapproves. Give in to his Mother. Set a ruler flag "inti_heir_matched". Lose 5 authority. Disregard the Mother outright. Set a ruler flag "inti_heir_matched". Gain 5 authority. Lose 1 stability.

### Mallqui Approval

Through the priests of the Panaca, the Mummy at the head of our lineage has made it known that he approves of the proposed marriage. As his authority is supreme there is really no way now for anyone to object to the proposed marriage of [Root.Heir.GetName] to his sister.

 触发条件 无 只触发于 Consult our ancestor. option in A Suitable Wife for [Root.Heir.GetName] event. Then married they shall be. Set a ruler flag "inti_heir_matched". Gain 5 authority. On second thought, perhaps holding off is for the best. Set a ruler flag "inti_heir_matched". Gain 10 prestige.

### Mallqui Disapproval

Through the priests of the Panaca, the Mummy at the head of our lineage has made it known that he does not approve of the proposed marriage. As his authority is supreme there is really no way now to carry through with the marriage.

 触发条件 无 只触发于 Consult our ancestor. option in A Suitable Wife for [Root.Heir.GetName] event. Ok. Set a ruler flag "inti_heir_matched". Lose 5 prestige.

## Oracles and Divination

### Oracles and Divination

The world can sometimes be an unforgiving place and fate may turn in surprising ways. Luckily we have the Huaca Gods of our people to help us interpret what the future holds. Should the future be too hard for the Huacas to penetrate there are other oracles in the Andes, but they require a worthy gift before sharing their visions. [Root.Monarch.GetName] has been beset by ample doubts recently and it is perhaps time to consult the auguries.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Government is not a theocracy. 平均发生时间 260 months 满足则可用： Always enabled: Consult the oracle of our local Huaca at [Root.Capital.GetCapitalName]. Lose 5% of yearly income. Trigger one of the following events: 25% chance for: Favorable answer from the Huatuc & Hamurpa, 75% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Enabled if province Lima (809) has the “Oracle of Pachacamac” modifier and either: is owned by this country, owner has at least 25 opinion towards this country. Travel to the great Oracle of Pachacamac. Lose 15% of yearly income. Gain 5 prestige. Trigger one of the following events: 80% chance for: Favorable answer from the Huatuc & Hamurpa, 20% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Enabled if province Huancavelica (810) either: is owned by this country, owner has at least 25 opinion towards this country. We must go to the Oracle of Apurímac. Lose 15% of yearly income. Gain 5 prestige. Trigger one of the following events: 80% chance for: Favorable answer from the Huatuc & Hamurpa, 20% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Always enabled: Best not to dwell on the future. Lose 5 prestige.

### Favorable answer from the Huatuc & Hamurpa

A great number of diviners are attached to any given Oracle's shrine. The Guacarimachic speak to Huacas while the Ayatapuc communicate with the dead. The Huatuc achieves a prophetic mood using a holy beverage while the Hamurpa read the entrails of sacrificed Llamas or other animals.
All of these great diviners have now dwelt on the questions [Root.Monarch.GetName] has come to pose and all agree that the time ahead will be a most fruitful and successful one.

 触发条件 无 只触发于 a random choice in Oracles and Divination event. Excellent. Gain 1 stability. Gain 5 prestige.

### Conflicted answer of the Huatuc & Hamurpa

A great number of diviners are attached to any given Oracle's shrine. The Guacarimachic speak to Huacas while the Ayatapuc communicate with the dead. The Huatuc achieves a prophetic mood using a holy beverage while the Hamurpa read the entrails of sacrificed Llamas or other animals.
All of these great diviners have now dwelt on the questions [Root.Monarch.GetName] has come to pose but the answer is not as favorable as he would have hoped. The signs are conflicted and as far as can be discerned the future holds both risks and opportunities for us.

 触发条件 无 只触发于 a random choice in Oracles and Divination event. Ok. Gain 5 prestige.

## Inti Raymi, the Festival of the Sun

### Inti Raymi, the Festival of the Sun

The Yañca priests, in charge of monitoring the sun, have proclaimed that the most opportune time to celebrate the Inti Raymi festival is almost upon us. The festival which lasts several days typically involves the entire population of [Root.Capital.GetCapitalName] as well as important chiefs from the countryside and some of their minor Huaca Gods.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Has at least 10 cities. Is not at war. Month is April, May, June, July or August. Does not have a ruler flag "inti_raymi_in_lifetime". 平均发生时间 300 months 立即生效 Set a ruler flag "inti_raymi_in_lifetime". For every owned non-capital provinces one of the following will happen: 10% chance for: set an "inti_insubordinate_chief" province flag" 90% chance for: set an "inti_huacas_kept" province flag with 10% probability. 选择条件  满足则可用： Enabled if religion is not fully reformed: The population of [Root.Capital.GetCapitalName] will participate. Trigger the Festival of Inti Raymi (only capital population) event in 14 days. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.  满足则可用： Enabled if religion is not fully reformed: Call upon all of the important Chiefs of the Empire. Gain 10 authority. Trigger the Festival of Inti Raymi (with rural chiefs) event in 14 days. Hidden: If any owned province has an "inti_insubordinate_chief" province flag: trigger the Insubordinate Chiefs event. If has any vassals: trigger the Invitation to the festival of Inti Raymi event for each of them.  满足则可用： Enabled if religion is not fully reformed: All chiefs and all Huaca gods must attend the ceremony. Gain 15 authority. Trigger the Festival of Inti Raymi (with rural chiefs and Huacas) event in 14 days. Hidden: If any owned province has an "inti_insubordinate_chief" or "inti_huacas_kept" province flag: trigger the Huacas Kept event. If has any vassals: trigger the Invitation to the festival of Inti Raymi event for each of them.  满足则可用： Enabled if religion is fully reformed: Then we must go to celebrate the sun! Trigger the Festival of Inti Raymi (for reformed Inti countries) event in 14 days. Hidden: Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.

