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热那亚

来自欧陆风云4百科
(重定向自Genoa
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Genoa.png
热那亚
政府等级 公国 公国级
主流文化 Ligurian (Latin)
首都 Liguria (101)
政体 商业共和制Government republic.png
国教 天主教Catholic.png
科技组 西欧科技组西欧科技组
热那亚的理念
Traditions.png 传统
+10% 贸易效率
−0.5 年度利率
Idea bonus.png 野心
−20% 海军维护
Idea bonus.png 理念

Stability cost modifier.png 重建热那亚

−10% 稳定度花费
−10% 合法化贸易纷争的花费

Morale of navies.png 基奥贾的教训

+20% 海军士气

Trade power abroad.png 重建热那亚贸易网

+10% 海外贸易力量
+20% 国家水手

Galley cost.png 建立热那亚军备库

−33% 桨帆花费

National tax modifier.png 改进官僚制

+10% 国家税收

Naval force limit modifier.png 设立海军上将指挥部

+25% 海军上限

Shipbuilding time.png 标准化设计

−10% 造船时间

热那亚是一个位于西北意大利利古里亚的商人共和国,在地中海与黑海上都有殖民地。1444年热那亚发现自己处于一个危险的位置,被列强包围,甚至贸易都在与 威尼斯的竞争中处于巨大劣势。历史上,随时间流逝热那亚不断被削弱,并在1805年被 法兰西吞并,并在1814年归属于 撒丁-皮埃蒙特

不过,热那亚在1444年还不是无药可救。黑海与爱琴海上殖民地来自君士坦丁堡与克里米亚的贸易收入虽然在减少不过依然可观;同时许多相邻的意大利城邦(虽然多数强于热那亚)愿意与热那亚结盟,而其余则脆弱得可一战而降。而热那亚本身就处在一个控制东方贸易路线的令人羡慕的位置。如果热那亚能够保护它的领地并且迅速采取措施保住自己的位置,热那亚也能从悬崖边上被拉回并崛起主宰地中海。

任务

主条目:热那亚任务

热那亚的任务集中在保持初始领地并确保地中海的贸易霸权,并主要着眼于重商主义的建立与河口和贸易节点的夺取。热那亚大多任务标题都存在着滑稽的“头韵”。

事件

主条目:热那亚事件

热那亚的事件围绕着海军上将安德烈亚·多里亚与君士坦丁堡陷落后的地中海贸易。

决议

热那亚可以成立  意大利

Execute decision.png成立意大利


作为文艺复兴的中心,我们国家的文化蓬勃发展。我们已经进入了一个持久的艺术革命的时代,特别是在建筑和文学方面。但是文化上的变革却没能帮助我们的国家保持内部的和平。我们一直被外来追求力量和领土的国家侵扰着。


 
潜在需求

 意大利不存在。
本国:

如果本国被AI控制,那么:

接受

本国:

  • 行政科技至少10级。
  • 独立国家朝贡国
  • 不处于战争中。
  • 拥有核心省份
    • 热那亚(101)。
    • 米兰(104)。
    • 摩德纳(106)。
    • 维罗纳(108)。
    • 曼图亚(109)。
    • 佛罗伦萨(116)。
    • 锡耶纳(117)。
    • 罗马(118)。
    • 安科纳(199)。

效果

本国:

如果本国:

  • 神圣罗马帝国的一员但“不是”皇帝“或”选帝侯
    • 那么所有省份从神圣罗马帝国中移除。
    • 皇帝获得‘意大利脱离帝国’的Msg event.png事件。
    • 皇帝获得对意大利的修正“离开神圣罗马帝国”,关系Opinion.png−150,年衰减度为1
  • 是公国
    • 那么升为Kingdom rank王国。
  • 没有自定义国家理念


