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部落政府

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Government tribal.png 部落(英文:Tribe)是指那些尚未完全发展成威斯特伐利亚体系所定义的主权国家的社会。由游牧民族的天性,政治权力由一个酋长或者议会所把持。部落可以是君主制(拥有正统性机制,可以王室联姻等等),亦可以是共和制(拥有共和传统机制)或原始土著(不使用任何政府力量数值)。

机制

部族统一

参见:草原游牧

Steppe nomads, normally referred to as hordes or khanates, is a loosely organized form of government where power is held mostly by the tribes, but united under the khan. They are barred from taking most country-formation decisions. It differs from mainstream monarchies in the way that each time a khan dies, all clan leaders are summoned to vote on the next khan: the khan has an heir, but if the khan dies and the heir is young enough to require a regency council, the heir is killed and replaced with another ruler.

Steppe nomads use Horde unity horde unity instead of legitimacy. The effects of horde unity are proportional to its value. Listed below are the main milestones.

Horde unity 部族统一 0 25 50 75 100
效果
  • National unrest.png +4 全国叛乱度
  • Discipline.png -10% 陆军训练度
  • National unrest.png +2 全国叛乱度
  • Discipline.png -5% 陆军训练度
没有效果
  • National unrest.png -1 全国叛乱度
  • Discipline.png +2.5% 陆军训练度
  • National unrest.png -2 全国叛乱度
  • Discipline.png +5% 陆军训练度

部族统一的增加与减少主要受下列因素影响:

  • 基础值为每年 -2
  • 国家每拥有2点 Development.png 发展度则 -0.01,上限为 -3
  • Tribes 游牧部族阶层 Estate loyalty 忠诚低于 40 时:
    • 阶层影响 影响力低于20: 每年 -2.5
    • 阶层影响 影响力20-40:每年 -5
    • 阶层影响 影响力40-60:每年 -7.5
    • 阶层影响 影响力高于60:每年 -10
  • 掠夺:每掠夺4 Gold Icon.png 金币 +1
  • 屠城:每2点屠城前省份 Development.png 发展度 +1
  • 年度每点 Power Projection.png 力量投射 +0.005(100点力量投射时 +0.5
  • +1 for passing the Great Mongol State Reform

增加游牧团结的理念和政策:

Horde unity 传统 理念 奖励/野心 政策
+1.0 年度
  • 金帐汗国的理念 1:金帐汗国的传承
  • Ilkhanid idea 1: Restored Ilkhanate
  • 帖木儿的理念 4:察合台文学
  • 外交-贵族:废除终身职位法案
+0.5 年度
  • 贵族-经济:守卫与侍从组成的宫廷

Tribal allegiance

Tribal federations use Yearly tribal allegiance.png tribal allegiance in addition to legitimacy.

The effects of tribal allegiance are proportional to its value. Listed below are the main milestones.

Yearly tribal allegiance.png Tribal Allegiance Yearly tribal allegiance.png 0 Yearly tribal allegiance.png 50 Yearly tribal allegiance.png 100
Effects No effect
  • Manpower recovery speed.png +16.5% Manpower recovery speed
  • National unrest.png −1.5 National unrest
  • Manpower recovery speed.png +33% Manpower recovery speed
  • National unrest.png −3 National unrest

Tribal allegiance is gained and lost as follows:

  • Winning battles and humiliating rivals increases tribal allegiance
  • Losing battles and being humiliated by rivals decreases tribal allegiance
  • Passive Yearly tribal allegiance.png −0.005 yearly tribal allegiance for each point of development the nation has (capped at Yearly tribal allegiance.png −3 yearly tribal allegiance at 600 Development.png development)

30 points of tribal allegiance can be spent for one of the following effects:

  • Enlist General: General.png Gain a general with Army tradition.png 40 army tradition;
  • Train Horsemanship: Cavalry combat ability.png Get +15% cavalry combat ability for 10 years;
  • Conscript from Tribes: Cavalry.png Start production of 6 cavalry units in the capital at a quarter the time.