### Insubordinate Chiefs

Some of the chiefs that have been called have taken offense to being ordered around and have refused to join the Inti Raymi festival.

 触发条件 Note: this event will be triggered with ${\displaystyle 1-(0.9)^{n-1}}$ probability, where ${\displaystyle n}$ is a number of owned provinces. For ${\displaystyle n=10}$ this equals ${\displaystyle 61\%}$, and rise with the number of owned provinces. 只触发于 the “Call upon all of the Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Bribe them with expensive goods and promises. Lose 10% of yearly income. We will have to make do. Lose 10 authority. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province. If they do not come willingly we will force them. Spawn separatist rebels size 1 in every owned province with the "inti_insubordinate_chief" province flag. Clear "inti_insubordinate_chief" province flag in every owned province. Hidden: Clear "inti_huacas_kept" province flag in every owned province.

### Huacas Kept

Priests in charge of some of the Huaca Gods have taken offense to being ordered to move their deity to [Root.Capital.GetCapitalName] and are refusing to come.

 触发条件 Note: this event will be triggered with ${\displaystyle 1-(0.81)^{n-1}}$ probability, where ${\displaystyle n}$ is a number of owned provinces. For ${\displaystyle n=10}$ this equals ${\displaystyle 85\%}$, and rise with the number of owned provinces. 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. We will make do without them. Lose 15 authority. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province. Force them to comply. Spawn separatist rebels size 1 in every owned province with the "inti_insubordinate_chief" or "inti_insubordinate_chief" province flag. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.

### Invitation to the festival of Inti Raymi

A messenger has arrived from [From.GetName] demanding our presence at the festival of Inti Raymi in [From.Capital.GetCapitalName].

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” or the “Call upon all of the Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Then we must go to celebrate the sun! Lose 5% of yearly income. Hidden: This and inviting country receive the “Attended Inti Raymi Festival” opinion modifiers towards each other. Let's stay home and honor the sun in our own way. Trigger the The ruler of [From.GetName] declines to join. event for inviting country Inviting country receive the “Refused to Attend Inti Raymi” opinion modifiers towards this country.

### The ruler of [From.GetName] declines to join.

[From.Monarch.GetName], the ruler of [From.GetName] has declined our invitation to join in the celebration of Inti Raymi.

 触发条件 无 只触发于 the “Let's stay home and honor the sun in our own way.” option in the Invitation to the festival of Inti Raymi event. We will make do without them. Lose 5 prestige. Receive the “Refused to Attend Inti Raymi” opinion modifiers towards invited country.

### Festival of Inti Raymi (only capital population)

After several days of fasting and abstinence the time has come for the festival of the sun. As the population of [From.Capital.GetCapitalName] prepare for the grand ceremonies in which the sun is greeted and animals sacrificed they also know that several days of feasting are ahead of them.

 触发条件 无 只触发于 the “The population of [Root.Capital.GetCapitalName] will participate.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (with rural chiefs)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle] and the many chiefs under our rule. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “Call upon all of the important Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (with rural chiefs and Huacas)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle], the many chiefs under our rule and the many Huaca idols from the lands we control. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (for reformed Inti countries)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle], the many chiefs under our rule and the many Huaca idols from the lands we control. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 15 prestige.

## Itu Celebration

### Itu Celebration

There is great distress in our lands. People are suffering and many fear for the future. In times like these an Itu celebration for the entire kingdom might lighten the minds of our subjects. The sacrifices it entails will also make the Gods more listen to our plights.
For this festival our priests are urging that we undertake a human sacrifice as the plight of our people have been great and they feel a grand ceremony is necessary to placate the gods.

 触发条件 Follows Inti religion. Has El Dorado dlc active. One of the following is true: has less then 0 stability, has at least 4 war exhaustion, has at least 4 global unrest. Has at least 6 cities. Does not have a ruler flag "inti_itu_celebrated". 平均发生时间 400 months 0.9 factor: has -3 stability, 0.9 factor: has at least 6 war exhaustion, 0.9 factor: has at least 6 global unrest. Let us stick with the customary sacrifices. Hold a customary festival with sacrifices of Llamas, Cloth, Sheep and Chicha. Trigger the Celebrating the Itu (animal sacrifices) event in 7 days. Set a ruler flag "inti_itu_celebrated". Human Sacrifice it is. Hold a larger and longer festival culminating in the sacrifice of Human Children. Lose 75 diplomatic monarch points. Trigger the Celebrating the Itu (human sacrifices) event in 14 days. Set a ruler flag "inti_itu_celebrated". We must focus on the here and now. No effects.

### Celebrating the Itu (animal sacrifices)

After days of celebration the future certainly looks brighter. Grand ceremonial dancing ceremonies in the public squares of [Root.Capital.GetCapitalName], feasts for all vassal chiefs and ample sacrifices of animals, cloth and Chicha beer to the gods will ensure that the Gods look more favorably on our realm in the future.

 触发条件 无 只触发于 the “Let us stick with the customary sacrifices.” option in the Itu Celebration event. Ok. Gain 1 stability, if lower then 3. Lose 1 war exhaustion, if at least 1. Gain 5 prestige.

### Celebrating the Itu (human sacrifices)

After days of celebrations, public feasting, ceremonial dancing and both initiated and ended with the sacrifice of the most perfect children our lands could bring forth, we feel confident we will face a brighter future.

 触发条件 无 只触发于 the “Human Sacrifice it is.” option in the Itu Celebration event. Ok. Gain 1 stability, if lower then 3. Lose 2 war exhaustion, if at least 1. Gain 10 prestige.