策略

起初

热那亚开局时是一个拥有7个省份的小国,3个在意大利,1个在爱琴海,还有3个在克里米亚。它星罗棋布的省份给了它许多扩张的潜在目标,不过也带来了内部与外部双重的潜在威胁。只有意大利的省份是国教导致了热那亚低下的宗教统一与潜藏的叛乱。热那亚四面皆敌:意大利地区中至少 萨伏依 米兰 佛罗伦萨足够强,并且全都觊觎着繁华的贸易中心,热那亚的首都。 阿拉贡 普罗旺斯 教宗国也可能感兴趣,同时 奥斯曼会通过任务或事件开始宣称所有的海外省份, 克里米亚也对黑海殖民地有着狂热的兴趣。 默认的商人设置是有一个在孤立的克里米亚地区收集贸易收入的商人。然而,比起更富有的热那亚,这会导致-50%的贸易力量惩罚并且没有来自3个商人的30%力量加成。

Opening moves

The first thing Genoa needs to do with so many potential threats from all sides is to get some strong allies. The preferred choices are  奥地利 and  卡斯蒂利亚.  奥地利 is strategically located to be able to help out defensively in Italy as well as against the  奥斯曼. Also, an alliance with the emperor will prevent the demand to return unlawful territory within the HRE.  卡斯蒂利亚 has a big enough navy for it, together with the Genoese navy, to challenge the Ottoman fleet, but can also be used offensively to accomplish the Greed in Gibraltar mission against  格拉纳达 and potentially take Sardinia from  阿拉贡 by promising land. If either of those isn't interested in an alliance  波兰 and  法兰西 are good alternatives for Austria while Aragon and  威尼斯 are good alternatives for Castile.

The third relations slot should be used for an Italian nation to help out with any expansion opportunities within Italy, as Austria won't help against fellow HRE member and Castile is likely not interested in such a distant war either and favors take long to earn with more powerful countries. The  教宗国 is a good choice as it's one of the larger Italian nations and strong papal relation will help to earn Papal Influence faster.  威尼斯 is also a great ally as it's the strongest independent Italian nation that will be able to help out both in Italy and against the Ottomans. If neither of those is willing  萨伏依,  米兰 or  佛罗伦萨 will also do.

The fourth slot will be taken by the the Trade League if Genoa decides to form it. It is advised to do so as it will act as a defensive pact and help steer trade.  拉古萨 usually starts friendly and since it's guaranteed by the Ottomans, it can be a good idea to add it before they change their attitude, as the Ragusa trade node is critical to steer the Black Sea trade back home. They can always be kicked out without penalty if the times comes to declare war on Ragusa. Alternatively, one can gamble and hope they will start a trade league of their own with  阿尔巴尼亚, although this is not guaranteed as sometimes they'll actually ally the Ottomans. Other good candidates that are useful in gaining trade power in critical nodes and that are usually willing to join are the  医院骑士团,  塞浦路斯,  锡耶纳 and  卢卡. Also keep an eye on the Champagne trade node. It doesn't start with any eligible candidates but  巴尔 might get released and  洛林 might be relegated to one. If one doesn't own the Mare Nostrum.png Mare Nostrum expansion and thus can't form a trade league one of the alternative allies previously mentioned can be used.

Since Provence and Firenze are strong nearby trade provinces that compete for trade and would solidify Genoa's trade income if conquered, Provence and Florence make good rivals. Rivaling Aragon would help gain Castile as an ally, and rivalling the Ottomans helps with an Austria/Poland alliance.

If you happen to get access to an inquisitor, take him and convert your Orthodox and Sunni provinces.

Early expansion

As a merchant republic, Genoa is effectively limited to 20 provinces. This means expansion should focus on high trade value targets that can establish trade power in trade nodes so trade can be steered back to Genoa. Genoa will get permanent claims on trade centers Tunis, Firenze, Ferrara (can't be steered back but is necessary to get the claim on Ragusa), and Tangers. Iskandariyya and Gibraltar also get claims, but are not trade ports. The former can be take to make regular claims on Rashid and Dumyat, which are estuaries.

Local expansion should be limited to bridging Genoa with potential trade centers like Firenze, Provence, and Ferrara. Naploli is another good one, but don't take Roma unless you have converted away from Catholicism.

Trade provinces Sugla and Selanik in the Aegean can be claimed from your island province Scio. These two trade provinces can provide the trade power in Constantinople and Ragusa nodes necessary to link your Crimean trade with Genoa. Powerful allies such as Austria or Poland will be necessary to beat them out of the Ottoman Empire though.

