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文莱

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Brunei.png
文莱
政府等级 王国级 王国
主流文化 Primary culture.png 婆罗洲(马来亚)
首都 Capital.png 文莱(636)
政体 Government monarchy.png 曼荼罗制度
国教 伊斯兰教逊尼派 逊尼派
学派 Shafi'i school 沙斐仪派
科技组 中华科技组 中华科技组
马来亚苏丹国的理念
注释

所有国教为伊斯兰教主流文化为马来亚的国家。


Traditions.png 传统
−10% 船只花费
+10% 贸易导向
Idea bonus.png 野心
+50% 战斗获得的海军传统
Idea bonus.png 理念

Merchants.png 印度洋贸易

+1 商人团

Tolerance heathen.png 苏菲派的传承

+2 异教容忍

Production efficiency.png 香料群岛

+10% 生产效率

Idea cost.png 古马来语

−5% 理念花费

Naval maintenance modifier.png 贸易船队

−20% 海军维护
−10% 水手维护

Prestige.png 巴塞的继承人

+1 年度威望

Global settler increase.png 定居群岛

+20 全球殖民增长
关于同名地区,请见 文莱 (地区)

文莱(Brunei)是一个马来亚穆斯林国家,位于印度尼西亚区域。

事件

文莱在1444年拥有 亚庇(ID:637,英文:Jesselton)。然而,苏禄的这个事件已经没用了。

ID

Msg event.png苏禄的崛起!(苏禄)

苏禄海群岛几百年的人类定居史里,逐渐分裂成几个小王国。这些领土现在被他们第一位苏丹统一。 作为一位驰名伊斯兰世界的学者,苏丹强化了群岛的政治和宗教机构,这些机构建造了该地区最古老的清真寺。依靠联姻,领袖感召力和创新型外交,他们在公共的法律的约束下团结在一起。 世界见证了苏禄苏丹国的崛起。
 
触发条件
  • 省份是亚庇
  • 不是:
  • 年份是1450或更晚
  • 省份苏禄:
    • 是空地
平均发生时间

120 月


Event button 547.png
让我们期待是苏丹位明君吧,否则世界将会见证它的衰落。
  • 省份苏禄:
    •  苏禄获得了该省核心
    • 割让省份给  苏禄
    • 改变省份商品产出为 Gems.png 宝石
  • 摩鹿加:
    • 仅限于:
      • 不是空地
    • 省份所有者:
      • 触发国家事件 “苏禄的崛起!”(摩鹿加)


决议

文莱能成立  马来亚

ID

Execute decision.png建立马来亚

使该区域所有的马来亚省都统一到一名强力统治者之下
 
潜在需求
  • 使用一般或历史国家
  • 从未是结局标签国家
  • 不是:
    • 国家 flag formed_malaya_flag 已设置
  • 至少满足之一:
    • 由玩家控制
    • 在使用自建国
  • 不是:
  • 属于马来文化组
  • 不是:
    • 有政府改革:草原游牧
  • 是殖民领
  • 至少满足之一:
    • 是前殖民领国家
    • 全部:
      • 是前殖民领国家
      • 由玩家控制
  • 至少满足之一:
    • 由玩家控制
    • 拥有至少12个非殖民地省份
接受
  • (THIS) 独立国家朝贡国
  • 是草原游牧
  • 处于战争中
  • 拥有省份万丹
  • 拥有省份帕库安
  • 拥有省份淡目
  • 拥有省份噶喇吧
  • 至少满足之一:
    • 全部:
      • 马来亚:
        • 全部省份
        • (该国)拥有该省份
      • 马六甲:
        • 全部省份
        • (该国)拥有该省份
      • 加里曼丹:
        • 全部省份
        • (该国)拥有该省份
      • 文莱:
        • 全部省份
        • (该国)拥有该省份
      • 库泰:
        • 全部省份
        • (该国)拥有该省份
    • 全部:
      • 马来亚:
        • 全部省份
        • (该国)拥有该省份
      • 马六甲:
        • 全部省份
        • (该国)拥有该省份
      • 亚齐:
        • 全部省份
        • (该国)拥有该省份
      • 巴塔克:
        • 全部省份
        • (该国)拥有该省份
      • 廖内:
        • 全部省份
        • (该国)拥有该省份
      • 米南加保:
        • 全部省份
        • (该国)拥有该省份
      • 楠榜:
        • 全部省份
        • (该国)拥有该省份
    • 全部:
      • 加里曼丹:
        • 全部省份
        • (该国)拥有该省份
      • 文莱:
        • 全部省份
        • (该国)拥有该省份
      • 库泰:
        • 全部省份
        • (该国)拥有该省份
      • 亚齐:
        • 全部省份
        • (该国)拥有该省份
      • 廖内:
        • 全部省份
        • (该国)拥有该省份
      • 楠榜:
        • 全部省份
        • (该国)拥有该省份

