| DLC |
Bonus |
Per level |
1 |
2 |
3 |
4 |
← Cost
|
|
可接受文化上限 |
+1 |
0 |
5 |
15 |
30
|
|
转变文化花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
海军士气 |
+5.0% |
0 |
5 |
15 |
30
|
|
贸易效率 |
+5.0% |
0 |
5 |
15 |
30
|
|
全局贸易竞争力 |
+5.0% |
0 |
3 |
9 |
18
|
|
省份贸易竞争力修正 |
+5.0% |
0 |
3 |
9 |
18
|
|
贸易引导 |
+5.0% |
0 |
3 |
9 |
18
|
|
全局关税 |
+5.0% |
0 |
5 |
15 |
30
|
|
外交声誉 |
+1 |
5 |
30 |
|
|
|
外交关系 |
+1 |
5 |
30 |
|
|
|
商人团 |
+1 |
30 |
140 |
|
|
|
迁徙成本 |
-10.0% |
0 |
3 |
9 |
18
|
|
殖民队 |
+1 |
30 |
140 |
|
|
|
外交官 |
+1 |
30 |
140 |
|
|
|
海军维护费修正 |
−5.0% |
0 |
5 |
15 |
30
|
|
海军规模上限修正 |
+7.5% |
0 |
5 |
15 |
30
|
|
船只耐久度 |
+5.0% |
0 |
5 |
15 |
30
|
|
每月厌战度 |
−0.05 |
5 |
30 |
|
|
|
降低厌战度的花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
每年海军传统 |
+0.50 |
0 |
15 |
|
|
|
每年海军传统衰减 |
−0.5% |
0 |
15 |
|
|
|
海军将领火力 |
+1 |
15 |
50 |
|
|
|
海军将领冲击 |
+1 |
15 |
50 |
|
|
|
海军将领机动 |
+1 |
15 |
50 |
|
|
|
间谍网建设 |
+10.0% |
0 |
3 |
9 |
18
|
|
外国间谍察觉 |
+10.0% |
0 |
3 |
9 |
18
|
|
造船时间 |
−5.0% |
0 |
3 |
9 |
18
|
|
封锁效率 |
+10.0% |
0 |
3 |
9 |
18
|
|
禁运效率 |
+10.0% |
0 |
3 |
9 |
18
|
|
海战带来的威望 |
+25.0% |
0 |
3 |
9 |
18
|
|
殖民距离 |
+10.0% |
0 |
3 |
9 |
18
|
|
全局移民增长 |
+5 |
0 |
5 |
15 |
30
|
|
侵略扩张影响 |
−5.0% |
0 |
5 |
15 |
30
|
|
私掠效率 |
+7.5% |
0 |
3 |
9 |
18
|
|
外交合并花费 |
−5.0% |
0 |
5 |
15 |
30
|
|
重型船只花费 |
−5.0% |
0 |
5 |
15 |
30
|
|
轻型战舰花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
桨帆战舰花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
运输船花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
重型船只作战能力 |
+5.0% |
0 |
5 |
15 |
30
|
|
轻型战舰作战能力 |
+5.0% |
0 |
3 |
9 |
18
|
|
桨帆战舰作战能力 |
+5.0% |
0 |
3 |
9 |
18
|
|
免费外交政策 |
+1 |
30 |
|
|
|
|
可行的外交政策 |
+1 |
30 |
|
|
|
|
运输船作战能力 |
+10% |
0 |
1 |
3 |
6
|
|
舰船脱离接战机率 |
+5% |
0 |
5 |
15 |
30
|
|
每年业力衰减 |
+0.05[1] |
0 |
3 |
9 |
18
|
|
国家水手修正 |
+10.0% |
0 |
5 |
15 |
30
|
|
水手恢复速度 |
+5% |
0 |
5 |
15 |
30
|
 |
可以劫掠海岸 |
Yes |
20 |
|
|
|
|
对其他宗教的战争分数花费 |
−12.5% |
5 |
15 |
|
|
|
战争税花费 |
−50% |
10 |
20 |
|
|
|
君主外交能力 |
+1 |
45 |
|
|
|
|
属国发展度带来的独立倾向 |
−10% |
0 |
3 |
9 |
18
|
|
同大洲属国独立倾向 |
−10% |
0 |
10 |
|
|
|
战斗中获得的海军传统 |
+50.0% |
0 |
5 |
|
|