土著议会

主条目:土著议会

土著议会(英文:Native Council)这一政府类型存在于墨西哥以北的北美洲以及安第斯山脉以东的南美洲的广大地区中。所有属于这种政府类型的部落都拥有独特建筑类型和特殊机制。土著议会的建筑和机制是在DLC征服天堂补丁中加入进游戏的。

这种政府类型没有 Legitimacy.png 正统值、Republican tradition.png 共和传统或其他任何种类的政府强度值。土著议会没有继承人系统:当前君主死亡时会生成一个三围随机的君主。

类型 等级 效果 描述
土著议会 0
  • Stability cost modifier.png -33% 稳定度花费修正
  • Land maintenance modifier.png -50% 陆军维护费修正
  • Diplomatic relations.png -1 外交关系
  • Institution spread.png -2.5% 思潮传播
一个或多个部落的首领组成的世袭式议会。成员们处理政务时必须经过长时间的讨论才能得出结果,然后由名义上的酋长公开发布正式命令。
  • 没有阶层
  • 固定政府等级:Duchy rank 公国

Conquest of Paradise.png 仅适用于DLC征服天堂开启时

改革等级

注:

  1. 在没有达摩DLC时游戏将会使用旧的政府机制(基本上对应下表所列的1级改革)。
  2. 需要其他DLC才能激活的政府改革会单独列出。

部落行政

Type Effects Description & notes
草原游牧部落
  • National manpower modifier.png +20% National manpower modifier
  • Land forcelimit.png +20% Land force limit modifier
  • Years of separatism.png −5 Years of separatism
  • Looting speed.png +50% Looting speed
  • Institution spread.png −15% Institution spread
  • Movement speed.png +20% Movement speed
  • Reinforce cost.png −50% Reinforce cost
  • Cavalry to infantry ratio.png +25% Cavalry to infantry ratio
Steppe Nomads的图标
A governmental form where a sovereign or military ruler rule a tribal chiefdom, with constant Casus Bellis on all their neighbors and troops who fight better on the plains.

大蒙古国
  • National manpower modifier.png +20% National manpower modifier
  • Land forcelimit.png +20% Land force limit modifier
  • Horde unity +1 Yearly horde unity
  • Years of separatism.png −5 Years of separatism
  • Looting speed.png +50% Looting speed
  • Movement speed.png +20% Movement speed
  • Reinforce cost.png −50% Reinforce cost
  • Cavalry to infantry ratio.png +25% Cavalry to infantry ratio
Great Mongol State的图标
The Mongol Empire of Genghis Khan has been restored under our leadership. We are rebuilding the systems of government established by the Great Khan while avoiding the mistakes of his unworthy successors.

  • Only available for the  蒙古帝国
  • +25% shock damage increase on plain-like territory.
  • −25% shock damage decrease on non-plain-like territory
  • Can raise Banner units.
  • May establish new Tributary subjects
  • Fixed rank: 帝国级 Empire
部落联盟制
  • Years of separatism.png −5 Years of separatism
Tribal Federation的图标
A governmental form where a confederation of tribes rule with a certain degree of internal autonomy but are nationally governed by a central authority.

  • Only available to  白羊,  黑羊 and 7 small landlocked tribes of the Arabian Peninsula (all the Bedouin cultured countries plus  亚斯)
  • Uses Yearly tribal allegiance.png tribal allegiance mechanics
部落独裁制
  • Core-creation cost.png −10% Core-creation cost
Tribal Despotism的图标
A political system where the tribe is controlled by an individual ruler with unlimited power and the ability to exercise any action without consequence or retribution, often ruling through fear.
部落君主制
  • Income from vassals.png +20% Income from vassals
Tribal Monarchy的图标
A political system where a large tribal society has formed a kingdom, with one strong ruler who rules through law.
西伯利亚原住民议会
  • Stability cost modifier.png −33% Stability cost modifier
  • Institution spread.png −20% Institution spread
Siberian Native Council的图标
The Siberian Council is as an assembly of elders that is led by a joint chief.