效果
  • 国家成为  马来亚
  • 若不是选帝侯或帝国皇帝,全部省份退出神圣罗马帝国
  • 如果:
    • 仅限于:
      • 不是:
        • 政府等级至少为 王国级 王国或 帝国级 帝国
    • 设置政府等级为 王国级 王国
  • 全球所有省份:
    • 仅限于:
      • 至少满足之一:
        • 位于库泰地区
        • 位于文莱地区
        • 位于加里曼丹地区
        • 位于亚齐地区
        • 位于廖内地区
        • 位于巴塔克地区
        • 位于米南加保地区
        • 位于楠榜地区
        • 位于马来亚地区
        • 位于马六甲地区
    •  马来亚该省永久宣称
  • 获得国家修正 “加强中央集权” 3650 天,并具有以下效果:
    • Autonomy.png −0.05 月度自治度变化
    • National unrest.png +1 全国叛乱
  • 设置国家 flag formed_malaya_flag
  • 获得 Prestige.png 25 威望

AI决议因子:

  • 基础权重:1
要成立马来亚的话,玩家必须拥有全部橙色省份及红色、绿色、蓝色三个区域中的两个

策略

Brunei, as well as other large states with Malayan culture (the Sumatran nations,  满者伯夷,  马六甲) are capable of forming the  马来亚. The strategy for all of them is somewhat similar, and should always work, bar some unfortunate random events.

State of the Nation

In 1444, there are no friends in Indonesia and Malaysia: all countries are hostile or declare rivalry shortly after the game starts. There's little point to seek alliances with any of them - swift conquest is the only way forward. The big players are the Sumatran nations, Majapahit, Brunei and Malacca.  望加锡 is a rich OPM out of the way. On the mainland,  阿瑜陀耶 holds two provinces with Malayan culture and Sunni religion, which can be claimed later. The rest of the world is not of concern, for this distant corner of civilization.

Forming Malaya

To form the country, the territory of any two of the three countries (Siak/Pagarruyung/Pasai, Malacca/Kedah/Pattani and Brunei/Kutai) must be owned, as well as four provinces on Java, including two capitals. Owning Majapahit or Makassar lands is not a requirement, but since they have zero possibility of forming meaningful alliances, they can be crushed in due time.

The Conquest of Malaya

It is possible to forge claims on  鲁乌 and  库泰 from the beginning. Luwu should be vassalized as soon as possible, and in the meantime, some additional forces should be recruited. Ideally, the Brunei army at force limit should be sufficient. Investment in cogs is crucial early on, to haul the troops around the islands and not be crushed while the expeditionary force awaits reinforcements.

As soon as Luwu is vassalized, Kutai can be attacked. With some luck and a skilled general, Brunei should prevail against Kutai; although Malacca may be an easier target, it requires gaining a casus belli with them, and sharing no bordering sea zone, it may be helpful to take colonization just to colonize Pontiak, Tulangbewang, and Lombok to gain borders with Sumatra, Java, and the Malay peninsula. It's also possible that Malacca has lost a war to one of the Sumatran nations or Ayutthaya and is even weaker than usual. Vassalize them and move on to Sumatra.

An alternative option to outright conquest is to make vassals of all opponents and taking care not to sink expensive fleets. Then when the vassal in integrated the aggressive expansion cost has been spread over time and the fleets are also acquired. This enables Brunei to maintain a strong fleet which is critical for long term survival.

Defeat any Malayan power holding Malaccan cores and force them to return any of Malacca's cores as well as claiming as many provinces as necessary to reduce them to a size that can be vassalized in the next war. It's possible that Malacca has claims on some of Sumatran provinces, they can be sold to them to reduce overextension. Transfer control of bordering occupied provinces to Malacca, and feed them to them in the peace deal.

Start thinking about integrating Makassar. If there's a Diplomat adviser available, that will speed up the process significantly. Improve relations with Malacca, until the integration of Makassar is complete they will be unsatisfied with their vassal status as they are almost the same strength as Brunei. Good relations with Ayutthaya are preferable to keep them happy, just in case. They will be outraged when Malacca is annexed, and with their allies command larger force than Brunei can muster at this point.