## The Royal Guards

### The Royal Guards

The honor to guard the life of [Root.Monarch.GetTitle] is hereditary and belongs to a number of families in [From.Capital.GetCapitalName]. This honor is in itself not a guarantee of martial prowess however. After a tour in the provinces it is clear to [Root.Monarch.GetName] that the quality of the guard could be dramatically improved if we brought in some new blood from the countryside.
This would however not be well received by the families currently given the privilege, at least not until the new members have been integrated for a few generations.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Owns a province, with different culture then own. Does not have a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "inti_turned_down_royal_guard". Does not have a country flag "had_inti_royal_guard" for longer then 20 years. 平均发生时间 400 months Bring in new blood. Gain a ruler modifier “Fresh Members of the Royal Guard” giving: +5% land morale, +2.5% discipline, +0.5 global unrest. Set a country flag "had_inti_royal_guard". Let them keep their privilege. Gain 5 prestige. Set a ruler flag "inti_turned_down_royal_guard".

### Alarmed Nobles

A delegation from some of the finest families in [From.Capital.GetCapitalName] has approached [Root.Monarch.GetName] demanding that the new members of the royal guard be sent back to their homes in the provinces. While they are pleased that the institution as such was not changed they are abhorred by the kind of people that now have the hereditary right to guard the [Root.Monarch.GetTitle]. These men are not fit to be part of the high aristocracy of [From.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Has a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "inti_nobles_alarmed". 平均发生时间 90 months Revert the decision to expand the Guard. Lose a ruler modifier “Fresh Members of the Royal Guard”. Gain 1 stability. Give it a generation or two. Gain 5 authority. Set a ruler flag "inti_nobles_alarmed". Gain a ruler modifier “Alienated Nobility” giving: +15% stability cost modifier, +5% advisor cost.

### Attack in [From.Capital.GetCapitalName]

During the customary serving of beverages to the commoners from around the royal litter in the squares of [From.Capital.GetCapitalName] today [Root.Monarch.GetName] was attacked by a small group of would-be assassins. The group suddenly retreated without being anywhere near achieving the goal of hurting [Root.Monarch.GetName], but it was worryingly clear that the royal guards never saw this coming. Perhaps because they are not yet used to the bustling environment of [From.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Has a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "litter_attacked". 平均发生时间 90 months Revert the decision to expand the Guard. Lose a ruler modifier “Fresh Members of the Royal Guard”. Gain 1 stability. Set a ruler flag "litter_attacked". This seems a bit too convenient... Start an investigation into who planned the attack. Gain 5 prestige. Set a ruler flag "litter_attacked". Hidden: One of the following events will be randomly chosen: 50% chance for the Investigation Stalled. 50% chance for the Plot Uncovered.

### Investigation Stalled

The investigation into the attack in [From.Capital.GetCapitalName] never had much to go on and it has been hard to get people to cooperate, especially among the nobility. While the investigator seems to suspect that this was the work of some discontent sons of the aristocracy we can never know for sure.

 触发条件 无 只触发于 the “This seems a bit too convenient...” option in the Attack in [From.Capital.GetCapitalName] event. Ok. Lose 5 prestige.

### Plot Uncovered

The investigation into the attack in [From.Capital.GetCapitalName] has uncovered an amateurish plot by a group of young nobles from the families that felt marginalized in the royal guard. They claim that the attack was never intended to harm anyone, just point towards the weaknesses of the new additions to the guard. The punishment for treason is clearly death but the nobility of [From.Capital.GetCapitalName] would clearly not feel any less threatened if we killed their sons. If we forgive them the transgression perhaps that will be the end of this.

 触发条件 无 只触发于 the “This seems a bit too convenient...” option in the Attack in [From.Capital.GetCapitalName] event. To the Sankacancha Pit! Gain 5 prestige. Forgive the Nobles. Lose 5 authority. Lose an “Alienated Nobility” ruler modifier.

## References

1. As stated in /Europa Universalis IV/common\on_actions\00_on_actions.txt.

This is a list of events for countries following Inti religion. They are extracted from /Europa Universalis IV/events/inti.txt.

## Province events

### The Young Men and Women of [Root.GetName]

The priests of [Root.GetName] are concerned about too many of the young men and women in the area remaining unmarried. It seems events have conspired to make it hard to make good social and economical matches here and the families in the area are reluctant agree to any proposed match. It is not unheard of for a [Root.Owner.Monarch.GetTitle] to step in and forcibly arrange marriages in times such as these. Perhaps it is time for [Root.Owner.Monarch.GetName] to step in?

 触发条件 Province owner follows Inti religion. Has El Dorado dlc active. Is not a capital. Does not have the “Arranged Marriages” province modifier. 平均发生时间 260 months (scaled to number of owner's provinces) Send a priest to arrange suitable matches. Owner gains 5 authority. Add “Arranged Marriages” province modifier for the duration of 5 years giving: +3 local unrest. Set province flag "inti_marriages_arranged". It is not for us to meddle in these things. Add “Uncooperative Families” province modifier for the duration of 5 years giving: -1 local unrest, -25% local manpower modifier.

### Growth of [Root.GetName]

The state policy to arrange marriages in [Root.GetName] has paid off. Not only has the worrying trend receded, the population has in fact sharply increased as a result of our meddling.
While the increase of the workforce benefits the province in general however the feelings of resentment from the families forced to make suboptimal matches remain.

 触发条件 Has El Dorado dlc active. Province owner follows Inti religion. Does not have an “Arranged Marriages” province modifier. Has an "inti_marriages_arranged" province flag for more then 20 years. 平均发生时间 60 months 立即生效 Set an "inti_mitmaq_sent_from_here" province flag. Ok. Add 1 base tax. Add 2 local unrest. Clear an "inti_marriages_arranged" province flag.

