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补丁 1.11.X 都是以 1.11 开头的。有四个 1.11.X 的热修复补丁。
1.11
- 主条目:Patch 1.11
1.11.1
补丁 1.11.1[1] 是一个于 2015-03-10 发布的热修复补丁, 它修复了补丁 Patch 1.11 中的一些问题。校验和为 547a。
Changelog
- Doubled horde gold & tradition gain from looting.
- 历史中的女性 DLC 现在应该可以正确地在启动器中显示。
- 修复了《历史中的女性》事件中与王朝、触发器和重复角色相关的各种小问题。
- 当没有通过 MOD 修改时,船只升级 的悬浮提示中不再显示所需人力。
remove_opinion和reverse_remove_opinioneffects现在可以正常工作了。- 随机新世界在启动时不再崩溃。
- 海军探索速度变慢。有一个新的
defineSEA_EXPLORE_SPEED来控制这一点。 - 珍宝船队的 tooltip 将在
tag更改时立即更新,而不是在月底更新,以防止混淆。 - 修复了加载存档后 units 自定义颜色错误的问题。
- 修复了自定义国家中男性继承人有时会获得女性名字的问题。
- Fixed Colonial nations of custom nations ruled by a succession of regency councils.
- Fixed CTD when creating client states from Custom or Dynamic Nations.
- Fixed assigning merchant to main trading port removes caravan trade power.
- Fixed Detach Siege can remove general if detaching army was too small.
- Fixed wrong custom colors for units after loading save game.
- Fixed Dynamic nations losing all flag colors after save (colors will be randomized if loading a save created before the fix).
- 自定义国家占领的非殖民化省份不再会发生原住民起义。
- Fixed a bug that was preventing the AI from exploring ocean provinces.
- Fixed a bug where female advisors would not be correctly saved as female on saving & reloading.
- Fixed meso/south american theologians having Western portraits
- Added missing localization for colonial nation names.
- 调整了陆军传统收益,以便在取得压倒性胜利时也能获得一些传统(不过在更均衡的常规战斗中你还是会获得更多)
- Fixed some cases where liberty desire still did not show on topbar for subjects.
- Fixed some missing localisations for colonial nations.
1.11.2
Patch 1.11.2[2] is a hotfix released on 2015-03-11 that fixes some bugs. The checksum is 4dee.
Changelog
- Fixed revolutionary tricolors being all-white
- Splitting off a siege stack no longer puts general in the wrong stack
- Another fix to try and force clients who could not see Women in History to download the files
1.11.3
Patch 1.11.3[3] is a hotfix released on 2015-03-13 that fixes some bugs. The checksum is 62b3.
Changelog
- More fixes to dynasties for Women in History events
- 当敌方战争分数达到 50%或以上时,包围网指挥官不再获得增加的战争热情
- 被叛军击败不再总是给予+5 陆军传统。
- Fixed an issue where users without El Dorado would constantly receive messages about treasure fleets arriving with 0 gold
- Fixed CTD in rebel factions caused by loading several saves after each other
- Fixed a bug where explorers would get stuck after reloading an ironman save while they were on an exploration mission
- Custom nation ships should no longer have rebel flags
- Maya collapsing should no longer release UPCA under ANY circumstances
- 地形修饰现在正确作用于要塞防御。
- 现在在计算独立倾向时,卫戍国对附庸总力量的贡献减少。
- 支持独立的国家现在只增加其支持的附庸及其盟国的独立倾向。
1.11.4
Patch 1.11.4[4] is a hotfix released on 2015-03-23 that fixes some bugs. The checksum is 63fd.
Changelog
- Major optimization work done to AI and gamestate, should hopefully help for users that are reporting performance issues
- Fixed a bug where you would be counted as being an ally in war with another country despite not being at war at all
- Seven Cities: Fixed Quivira ultimate end event not working correctly due to bad scope scripting
- Fixed CTD occuring on integration caused by integrated country having 'empty' armies and navies
- AI:现在在随机设置中更频繁地选择探索理念
- Fixed bug where date could be changed after loading a save game.
- Fixed another case where occupying just the coalition leader could lead to 100% warscore
- Fixed an issue where religious AI would 'freeze', ceasing all conversions until save was reloaded
- Fixed an issue where the AI would make suicidal declarations of war due to miscalculating on whether enemy allies would join
- 为自定义和动态随机国家提供更好的默认形容词
- 改进了独立倾向的 tooltips
- 现在不再可能将自定义国家添加到铁人模式存档中。
References
- ↑ Forum: 1.11.1 Hotfix - Checksum 547a
- ↑ Forum: 1.11.2 Hotfix - Checksum 4dee
- ↑ Forum: 1.11.3 Hotfix - Checksum 62b3
- ↑ Forum: 1.11.4 Hotfix - Checksum 63fd
