法兰克尼亚任务

本页面适用于最新的版本(1.30)。

这里是所有法兰克尼亚国家的 任务 [1], 他们是:

注意: 法兰克尼亚 比其他法兰克尼亚国家有一个额外任务,而 法兰克尼亚,  安斯巴赫, 和  拜罗伊特 比其他法兰克尼亚国家有两个额外任务。



National missions

Franconian conquest

Mission Completion requirements Effects Prerequisites
Mission assemble an army.png Defeat our Rivals This country owns at least four provinces in the following areas as cores:
  • Lower Franconia
  • Upper Franconia
This country gains permanent claims on the following areas:
  • Lower Franconia
  • Upper Franconia
Mission noble council.png Franconian Liberty All provinces in the Lower Franconia area:
  • Province Owner:
    • Primary culture is Franconian

All provinces in the Upper Franconia area:

  • Province Owner:
    • Primary culture is Franconian
This country gains permanent claims on the following areas:
  • Hesse
  • Palatinate

This country gains a permanent claim on the province of Nassau (83)

Mission assemble an army.png Defeat our Rivals
Mission unite home region.png Unite Greater Franconia The country owns Frankfurt (1876) as a core province

This country owns at least eight provinces that:

  • are in the following areas:
    • Hesse
    • Palatinate
  • are Nassau (83)
This country gains "Franconia Ascendant" for Time Icon.png 20 years, giving the following effects:
  • Prestige.png +0.5 yearly prestige
  • Morale of armies.png +5% morale of armies

This country gains permanent claims on the following areas:

  • Upper Bavaria
  • Lower Bavaria
  • East Bavaria

This country gains permanent claims on every province owned by  因戈尔施塔特,  兰茨胡特,  慕尼黑, and  巴伐利亚 that is not in the following areas:

  • Upper Bavaria
  • Lower Bavaria
  • East Bavaria
Mission noble council.png Franconian Liberty
Mission have two subjects.png Subjugate Bavaria If  因戈尔施塔特 exists:
  • One of the following must be true:
    • Ingolstadt does not exist
    • Ingolstadt is a subject of this country

If  慕尼黑 exists:

  • One of the following must be true:
    • Munich does not exist
    • Munich is a subject of this country

If  兰茨胡特 exists:

  • One of the following must be true:
    • Landshut does not exist
    • Landshut is a subject of this country

If  巴伐利亚 exists:

  • One of the following must be true:
    • Bavaria does not exist
    • Bavaria is a subject of this country

This country and its non-tributary subjects own at least eight provinces in the following areas:

  • Upper Bavaria
  • Lower Bavaria
  • East Bavaria
This country gains Prestige.png 20 prestige

This country gains permanent claims on the following areas:

  • Lorraine
  • Champagne
  • Île-de-France
  • Orleans
Mission unite home region.png Unite Greater Franconia

Franconian splendor

Mission Completion requirements Effects Prerequisites
Mission high income.png Franconian Prosperity This country's capital has at least two buildings

This country owns at least three provinces that:

  • have at least Development.png 10 development
  • have been improved at least three times by its current owner
Franconia gains "Land of Prosperity" for Time Icon.png 20 years, giving the following effects:
  • 税收收入 +10 yearly tax income
Mission early modern university.png Patronage of the Arts This country:
  • employs an Administrative advisor with at least skill 2
  • employs an Diplomatic advisor with at least skill 2
  • employs an Military advisor with at least skill 2
  • is not running a deficit
This country gains "Patronage of the Arts" for Time Icon.png 20 years, giving the following effects:
  • Prestige decay.png -1% prestige decay
  • 思潮传播 +15% institution spread
Mission high income.png Franconian Prosperity
Mission have manufactories.png Spread the Manufactories This country owns at least five provinces that: This country gains "Production Boom" for Time Icon.png 20 years, giving the following effects:
  • 商品产出修正 +15% goods produced modifier
Mission early modern university.png Patronage of the Arts

Franconian missions

Franconian conquest

Mission Completion requirements Effects Prerequisites
Mission empire.png Kingdom of the Franks Franconia owns Paris (183) as a core province

The development of Franconia and its non-tributary subjects is greater than the development of France Franconia has an army equal to or larger than France's

If Franconia:
  • is a duchy
  • one of the following must be true:
    • is not a member of the HRE
    • is the Emperor of the HRE or an elector

Then Franconia becomes a 王国级 kingdom Franconia gains "Kingdom of the Franks" until the end of the game, giving the following effects:

  • 外交关系限额 +1 diplomatic relation
  • 月度辉煌点数 +1.5 monthly splendor

If Franconia is an independent Christian monarchy and  法兰西 exists and is independent Christian monarchy:

Otherwise, Franconia gains permanent claims on the France region

Mission have two subjects.png Subjugate Bavaria

Franconian splendor

The following missions are available to  安斯巴赫 and  拜罗伊特 without forming  法兰克尼亚.