### Priests Inciting Unrest in [Root.GetName]

The priests of a minor Huaca god in [Root.GetName] have been trying to inflame opinions against our rule by saying that we are slowly attempting to increase the authority of Inti and marginalize that of all the Huaca Gods. Luckily most of our subjects know better than to listen to these wild accusations but one of [Root.GetName]'s tribes supports the priests and have now demanded that we give them guarantees for the safety of their Gods and their people.

 触发条件 Has El Dorado dlc active. Province owner: follows Inti religion, has not passed all religion reforms. Is not under siege. Is not a capital. Has at least 2 base tax. Does not have "inti_mitmaq_sent_from_here" province flag. 平均发生时间 260 months (scaled to number of owner's provinces) 立即生效 Set an "inti_mitmaq_sent_from_here" province flag. The time has come for these people to move on, as Mitmaq. Owner gains 5 authority. One of the following will be randomly chosen: 75% chance for: lose 1 base tax, add 1 base tax in a random cored province of the same owner, whcih does not have an "inti_mitmaq_sent_from_here" province flag, 25% chance for: spawn separatist rebels size 2. Give guarantees to the local priests. Owner loses 5 authority. Remove an "inti_mitmaq_sent_from_here" province flag. These priests are only fit for the Sankacancha pit. Owner gains 10 authority. Remove an "inti_mitmaq_sent_from_here" province flag. Spawn separatist rebels size 3.

### Great Temple of [Root.GetName]

Word has reached us that a local chief in [Root.GetName] has begun to construct an ambitious new temple for the main Huaca God of his tribe. As is often the case this Huaca also happens to be a mummified ancestor of his own lineage. While the chief seems content to acknowledge our authority it is hard to shake the notion that he is attempting to build a bigger power base for himself in [Root.GetName].
The priests of Inti in [Root.Capital.GetCapitalName] strongly advocate that we remove the Huaca to put this chief in his place.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Owner follows Inti religion and has not passed all reforms. Is not under siege. Is not a capital. Province with option to spawn rebels Does not have the “Major Huaca Temple” province modifier. 平均发生时间 280 months (scaled to number of owner's provinces) Order the chief to turn over his Huaca. Owner gains 5 authority. Spawn separatist rebels size 2. Allow the temple to be built. Owner loses 5 authority. Add “Major Huaca Temple” province modifier for the duration of 5 years giving: +0,1% local autonomy monthly increase, +25% local tax modifier.

### Construction of a Temple

The people of the province of [Root.GetName] are divided and worship various local Huaca Gods. It has therefore been decided that a great temple of Inti should be constructed here as a natural centre for the spiritual and administrative life of the region.
The leader of the construction has presented [Root.Owner.Monarch.GetName] with two different plans for the temple. The first plan is to construct the temple at a Tincuy, the sacred confluence of two streams, while the other plan calls for making use of an old Huaca shrine as the base of the new temple.

 触发条件 Has El Dorado dlc active. Province owner: follows Inti religion, has not passed all religion reforms, is not in a regency. Is not a colony. Is not under siege. Is not a capital. Does not have a temple build. Has at least 1 free building slot. 平均发生时间 260 months (scaled to number of owner's provinces) A new temple needs a new location, the Tincuy it is. Owner gains 5 authority. Owner loses 60 ducats. Province gains a temple. Let's make use of the old shrine. Owner loses 5 authority. Owner loses 30 ducats. Province gains a temple.

## Single country events

### \$RANDOM_OLD_MONARCH\$'s Panaca

With the funeral of \$RANDOM_OLD_MONARCH\$ his transition through mummification begins. Once the funeral rites have been observed the relatives and servants of \$RANDOM_OLD_MONARCH\$ will form a Panaca lineage lead by the deceased ruler and tasked with preserving his memory and handling his affairs. His property and authority will remain what it was during his life and the mummy will continue to be the head of his lineage from now on.
Panacas of former rulers often remain the most influential groups in high society and it is rare for a new ruler to rise without their support. Not all rulers are fit for mummification however, there are some we would rather forget.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Current ruler is of the same dynasty as the previous ruler. 只触发于 a change of ruling monarch.[1] \$RANDOM_OLD_MONARCH\$'s Panaca is born. The Mummy takes its place as the head of a new Panaca, taking its property with it. Gain 10 authority. Lose 50% of yearly income. This is no longer a ruler, it is a powerful Huaca, a god. The Mummy will become a minor good to be worshipped by all instead. Lose 10 authority. Gain 10 prestige. \$RANDOM_OLD_MONARCH\$, who? None but his own relatives shall be allowed to remember him. His property will be seized and in a few generations few will remember he ever existed. Gain 50% of yearly income. Lose 1 stability. With 40% probability: spawn pretender rebels size 1 in random owned province.

### Chief conspiring against [Root.Monarch.GetName]

Our religious inspector has uncovered a conspiracy where one of the minor chiefs of the realm has been conspiring against the health of [Root.Monarch.GetName] through a golden Huaca god.
While it is doubtful if there was ever any real risk for [Root.Monarch.GetName] the inspector is proposing that we make an example of this chief, and proclaim him the worst kind of traitor as well as forcibly removing the Huaca that was involved.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Owns a province which: is not a capital, does not have “Loyal Chief” province modifier, is not under siege. 平均发生时间 260 months Removing the Huaca is enough. Gain 5 authority. In a random owned province satisfying trigger conditions: with 50% chance spawn separatist rebels size 3. This chief will face the Sankacancha pit. The chief is executed and a loyal servant is appointed to rule the area until the situation stabilizes. Gain 5 authority. In a random owned province satisfying trigger conditions: add “Loyal Chief” province modifier for the duration of 5 years, giving: -0,1% local autonomy monthly decrease, -2 local unrest. spawn separatist rebels size 2. Reprimand the Chief but let him live. Lose 5 authority.