Note that if the player isn't colonizing, it is highly beneficial that a strong Castile and Portugal does it for you. This way, the overseas trade will go to the Seville node (rather than to France or the English channel) where your Tangiers trade power can draw it to Genoa. Your trade bonuses will also help pull trade to Seville. A strong Spain will also help protect you from France, which usually takes interest in Northern Italy. Just be careful to not take too many of Aragon's provinces, or make them drop those cores in later wars if you do, in case it becomes a junior partner of Castile's.

Idea groups

Genoa starts fragmented with a low religious unity and following the missions will only make it worse. Humanist ideas are therefore a great choice as it saves the player a lot hassle sending armies across the Mediterranean Sea to defeat rebels. An alternative could be religious ideas, especially if the player plans to use the Crimean possessions as a base to conquer the hordes.

Plutocratic ideas is a great choice, as this group also contains a -2 national unrest and has many other useful bonuses.

If either Gibraltar or Tangiers has been conquered exploration ideas are choice. Colonies in the Caribbean and South America will help to make the Genoa trade node even richer and the naval force limits modifier is very welcome as well. An additional advantage is that the ‘Colonialism’ institution will have a good chance to span in Genoa, as  葡萄牙,  卡斯蒂利亚 and  英格兰 are the only competitors. Colonization with a merchant republic is made more difficult by the 20 province limit, which means you will have to forgo Mediterranean expansion to allow the 5 colonies necessary to make a colonial nation.

If the player has no interest in the colonization game maritime ideas are a good alternative, naval ideas are not recommended, as they do not help with trade. As this idea group is also needed for the powerful ‘Confirm Thalassocracy’ decision, it can also be taken in addition to exploration in a later stage.

A military idea group is recommended to spread out the point cost. If not taken earlier plutocratic ideas are still a good option, but quality ideas are also very useful as it boost both the player's army and their navy. Another valid alternative are the defensive ideas, as some forts on the player's fragment lands might be able to buy the player some time to send troops in case of a rebellion or surprise attack and the morale boost stacks nicely with the one from the plutocratic ideas.

As a merchant republic, trade ideas are obviously a strong choice as a diplomatic idea group. It will become necessary to get enough merchants to steer trade all the way home from the Black Sea.

From the administrative ideas there are many valid choices depending on the objectives of the player. If the player plans to conquer lots of Italian or Berber and Caucasian lands administrative ideas are a solid choice as the high development of Italian provinces make them expensive to core and the Berber, Circassian and Georgian national traditions have an increased coring cost modifier. The mercenary bonuses of this group are also welcome as Genoa has a relatively low manpower pool and even the -1% interest idea stacks nicely with the Genoese traditions. Expansion ideas are a great choice if the player wants to colonise as the player can steer the spice trade through Alexandria after it has completed the ‘Ale in Alexandria’ mission. It also provides another merchant and another relation slot to compensate the on used by the trade league and has great synergy with the Genoese National Ideas. One should also keep policies in mind when choosing the later groups. Due to this innovative ideas or economic ideas might also prove to be desirable.

國家玩法策略索引

中非科技组 Central African.png  穆塔帕
东非科技组 East African.png  基尔瓦
西非科技组 West African.png  马里
穆斯林科技组 Muslim.png  马穆鲁克  突尼斯

东欧科技组 Eastern.png  耶路撒冷
穆斯林科技组 Muslim.png  阿拉伯  哈桑凯伊夫  阿曼
印度科技组 Indian.png  阿萨姆  巴赫曼尼  孟加拉  奥里萨
中华科技组 Chinese.png  巴厘  文莱  大越  日本  高棉  朝鲜  满者伯夷  马来亚  大明  帕迦鲁荣  八昔  巽他  东吁  大元
游牧科技组 Nomadic.png  建州  帖木儿  乌兹别克

西欧科技组 Western.png  美利坚
中美洲科技组 Mesoamerican.png  玛雅
北美洲科技组 North American.png  切罗基  克里克  休伦  易洛魁  普埃布罗

安第斯科技组 Andean.png  库斯科  穆伊斯卡
南美洲科技组 South American.png  马普切