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那不勒斯

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Naples.png
那不勒斯
政府等级 王国 王国级
主流文化 Neapolitan (Latin)
首都 Napoli (121)
政体 封建君主制Government monarchy.png
国教 天主教Catholic.png
科技组 西欧科技组西欧科技组
那不勒斯的理念
Traditions.png 传统
+10% 贸易效率
+10% 思潮传播速度
Idea bonus.png 野心
+20% 国家人力
Idea bonus.png 理念

Goods produced modifier.png 巩固皇室领地

+10% 商品产出修正

Technology cost.png 庞塔尼亚学院

−5% 科技花费

Development cost.png 鼓励城市居住

−10% 提升发展度花费

Morale of armies.png 粉碎男爵的权利

+10% 陆军士气

Ship costs.png 扩建兵工厂

−10% 船只花费

Prestige.png 艺术家之都

+1 年度威望

Legitimacy.png 那不勒斯的懒汉与君主制

+1 年度正统
For the area, see Naples (area).

Naples is the one of the strongest powers in Italy when the game begins. While Naples does begin in a personal union under  阿拉贡, the player should be able to declare independence within a decade.

Despite the annoyance of being in a subordinate position with Aragon, plan for independence from the very beginning. Anyone who rivals Aragon will instantly support the player's independence after improving relations with them. The player should be wary of Aragon making an alliance with the  教宗国 or other local powers on the peninsula, as this can complicate the war.

Events

主条目:Neapolitan events

Decisions

Naples can form the nation of  意大利.

Execute decision.png成立意大利


作为文艺复兴的中心,我们国家的文化蓬勃发展。我们已经进入了一个持久的艺术革命的时代,特别是在建筑和文学方面。但是文化上的变革却没能帮助我们的国家保持内部的和平。我们一直被外来追求力量和领土的国家侵扰着。


 
潜在需求

 意大利不存在。
本国:

如果本国被AI控制,那么:

接受

本国:

  • 行政科技至少10级。
  • 独立国家朝贡国
  • 不处于战争中。
  • 拥有核心省份
    • 热那亚(101)。
    • 米兰(104)。
    • 摩德纳(106)。
    • 维罗纳(108)。
    • 曼图亚(109)。
    • 佛罗伦萨(116)。
    • 锡耶纳(117)。
    • 罗马(118)。
    • 安科纳(199)。

效果

本国:

如果本国:

  • 神圣罗马帝国的一员但“不是”皇帝“或”选帝侯
    • 那么所有省份从神圣罗马帝国中移除。
    • 皇帝获得‘意大利脱离帝国’的Msg event.png事件。
    • 皇帝获得对意大利的修正“离开神圣罗马帝国”,关系Opinion.png−150,年衰减度为1
  • 是公国
    • 那么升为Kingdom rank王国。
  • 没有自定义国家理念


Strategy

Naples can ask for support for independence of other nations. The best case scenario is when both  奥地利 and  卡斯蒂利亚 rival  阿拉贡. This will let Naples get a support independence treaty with both of these nations. Before starting off, the player could max out the force limits and ask for support for independence from Austria and Castile. Then they could improve relations with Austria. When the truce is over, the player could declare war. Austria and Castile will be immediately called in. Continuing to improve relations with Austria until Naples can join the HRE is a good idea. At Naples' current size (with the Sicilian and Malta cores) they can just barely join the HRE, although this is not a necessity.[1] If possible, ask Aragon for cores back, as well as independence. Sicily is very important in expanding into Africa if one so chooses.

After independence, it's up to the player to choose where to expand. There are many options available due to Naples' size. If Naples joins the HRE, attempting to become Emperor is an option, although this has to be done before the shadow kingdom event to prevent the triggered modifier for staying in the empire. Another option is colonizing the new world. One could easily snap up a ton of North America as Naples but funneling trade to Genoa requires power in the Bordeaux node. A better expansion option may be Africa, trade from West Africa may be pulled across the Sahara to Tunis and on to Genoa. This path of expansion requires Exploration ideas, which can be dropped after bridging the provinces south of  费赞. Another path could be to expand into Italy and reap the riches of others, in this case claiming across sea zones to attack  锡耶纳,  热那亚 or  费拉拉 could be a good idea if  教宗国 has good allies. A French alliance is quite common with Naples so this could assist in Neapolitan endeavors. Releasing nations to diplomatically vassalize to prevent high aggressive expansion (such as  摩德纳 and  帕尔玛, or even  阿维尼翁 if the player is fast enough) might be a good idea. Naples may consider expanding eastward through  拉古萨 or  塞尔维亚 into the Balkans and  匈牙利, outside of the HRE and lead the crusade against the  奥斯曼, it is recommended to only start to do this after forming  意大利, as it will be difficult beforehand. Blocking off the Ottomans from their Balkan territories from the straits is an effective way to siege out quite a bit of their richer provinces, including their capital. Taking lands and releasing Byzantium is quite an effective way of gaining more cores. The Indian path is also easy to achieve provided Naples has swept through North Africa to the  马穆鲁克 faster than the Ottomans can get to them or Naples has already taking Suez from the Ottomans.

Achievements

Carthago Delenda Est的图标
As an Italian culture nation, make sure entire Tunis Area is at 100 devastation.


Italian Ambition的图标
Form Italy.


Not just Pizza的图标
Become a Great Power as Naples.


國家玩法策略索引

中非科技组 Central African.png  穆塔帕
东非科技组 East African.png  基尔瓦
西非科技组 West African.png  马里  莫西
穆斯林科技组 Muslim.png  马穆鲁克  突尼斯

西欧科技组 Western.png  美利坚
中美洲科技组 Mesoamerican.png  玛雅
北美洲科技组 North American.png  切罗基  克里克  休伦  易洛魁  普埃布罗

安第斯科技组 Andean.png  库斯科  穆伊斯卡
南美洲科技组 South American.png  马普切

  1. References to an independent  乌尔比诺 were removed for the current patch. If you are using an earlier patch, than it is a good idea to fabricate on them early, as they usually ally with Aragon.