### Veneration of Local Huaca

A ruler is expected to travel around his kingdom, inspecting each and every part of his realm and partaking in the religious as well as worldly ceremonies of his chiefs. As [Root.Monarch.GetName] approaches the huge temple of a local Huaca god, a mummy of dynasty long gone, the royal priests urge caution. This is an unusually popular Huaca and if we are seen to honor the Huacas of our subjects too clearly we would be giving them too much power and authority.
On the other hand this Huaca is said to be very powerful and its popularity along with the favors it might provide are very enticing.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Does not have a truce. Owns a province which changed owner less then 1 year ago. 平均发生时间 260 months Honor the Huaca. Lose 5 authority. One of the following will be picked randomly: 55% chance for: gain 10 prestige, 15% chance for: gain 35 administrative monarch points, 15% chance for: gain 35 diplomatic monarch points, 15% chance for: gain 35 military monarch points. Avoid visiting the Temple. Lose 5 prestige. Force the chief to send the Huaca to [Root.Capital.GetCapitalName]. Gain 5 authority. Spawn separatist rebels size 2 in a random owned province satisfying trigger conditions.

### Shrine of Viracocha

After having created the world and given each ethnic group their language and clothes, Viracocha travelled from lake Titicaca through the Andes disguised as an old man. As he wasn't recognized as a deity he was badly treated and in order to demonstrate his identity he eventually burned the earth and forced the people to recognize his power.
Today the route from lake Titicaca is dotted with the shrines of the great god and Kacha, where he forced the people to recognize him, would be an ideal location for a temple to the great creator.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Owns a province of Ayaviri (2829). 平均发生时间 260 months We must build such a temple. Lose 45% of yearly income. Add “Shrine of Viracocha” province modifier for rest of campaign in Ayaviri (2829), giving: +0.5 tolerance of the true faith. Let's focus our resources on other things. Gain 5 prestige.

### Aucachic Confessors

After a recent war guilt lies like a heavy blanket over our people. It is time to give them the opportunity to purify themselves from, the sins they have had to commit in times of war. Our priests have signaled that this would be an opportune time to hold a festival of purification and fasting so that anyone could confess to the Aucachics and be cleansed in the streams of [Root.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Has at least 2 war exhaustion. Does not have a "inti_aucachics" ruler flag. 平均发生时间 260 months Sounds like a good idea. Decrease war exhaustion by 2. Set the "inti_aucachics" ruler flag. Let's not. Gain 5 prestige. Set the "inti_aucachics" ruler flag.

### Reciprocity

Nothing comes for free in this world. While any of the many chiefs in our realm would immediately profess to be our loyal servant if asked we can be sure that loyalty comes with a price. Unless we regularly hold great feasts for the chiefs of our realm and see to it that they are rewarded with gifts for their many services to us, we might well find they lack the motivation to do even the simplest of tasks for us.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Is not at war. Has less then 50 authority. 平均发生时间 260 months Let us hold a lavish feast. Gain 5 authority. Lose 40% of yearly income. Lose 25 administrative monarch points. We cannot afford more than a moderate feast. Lose 10% of yearly income. Lose 25 administrative monarch points. I can see no need for such extravagance. Lose 5 authority.

### Festival of Water

Without rivers and streams life in the Andes would be much harder and the spirits that animate the running water are certainly worthy of our appreciation. The time has come for the festival of Purapucyo. The strong streams of the Andes are ready to receive our gifts.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Has less then 1 stability. 平均发生时间 360 months A sacrifice of Chicha Beer to drink. Lose 5% of yearly income. Gain 5 prestige. A sacrifice of fine Cloth to keep them warm. Lose 75 administrative monarch points. Gain 1 stability. A sacrifice of fine Cloth to keep them warm. Lose 75 diplomatic monarch points. Gain 1 stability.

### Mitmaq Wanting to Go Home

With the conquest of new lands we have come across groups of people that have been forcibly moved as Mitmaq from one region to another by their former overlords. As Mitmaq are not allowed to change the way they speak, the clothes they wear and have to take all their property with them, these people have never stopped to yearn for their original homes.
As it happens their area of origin is also under our control and a delegation from the Mitmaq has therefore been sent before [Root.Monarch.GetName] claiming that their Huacas have told them to return, begging us to lift their obligations.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Has at least 5 cities. Owns a province which: switched owner less then 5 years ago. does not have "inti_mitmaq_gone_home" province flag, is not under siege, is not a colony, has at least 2 base tax. 平均发生时间 260 months 立即生效 Random owned province, which switched owner less then 5 years ago, has at least 2 base tax and does not have "inti_mitmaq_gone_home" province flag: receive "inti_mitmaq_wants_to_go" province flag. Allow the Mitmaq to Return. In a random owned, non-capital province that does not have "inti_mitmaq_wants_to_go" province flag: add 1 base tax. In a province with "inti_mitmaq_wants_to_go" province flag: remove 1 base tax, set "inti_mitmaq_gone_home" province flag, remove "inti_mitmaq_wants_to_go" province flag. They are needed where they are. In a province with "inti_mitmaq_wants_to_go" province flag: add 5 local unrest, remove "inti_mitmaq_wants_to_go" province flag.