When the truce with the previously mentioned Sumatran nation expires, vassalize them and sell them the provinces previously claimed from them; it may also be advisable to feed them the rest of Java. Keep forces strong to avoid dissatisfaction, and annex them together with Malacca as soon as possible. With that, the goal is almost complete. What remains is colonizing the Spice Islands and optionally subduing Majapahit.

On the technology side, it's crucial to get the first national idea as soon as possible, so all administrative points should go towards that instead of coring. Withhold investment in diplomatic technology and spend the points instead for the first two ideas in Exploration idea group to allow colonizing of Java and forming Malaya. With some luck, Malaya can be formed in 40 years or so, with all island nations fully annexed by 1490.

Post-Formation

From here Malaya is in the prime position to completely dominate Far Eastern trade and become the Great Britain of the east. After formation, turn to the Siam trade node in which Ayutthaya currently resides and dominates. By now they should have annexed their vassal and are intimidating as a force at the moment. If they're still alive, ally with  勃固 and then declare war after claiming  北大年. There is sometimes a mission to free Pattani from Aytthayan hands as Pattani is both Sunni and of Malaya culture group. After taking and annexing the most important provinces, vassalize whoever is available want and then take down the others. Vassal feed as much as possible and then create more vassals. These will be buffers against  大明 as Malaya cannot even dream to go against future rival Ming in a land fight. After taking control of Siam's trade node, Malaya should start, or continuing, colonization of the surrounding islands. These provide many eastern goods such as chinaware and more spices. As Malaya it's possible to get 4 colonists. 2 from exploration, 1 from expansion, and 1 from the Malayan ideas. These will help in colonizing the various small islands and eventually  澳大利亚. Australia is fairly regularly untouched by the Europeans at this time as they are usually still creating a stable foothold in the new world. Colonize here and the new colony nation of Malayan Australia will be created.

It is imperative to invest in the development of individual provinces in order to keep on institutions throughout the game. Brunei's core region lacks for provinces with low development costs due to tropical terrain, which can be remedied through conquest or colonization, saving a great deal of monarch power. Ensure to funnel trade from here to the Philippines. As for the other venues of trade, taking from Hangzhou and Canton should be done with merchant fleets. Conquest of Japan is completely possible if Malaya attempts to balance trade power to justify trade conflict. Superior naval size should be sufficient in dealing with them with blockades and vassalization. Diplo annex them for control of the Nippon trade node ready to be funneled right into Hangzhou.

Strong allies will be scarce. Ming or other Chinese minors, the only other relevant nations, will most likely be rivalling Malaya and threaten any continued expansion. However, as Ming sometimes collapses within the first few decades, Chinese minors may be easy targets before they ally each other. Vassals will be the greatest source of power. Attempt to vassalize as many nations as possible and feed them whatever provinces Malaya has conquered. This will provide a private army that pays Malaya instead through vassal income. Be aware that vassals may declare independence wars should they grow too strong; and as such, it may be advisable to integrate vassals once they field a formidable army, maintain high relations with them, and ally other major powers temporarily.  澜沧 works best for their accepted cultures and buffer against Ming.  尼泊尔 should be prioritized as a vassal for their amazing land military based national ideas. Hopefully they haven't grown too much for a full vassalization in one war.

In case of a strong angry Ming, it is worth building high level forts in the narrow parts of Northern Malayan peninsula, these will delay invasions and allow use of the navy to attack exposed flanks. Be careful not to allow a concerted effort by the opposition to pick off the navy in small squadrons. One option to draw an enemy away is to trap it on an island, possibly by baiting with a small sacrificial force of mercenaries.


参考资料


国家玩法策略索引

中非科技组 Central African.png  布干达  布索加  卡拉圭  刚果  穆塔帕
东非科技组 East African.png  阿居乌壤  埃塞俄比亚  基尔瓦
西非科技组 West African.png  达荷美  马里  桑海  廷巴克图
穆斯林科技组 Muslim.png  阿达尔  马穆鲁克  摩洛哥  姆扎卜  突尼斯

西欧科技组 Western.png  美利坚
中美洲科技组 Mesoamerican.png  阿兹特克  玛雅
北美洲科技组 North American.png  切罗基  奇克索  克里克  休伦  易洛魁  普韦布洛

安第斯科技组 Andean.png  库斯科  印加  穆伊斯卡
南美洲科技组 South American.png  马普切