Mission Completion requirements Effects Prerequisites
Mission monarch in throne room.png Grandeur Sans Pareil This country:
  • has Prestige.png 80 prestige
  • has Legitimacy.png 95 legitimacy or its equivalent

This country's capital has at least five buildings

This country's capital gains "Sanspareil Palace"' until the end of the game, giving the following effects:
  • 本地发展度提升花费 -10% local development cost
  • 改革进度增长 +10% reform progress growth

If:

This country gains a Restoration of Union casus belli on Brandenburg Otherwise, if:

This country gains a Restoration of Union casus belli on Prussia Otherwise, this country gains permanent claims on the following areas:

  • Mittelmark
  • Neumark
Mission have manufactories.png Spread the Manufactories
Mission alliances.png Claim Brandenburg All provinces in the following areas are owned by this country or a non-tributary subject:
  • Mittelmark
  • Neumark
This country gains "Expansionist Ambitions" for Time Icon.png 30 years, giving the following effects:
  • Aggressive expansion impact.png -10% aggressive expansion impact
  • Core-creation cost.png -10% core creation cost
Mission monarch in throne room.png Grandeur Sans Pareil

通用任务

欧洲任务

任务 完成需求 效果 前提条件

Mission war chest.png Global Dominance
主导全球贸易
该国有最高的 贸易力量 贸易力量在其贸易本埠节点,

该节点是世界上最有贸易价值的节点。

该国获得 Prestige.png +30 威望

该国得到修正“世界闻名World Renowned”持续 Time Icon.png 20年,给予下列效果:

  • Trade efficiency.png +15% 贸易效率

Mission european church.png Faith's Bastion
守护信仰
不是 地理大发现时代 地理大发现时代

该国:

  • Become Defender of the Faith.png 信仰守护者
  • 有至少 100% Religious unity.png 宗教统一
该国得到修正“正义的盔甲Armor of Righteousness”持续 Time Icon.png 15年,给予下列效果:
  • Morale of armies.png +5% 陆军士气
  • 对异端传教力量 +1% 传教力量对异端

神圣罗马帝国任务

任务 完成需求 效果 前提条件

Mission alliances.png Imperial Ambition
帝国雄心
该国是 Imperial authority modifier.png 神圣罗马帝国的一部分

如果神圣罗马帝国存在

  • 有至少 2 个选帝侯支持该国成为下任皇帝

如果神圣罗马帝国不存在

  • 至少有 3 个军事同盟
该国获得 Prestige.png +10 威望。

该国得到修正“皇族气度Imperial Graces”持续 Time Icon.png 15年,给予下列效果:

  • Diplomat.png +1 外交官
  • Improve relations.png +25% 改善关系

Mission empire.png Charlemagne's Legacy
查理曼遗产
  • 该国的统治者是 Imperial authority modifier.png 神圣罗马帝国皇帝

如果神圣罗马帝国不存在

  • 该国政府等级是 帝国级 帝国
该国得到修正“罗马皇帝Imperator Romanorum”持续 Time Icon.png 15年,给予下列效果:
  • Diplomatic reputation.png +3 外交声誉
Mission alliances.png 帝国雄心

Mission cannons firing.png Defend the Empire
保卫帝国
如果神圣罗马帝国存在且DLC 皇帝 皇帝启用
  • 该国的统治者是 Imperial authority modifier.png 神圣罗马帝国皇帝
  • 帝国改革“要求改革Call for Reichsreform”已经通过
  • 没有帝国内的省份处在一个非成员国家的控制之下(直接地或通过附属国间接地控制)

如果神圣罗马帝国存在且DLC 皇帝 皇帝启用

  • 该国的统治者是 Imperial authority modifier.png 神圣罗马帝国皇帝
  • 帝国改革“帝国改革Reichsreform”已经通过
  • 没有帝国内的省份处在一个非成员国家的控制之下(直接地或通过附属国间接地控制)