## A Suitable Wife for Heir

### A Suitable Wife for [Root.Heir.GetName]

The priests of Inti have made it clear that [Root.Heir.GetName] must take his sister as his primary wife to please the gods. Many of his ancestors and even the god of the sun himself have married this way within the family and kept the bloodline pure. The boy's mother however refuses to hear of this and will not give her consent.
The proper way to solve this schism would be to ask our ancestor, the mummy that is the head of our Panaca lineage for guidance.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Religion is not fully reformed. Does not have a regency. Has a male heir at least 10 years old. Does not have a ruler flag "inti_heir_matched". 平均发生时间 260 months Consult our ancestor. Set a ruler flag "inti_heir_matched". One of the following events is triggered: 65% chance for: Mallqui Approves, 35% chance for: Mallqui Disapproves. Give in to his Mother. Set a ruler flag "inti_heir_matched". Lose 5 authority. Disregard the Mother outright. Set a ruler flag "inti_heir_matched". Gain 5 authority. Lose 1 stability.

### Mallqui Approval

Through the priests of the Panaca, the Mummy at the head of our lineage has made it known that he approves of the proposed marriage. As his authority is supreme there is really no way now for anyone to object to the proposed marriage of [Root.Heir.GetName] to his sister.

 触发条件 无 只触发于 Consult our ancestor. option in A Suitable Wife for [Root.Heir.GetName] event. Then married they shall be. Set a ruler flag "inti_heir_matched". Gain 5 authority. On second thought, perhaps holding off is for the best. Set a ruler flag "inti_heir_matched". Gain 10 prestige.

### Mallqui Disapproval

Through the priests of the Panaca, the Mummy at the head of our lineage has made it known that he does not approve of the proposed marriage. As his authority is supreme there is really no way now to carry through with the marriage.

 触发条件 无 只触发于 Consult our ancestor. option in A Suitable Wife for [Root.Heir.GetName] event. Ok. Set a ruler flag "inti_heir_matched". Lose 5 prestige.

## Oracles and Divination

### Oracles and Divination

The world can sometimes be an unforgiving place and fate may turn in surprising ways. Luckily we have the Huaca Gods of our people to help us interpret what the future holds. Should the future be too hard for the Huacas to penetrate there are other oracles in the Andes, but they require a worthy gift before sharing their visions. [Root.Monarch.GetName] has been beset by ample doubts recently and it is perhaps time to consult the auguries.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Government is not a theocracy. 平均发生时间 260 months 满足则可用： Always enabled: Consult the oracle of our local Huaca at [Root.Capital.GetCapitalName]. Lose 5% of yearly income. Trigger one of the following events: 25% chance for: Favorable answer from the Huatuc & Hamurpa, 75% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Enabled if province Lima (809) has the “Oracle of Pachacamac” modifier and either: is owned by this country, owner has at least 25 opinion towards this country. Travel to the great Oracle of Pachacamac. Lose 15% of yearly income. Gain 5 prestige. Trigger one of the following events: 80% chance for: Favorable answer from the Huatuc & Hamurpa, 20% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Enabled if province Huancavelica (810) either: is owned by this country, owner has at least 25 opinion towards this country. We must go to the Oracle of Apurímac. Lose 15% of yearly income. Gain 5 prestige. Trigger one of the following events: 80% chance for: Favorable answer from the Huatuc & Hamurpa, 20% chance for: Conflicted answer of the Huatuc & Hamurpa.  满足则可用： Always enabled: Best not to dwell on the future. Lose 5 prestige.

### Favorable answer from the Huatuc & Hamurpa

A great number of diviners are attached to any given Oracle's shrine. The Guacarimachic speak to Huacas while the Ayatapuc communicate with the dead. The Huatuc achieves a prophetic mood using a holy beverage while the Hamurpa read the entrails of sacrificed Llamas or other animals.
All of these great diviners have now dwelt on the questions [Root.Monarch.GetName] has come to pose and all agree that the time ahead will be a most fruitful and successful one.

 触发条件 无 只触发于 a random choice in Oracles and Divination event. Excellent. Gain 1 stability. Gain 5 prestige.

### Conflicted answer of the Huatuc & Hamurpa

A great number of diviners are attached to any given Oracle's shrine. The Guacarimachic speak to Huacas while the Ayatapuc communicate with the dead. The Huatuc achieves a prophetic mood using a holy beverage while the Hamurpa read the entrails of sacrificed Llamas or other animals.
All of these great diviners have now dwelt on the questions [Root.Monarch.GetName] has come to pose but the answer is not as favorable as he would have hoped. The signs are conflicted and as far as can be discerned the future holds both risks and opportunities for us.

 触发条件 无 只触发于 a random choice in Oracles and Divination event. Ok. Gain 5 prestige.

## Inti Raymi, the Festival of the Sun

### Inti Raymi, the Festival of the Sun

The Yañca priests, in charge of monitoring the sun, have proclaimed that the most opportune time to celebrate the Inti Raymi festival is almost upon us. The festival which lasts several days typically involves the entire population of [Root.Capital.GetCapitalName] as well as important chiefs from the countryside and some of their minor Huaca Gods.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Has at least 10 cities. Is not at war. Month is April, May, June, July or August. Does not have a ruler flag "inti_raymi_in_lifetime". 平均发生时间 300 months 立即生效 Set a ruler flag "inti_raymi_in_lifetime". For every owned non-capital provinces one of the following will happen: 10% chance for: set an "inti_insubordinate_chief" province flag" 90% chance for: set an "inti_huacas_kept" province flag with 10% probability. 选择条件  满足则可用： Enabled if religion is not fully reformed: The population of [Root.Capital.GetCapitalName] will participate. Trigger the Festival of Inti Raymi (only capital population) event in 14 days. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.  满足则可用： Enabled if religion is not fully reformed: Call upon all of the important Chiefs of the Empire. Gain 10 authority. Trigger the Festival of Inti Raymi (with rural chiefs) event in 14 days. Hidden: If any owned province has an "inti_insubordinate_chief" province flag: trigger the Insubordinate Chiefs event. If has any vassals: trigger the Invitation to the festival of Inti Raymi event for each of them.  满足则可用： Enabled if religion is not fully reformed: All chiefs and all Huaca gods must attend the ceremony. Gain 15 authority. Trigger the Festival of Inti Raymi (with rural chiefs and Huacas) event in 14 days. Hidden: If any owned province has an "inti_insubordinate_chief" or "inti_huacas_kept" province flag: trigger the Huacas Kept event. If has any vassals: trigger the Invitation to the festival of Inti Raymi event for each of them.  满足则可用： Enabled if religion is fully reformed: Then we must go to celebrate the sun! Trigger the Festival of Inti Raymi (for reformed Inti countries) event in 14 days. Hidden: Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.