|
俘获敌舰几率 |
+10.0% |
0 |
3 |
9 |
18
|
|
船只被击沉时的士气打击 |
−10.0% |
0 |
3 |
9 |
18
|
|
全局海军接战 |
+5.0% |
0 |
3 |
9 |
18
|
|
舰船贸易竞争力 |
+10.0% |
0 |
3 |
9 |
18
|
|
原住民同化 |
+15.0% |
0 |
3 |
9 |
18
|
|
原住民暴动几率 |
−25.0% |
0 |
3 |
9 |
18
|
|
属国独立倾向 |
−5.0% |
0 |
3 |
9 |
18
|
|
特使行程时间 |
−10.0% |
0 |
3 |
9 |
18
|
|
省份战争分数花费 |
−12.5% |
15 |
25 |
|
|
|
外交科技花费 |
−5.0% |
0 |
20 |
|
|
|
每年教廷影响力 |
+1 |
0 |
20 |
|
|
|
贸易范围 |
+20.0% |
0 |
3 |
9 |
18
|
|
当殖民地建成时会自动探索邻近的土地 |
Yes |
0 |
|
|
|
|
不正当的要求 |
−10.0% |
0 |
3 |
9 |
18
|
|
叛乱支持效率 |
+20.0% |
0 |
3 |
9 |
18
|
|
商人团贸易竞争力 |
+5 |
0 |
10 |
|
|
|
国内贸易竞争力 |
+5.0% |
0 |
3 |
9 |
18
|
|
海军士气恢复速度 |
+5.0% |
0 |
3 |
9 |
18
|
|
国外贸易竞争力 |
+5.0% |
0 |
3 |
9 |
18
|
|
改善关系 |
+5.0% |
0 |
3 |
9 |
18
|
|
可用的遣外雇佣军团 |
+25.0% |
0 |
3 |
9 |
18
|
|
海军损耗 |
−10.0% |
0 |
3 |
9 |
18
|
|
从侮辱得到的力量投射 |
+100% |
10 |
|
|
|
|
可以在海外殖民地区域内伪造宣称 |
Yes |
35 |
|
|
|
|
正当化贸易争端花费 |
−17.5% |
0 |
3 |
9 |
18
|
|
伪造宣称花费 |
−17.5% |
0 |
3 |
9 |
18
|
|
水手维护费 |
-10% |
0 |
3 |
9 |
18
|
|
己方海岸海战奖励 |
+1.00 |
10 |
40 |
|
|
 |
File:May establish siberian frontiers.png 可以建立西伯利亚前哨站 |
Yes |
200 |
|
|
|
|
市民忠诚均衡点 |
+5% |
0 |
3 |
9 |
18
|
|
吠舍忠诚均衡点 |
+5% |
0 |
3 |
9 |
18
|
  |
海军陆战队上限 |
+25% |
0 |
5 |
|
|
 |
提升重商主义花费 |
−5% |
0 |
5 |
15 |
30
|
 |
贸易公司投资成本 |
−15% |
0 |
20 |
|
|
|
海军提督花费 |
−25% |
15 |
30 |
|
|
 |
File:Naval barrage cost.png 海上炮击花费 |
−15% |
0 |
5 |
15 |
30
|
|
外交附庸接受因素 |
+15 |
0 |
5 |
|
|
|
File:Transfer trade acceptance.png 转移贸易接受度 |
+25 |
0 |
5 |
|
|
|
每月外交点数 |
+1 |
60 |
|
|
|
|
秘密行动对关系的影响 |
−25% |
0 |
3 |
9 |
18
|
 |
贸易中心升级花费 |
−10% |
0 |
5 |
15 |
30
|
  |
可以劫掠海岸(包括相同宗教国家) |
Yes |
40 |
|
|
|
|
船只贸易竞争力传递 |
+10% |
0 |
3 |
9 |
18
|
 |
驱逐少数族群花费 |
−10% |
0 |
3 |
9 |
18
|
|
殖民几率 |
+5% |
0 |
3 |
9 |
18
|
|
任命枢机花费 |
−25% |
10 |
20 |
|
|
|
通过战争强制改变宗教的花费 |
−25% |
0 |
5 |
15 |
30
|
|
认同文化花费 |
−10% |
0 |
3 |
9 |
18
|
|
更改宿敌花费 |
−25% |
0 |
3 |
9 |
18
|
|
全局船只修理 |
+10% |
0 |
3 |
9 |
18
|
|
船只花费 |
−5.0% |
0 |
3 |
9 |
18
|
|
降低外交行动对稳定度的影响 |
Yes |
35 |
|
|
|
|
允许招募探险家和征服者 |
Yes |
40 |
|
|
|
|
File:Monthly favor modifier.png 月度人情增长修正 |
+5% |
0 |
3 |
9 |
18
|
|
舰队移动速度 |
+1 |
0 |
3 |
9 |
18
|