否则该国所有核心省份必须由该国所有

该国获得:
  • Prestige.png +10 威望

如果神圣罗马帝国存在:

  • Imperial authority modifier.png +10 帝国权威

该国得到修正“帝国的统一Imperial Unity”持续 Time Icon.png 15年,给予下列效果:

  • Imperial authority modifier.png +0.10 月度帝国权威
Mission empire.png 查理曼遗产


行政任务

任务 完成需求 效果 前提条件

Mission high income.png High Income
提高收入
国家的 Income.png 月收入已增长到开局月收入的 150% 该国得到修正“经济增长Growing Economy”持续 Time Icon.png 25年,给予下列效果:
  • 建筑花费 -10% 建造花费
  • 建筑时间 -25% 建造时间

Mission early game buildings.png Build Buildings
建设建筑
有至少 5大教堂 寺庙5工场 工场 该国获得:
  • Administrative power.png +50 行政点数

该国得到修正“建造狂欢Building Spree”持续 Time Icon.png 25年,给予下列效果:

  • 税收收入 +10 年度税收
Mission high income.png 提高收入

Mission war chest.png Build a Treasury
建立金库
有至少 2000 杜卡特 杜卡特金币 该国得到修正“强大的财政部Strong Treasury Department”持续 Time Icon.png 25年,给予下列效果:
  • Inflation reduction.png -0.1 年度通胀
Mission early game buildings.png 建设建筑

Mission have manufactories.png Build Manufactories
建造工厂
有至少 20工厂 该国获得 杜卡特 1.5 年的收入

该国得到修正“原始工业化Proto-Industrialization”持续 Time Icon.png 25年,给予下列效果:

  • Production efficiency.png +10% 生产效率
Mission war chest.png 建设金库

Mission empire.png Imperial Conquest
帝国征服
达到 1000 Development.png 总发展度 该国获得 30 Prestige.png 威望

该国得到修正“帝国雄心Imperial Ambition”持续 Time Icon.png 25年,给予下列效果:

  • 分裂主义年数 -5 分裂主义年数
Mission have manufactories.png 建造工厂


外交任务

任务 完成需求 效果 前提条件

Mission alliances.png Trustworthy Allies
值得信赖
有至少两个 Alliance.png 盟友的 Opinion.png 观点达到至少 150 该国得到修正“有影响力的外交官Influential Diplomats”持续 Time Icon.png 25年,给予下列效果:
  • Diplomatic reputation.png +1 外交声誉

Mission have two subjects.png Acquire Subjects
寻求附庸
有至少两个非朝贡 Vassal.png 附属国 该国得到修正“顺从的附庸Obedient Subjects”持续 Time Icon.png 25年,给予下列效果:
  • 外交吞并花费 -15% 外交吞并花费
Mission alliances.png 值得信赖

Mission establish high seas navy.png Create a Grand Fleet
组建一支舰队
有至少下列其一:
  • Heavy ship.png 10 重型船只
  • Galley.png 30 桨帆船
该国得到修正“海军热情Naval Enthusiasm”持续 Time Icon.png 25年,给予下列效果:
  • Morale of navies.png +10% 海军士气
  • 国家水手修正 +20% 全国水手修正
  • Navy tradition.png +1 年度海军传统
Mission have two subjects.png 寻求附庸

Mission dominate home trade node.png Dominate Trade
主导本地贸易
有至少 75% 贸易力量 贸易力量在贸易本埠所在的贸易节点 一个随机拥有的[2],位于贸易本埠节点的省份得到修正“支配贸易中心Dominant Trade Hub”持续到游戏结束,给予下列效果:
  • 本地发展度提升花费 -5% 本地发展度花费
  • 本地贸易力量 +10 本地贸易力量
Mission establish high seas navy.png 组建一支舰队

Mission trade company region abroad.png Expand Overseas
海外扩张
拥有至少3个贸易公司,每个都有至少5个省份,它们不能和首都位于同一大陆 该国得到修正“发展东印度贸易Growing East-Indian Trade”持续 Time Icon.png 25年,给予下列效果:
  • Trade efficiency.png +15% 贸易效率
  • 全局贸易力量 +20% 全局贸易力量
Mission dominate home trade node.png 主导本地贸易

参考资料

  1. 这些任务可以在这个文件里面找到→ /Europa Universalis IV/missions/Franconian_missions.txt.
  2. 脚本隐藏效果倾向于在更高发展度的省份中选择。