### Insubordinate Chiefs

Some of the chiefs that have been called have taken offense to being ordered around and have refused to join the Inti Raymi festival.

 触发条件 Note: this event will be triggered with ${\displaystyle 1-(0.9)^{n-1}}$ probability, where ${\displaystyle n}$ is a number of owned provinces. For ${\displaystyle n=10}$ this equals ${\displaystyle 61\%}$, and rise with the number of owned provinces. 只触发于 the “Call upon all of the Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Bribe them with expensive goods and promises. Lose 10% of yearly income. We will have to make do. Lose 10 authority. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province. If they do not come willingly we will force them. Spawn separatist rebels size 1 in every owned province with the "inti_insubordinate_chief" province flag. Clear "inti_insubordinate_chief" province flag in every owned province. Hidden: Clear "inti_huacas_kept" province flag in every owned province.

### Huacas Kept

Priests in charge of some of the Huaca Gods have taken offense to being ordered to move their deity to [Root.Capital.GetCapitalName] and are refusing to come.

 触发条件 Note: this event will be triggered with ${\displaystyle 1-(0.81)^{n-1}}$ probability, where ${\displaystyle n}$ is a number of owned provinces. For ${\displaystyle n=10}$ this equals ${\displaystyle 85\%}$, and rise with the number of owned provinces. 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. We will make do without them. Lose 15 authority. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province. Force them to comply. Spawn separatist rebels size 1 in every owned province with the "inti_insubordinate_chief" or "inti_insubordinate_chief" province flag. Clear "inti_insubordinate_chief" province flag in every owned province. Clear "inti_huacas_kept" province flag in every owned province.

### Invitation to the festival of Inti Raymi

A messenger has arrived from [From.GetName] demanding our presence at the festival of Inti Raymi in [From.Capital.GetCapitalName].

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” or the “Call upon all of the Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Then we must go to celebrate the sun! Lose 5% of yearly income. Hidden: This and inviting country receive the “Attended Inti Raymi Festival” opinion modifiers towards each other. Let's stay home and honor the sun in our own way. Trigger the The ruler of [From.GetName] declines to join. event for inviting country Inviting country receive the “Refused to Attend Inti Raymi” opinion modifiers towards this country.

### The ruler of [From.GetName] declines to join.

[From.Monarch.GetName], the ruler of [From.GetName] has declined our invitation to join in the celebration of Inti Raymi.

 触发条件 无 只触发于 the “Let's stay home and honor the sun in our own way.” option in the Invitation to the festival of Inti Raymi event. We will make do without them. Lose 5 prestige. Receive the “Refused to Attend Inti Raymi” opinion modifiers towards invited country.

### Festival of Inti Raymi (only capital population)

After several days of fasting and abstinence the time has come for the festival of the sun. As the population of [From.Capital.GetCapitalName] prepare for the grand ceremonies in which the sun is greeted and animals sacrificed they also know that several days of feasting are ahead of them.

 触发条件 无 只触发于 the “The population of [Root.Capital.GetCapitalName] will participate.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (with rural chiefs)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle] and the many chiefs under our rule. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “Call upon all of the important Chiefs of the Empire.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (with rural chiefs and Huacas)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle], the many chiefs under our rule and the many Huaca idols from the lands we control. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 10 prestige.

### Festival of Inti Raymi (for reformed Inti countries)

After several days of fasting and abstinence the time has come for the festival of the sun. The Squares of [From.Capital.GetCapitalName] are filled to their brim as the ceremonies to greet the sun begin and animals and other gifts are sacrificed by the people of our [Root.Country.GetTitle], the many chiefs under our rule and the many Huaca idols from the lands we control. Several days of feasting and gifts given by our [Root.Monarch.GetTitle] to his subjects now await.

 触发条件 无 只触发于 the “All chiefs and all Huaca gods must attend the ceremony.” option in the Inti Raymi, the Festival of the Sun event. Ok. Gain 15 prestige.

## Itu Celebration

### Itu Celebration

There is great distress in our lands. People are suffering and many fear for the future. In times like these an Itu celebration for the entire kingdom might lighten the minds of our subjects. The sacrifices it entails will also make the Gods more listen to our plights.
For this festival our priests are urging that we undertake a human sacrifice as the plight of our people have been great and they feel a grand ceremony is necessary to placate the gods.