  • Nations with this government form that own only one province can migrate to a neighbouring province
  • Fixed rank: Duchy rank Duchy
贡德王国
  • Fort defense.png +20% Fort defense
Gond Kingdom的图标
Gondwana is a land of jungles, hills and forts but most of all it is a land of many tribes. Controlling this land means affording various minor power holders a large degree of self rule and privilege. Forts are imperative to control the various groups within our kingdom and controlling them will allow us to command the loyalties of the Gond people.

  • Only available for Indian technology group Indian nations with Gondi culture.

Tribal Cultural Values

Type Effects Description & notes
Martial Society
  • National manpower modifier.png +20% National manpower modifier
Martial Society的图标
Martial values have always been important in our society and as we expand a militarized society is what we must continue to build and preserve at the core of our state.
Civil Society
  • National tax modifier.png +5% National tax modifier
  • 年度腐败度 −0.05 Yearly corruption
Civil Society的图标
No state can exist with only warriors. We must build up stronger ties with civil society and the urbanites in our realm so that we can better extract revenue from them.

Tribal Religion

Type Effects Description & notes
Religious Societies
  • Stability cost modifier.png −10% Stability cost modifier
  • Religious unity.png +15% Religious unity
Religious Societies的图标
While clan loyalties can take us far our expansion has made us the masters of more peoples than we once did. A strongly religious society can withstand expansion in both time and space more efficiently and will give us the cohesion we need.
Lip Service
  • Land maintenance modifier.png −10% Land maintenance modifier
Lip Service的图标
While it is important to observe religious practices to maintain our legitimacy we should not get bogged down in the principles of righteous rule and morality. Pragmatism will take us longer and allow us to support a larger state and army.

Modernization

Type Effects Description & notes
Centralize Power
  • Stability cost modifier.png −5% Stability cost modifier
  • Core-creation cost.png −5% Core-creation cost modifier
Centralize Power的图标
We are too reliant on the loyalties of the clans and tribes within our state. Let us instead start to build up institutional loyalty and divide the responsibilities of the state between formal offices under our ruler.
Retain Tribal Hierarchy
  • Number of states.png +3 Number of states
  • Yearly absolutism.png +10 Maximum absolutism
Retain Tribal Hierarchy的图标
Any form of modernization must preserve the ancient hierarchies of the clans and tribes within our nation. Without the support of these groups our country will not be able to expand and thrive as it has up to now.

Tribal Reformation

Type Effects Description & notes
Reform into Monarchy
  • Changes government type to Government monarchy.png Monarchy.
  • Lose 4 government reforms.
Reform into Monarchy的图标
It is time we abandon our tribal trappings and create a fully fledged monarchy carried by institutions and not clan loyalties.

  • Nations in the 游牧科技组 Nomad technology group will be changed to Eastern technology group Eastern (if Christian), 穆斯林科技组 Muslim (if Muslim), or 中华科技组 Chinese tech group
Reform into Republic
  • Changes government type to Government republic.png Republic.
  • Lose 4 government reforms.
Reform into Republic的图标
We must guard the liberties of our citizens and form a state where the head of government is not hereditary but instead elected from those with the right qualities.

  • Nations in the 游牧科技组 Nomad technology group will be changed to Eastern technology group Eastern (if Christian), 穆斯林科技组 Muslim (if Muslim), or 中华科技组 Chinese tech group
Reform into Theocracy
  • Changes government type to Theocracy.
  • Lose 4 government reforms.
Reform into Theocracy的图标
Religious guidance is the road forward for our people. Let us involve the clergy in the rule of our nation and reap the rewards of a just and

  • Nations in the 游牧科技组 Nomad technology group will be changed to Eastern technology group Eastern (if Christian), 穆斯林科技组 Muslim (if Muslim), or 中华科技组 Chinese tech group
Become Horde
  • Enacts the Steppe Horde reform
  • Changes technology group to 游牧科技组 Nomad
Become Horde的图标
The steppes call for our people. Let us abandon the sedentary traditions of our ancestors and fully embrace the free life of the open plains.

  • Mutually exclusive with Steppe Horde and Great Mongol State reforms

参考资料

内政