 触发条件 Follows Inti religion. Has El Dorado dlc active. One of the following is true: has less then 0 stability, has at least 4 war exhaustion, has at least 4 global unrest. Has at least 6 cities. Does not have a ruler flag "inti_itu_celebrated". 平均发生时间 400 months 0.9 factor: has -3 stability, 0.9 factor: has at least 6 war exhaustion, 0.9 factor: has at least 6 global unrest. Let us stick with the customary sacrifices. Hold a customary festival with sacrifices of Llamas, Cloth, Sheep and Chicha. Trigger the Celebrating the Itu (animal sacrifices) event in 7 days. Set a ruler flag "inti_itu_celebrated". Human Sacrifice it is. Hold a larger and longer festival culminating in the sacrifice of Human Children. Lose 75 diplomatic monarch points. Trigger the Celebrating the Itu (human sacrifices) event in 14 days. Set a ruler flag "inti_itu_celebrated". We must focus on the here and now. No effects.

### Celebrating the Itu (animal sacrifices)

After days of celebration the future certainly looks brighter. Grand ceremonial dancing ceremonies in the public squares of [Root.Capital.GetCapitalName], feasts for all vassal chiefs and ample sacrifices of animals, cloth and Chicha beer to the gods will ensure that the Gods look more favorably on our realm in the future.

 触发条件 无 只触发于 the “Let us stick with the customary sacrifices.” option in the Itu Celebration event. Ok. Gain 1 stability, if lower then 3. Lose 1 war exhaustion, if at least 1. Gain 5 prestige.

### Celebrating the Itu (human sacrifices)

After days of celebrations, public feasting, ceremonial dancing and both initiated and ended with the sacrifice of the most perfect children our lands could bring forth, we feel confident we will face a brighter future.

 触发条件 无 只触发于 the “Human Sacrifice it is.” option in the Itu Celebration event. Ok. Gain 1 stability, if lower then 3. Lose 2 war exhaustion, if at least 1. Gain 10 prestige.

## The Royal Guards

### The Royal Guards

The honor to guard the life of [Root.Monarch.GetTitle] is hereditary and belongs to a number of families in [From.Capital.GetCapitalName]. This honor is in itself not a guarantee of martial prowess however. After a tour in the provinces it is clear to [Root.Monarch.GetName] that the quality of the guard could be dramatically improved if we brought in some new blood from the countryside.
This would however not be well received by the families currently given the privilege, at least not until the new members have been integrated for a few generations.

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Owns a province, with different culture then own. Does not have a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "inti_turned_down_royal_guard". Does not have a country flag "had_inti_royal_guard" for longer then 20 years. 平均发生时间 400 months Bring in new blood. Gain a ruler modifier “Fresh Members of the Royal Guard” giving: +5% land morale, +2.5% discipline, +0.5 global unrest. Set a country flag "had_inti_royal_guard". Let them keep their privilege. Gain 5 prestige. Set a ruler flag "inti_turned_down_royal_guard".

### Alarmed Nobles

A delegation from some of the finest families in [From.Capital.GetCapitalName] has approached [Root.Monarch.GetName] demanding that the new members of the royal guard be sent back to their homes in the provinces. While they are pleased that the institution as such was not changed they are abhorred by the kind of people that now have the hereditary right to guard the [Root.Monarch.GetTitle]. These men are not fit to be part of the high aristocracy of [From.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Has a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "inti_nobles_alarmed". 平均发生时间 90 months Revert the decision to expand the Guard. Lose a ruler modifier “Fresh Members of the Royal Guard”. Gain 1 stability. Give it a generation or two. Gain 5 authority. Set a ruler flag "inti_nobles_alarmed". Gain a ruler modifier “Alienated Nobility” giving: +15% stability cost modifier, +5% advisor cost.

### Attack in [From.Capital.GetCapitalName]

During the customary serving of beverages to the commoners from around the royal litter in the squares of [From.Capital.GetCapitalName] today [Root.Monarch.GetName] was attacked by a small group of would-be assassins. The group suddenly retreated without being anywhere near achieving the goal of hurting [Root.Monarch.GetName], but it was worryingly clear that the royal guards never saw this coming. Perhaps because they are not yet used to the bustling environment of [From.Capital.GetCapitalName].

 触发条件 Follows Inti religion. Has El Dorado dlc active. Does not have a regency. Has a ruler modifier “Fresh Members of the Royal Guard”. Does not have a ruler flag "litter_attacked". 平均发生时间 90 months Revert the decision to expand the Guard. Lose a ruler modifier “Fresh Members of the Royal Guard”. Gain 1 stability. Set a ruler flag "litter_attacked". This seems a bit too convenient... Start an investigation into who planned the attack. Gain 5 prestige. Set a ruler flag "litter_attacked". Hidden: One of the following events will be randomly chosen: 50% chance for the Investigation Stalled. 50% chance for the Plot Uncovered.

### Investigation Stalled

The investigation into the attack in [From.Capital.GetCapitalName] never had much to go on and it has been hard to get people to cooperate, especially among the nobility. While the investigator seems to suspect that this was the work of some discontent sons of the aristocracy we can never know for sure.

 触发条件 无 只触发于 the “This seems a bit too convenient...” option in the Attack in [From.Capital.GetCapitalName] event. Ok. Lose 5 prestige.

### Plot Uncovered

The investigation into the attack in [From.Capital.GetCapitalName] has uncovered an amateurish plot by a group of young nobles from the families that felt marginalized in the royal guard. They claim that the attack was never intended to harm anyone, just point towards the weaknesses of the new additions to the guard. The punishment for treason is clearly death but the nobility of [From.Capital.GetCapitalName] would clearly not feel any less threatened if we killed their sons. If we forgive them the transgression perhaps that will be the end of this.

 触发条件 无 只触发于 the “This seems a bit too convenient...” option in the Attack in [From.Capital.GetCapitalName] event. To the Sankacancha Pit! Gain 5 prestige. Forgive the Nobles. Lose 5 authority. Lose an “Alienated Nobility” ruler modifier.

## References

1. As stated in /Europa Universalis IV/common\on_actions\00_on_actions.txt.